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Image Comments posted by ThomasKaira
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Jack the Pumpkin King as invaded you game!
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One of the things I really like about these textures is that they make the rocks seem softer. A sort of trick-of-the-eye that makes the edges look smoother than they really are, giving the rocks a more rounded feel.
In short, they are the best mountain textures I have come across for this game yet.
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Well, if you do, thanks.
It would do a lot for the game, too, since those two textures are used almost everywhere. A small release with far-reaching effects. But I'm not trying to convince you either way. Your work, yours to do what you wish with.
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Don't suppose we could bug you for an early release of the mountain textures?
Seriously, those look incredible. Me want.
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A sort of recurring joke in Oblivion. I don't know if that's a vanilla location, though.
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Might be the Liquid Water light bug.
Try inserting this. Delete whatever HLSL shader matches the one downloaded along with its PSO or VSO sister file, set the OBGE.INI for bCompileSources=1, place the new HLSL into where you deleted the last one, and load up your game.
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Personally, I think you need to turn your Anisotropic Filtering up a bit. Your game deserves nothing less than 16X AF!
But other than that, great shot!
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Eyes to stop a rampaging Minotaur in its tracks...
Even the most heartless man in the world would be pained to even harm her.
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X 100 gajillion
Yes, more please!
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Glamazon? Don't you think she might be a bit... overdressed... for that?
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:wub: :wub: :wub:
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But those ears make her look so ADORABLE!!!
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You have a very pretty girl there.
And the gal on her back is not that bad, either.
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I'm liking the detail, but I fear that a lot of it is going to be lost when you perform the poly-reduction to make the mesh game ready.
Some of the details, like the small bolts, the stars on the handle, and the insignias in the center of the hammer, might be best left to the texturing. Of course, I can certainly see you using those details to aid you in actually creating those texture details, as they will certainly help with the UV Mapping.
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Eva's character changes dramatically with her smile. She looks... very innocent.
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Works perfectly fine on an 8800GT. I'm still wondering where that advertised performance loss went.
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Lovely shot! That armor looks perfect on her!
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You'd better not let Buffy see this. She'll lose it.
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Cuddly bear with a very persistent stare...
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I recognize those textures!
Those are CorePC's Vibrant Textures!
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Thanks, stoney!
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Wants thatch texture... needs thatch texture...
bandages
in Member Gallery
Posted
Looks great.
I just hope its possible to convert them into NIFs.