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Posts posted by Cliffworms
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Hi there! My name is Ashley and I just joined TESA. I have some basic CS knowledge/modding ability, and am currently working on a few small mods. The computer I'm using currently isn't that great, but I have some upgrades planned for sometime in the first week or two of August. Love a good story, role-playing forum games, so I might take part in the Tavern Tales later on
Wow, it's raining new members. That is most excellent news indeed!
Welcome to the Alliance, Ashley. Enjoy your stay and take your time browsing through the different sub-forums available. Should you require help with the CS or any other aspect related to the conception of a mod, we are always happy to answer questions.
Oh and have fun at the Tavern!
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=P ifyou want a picture you will have to deal with a moving picture. I don't appear in still photos but infront of a movie camera, mkay
that movie camera best be under my direction though >_>
so, if you want a picture so bad
A vidlog that you can see me best. who cares about the words, you can just see me!
I miiiiiight (not sure though) have a picture of me on my flickr page
You said in your introduction message that you were in artist. Your video confirms that. You totally have the looks of a musician. Hail to a fellow artist! (But I don't do music)
I have no pictures of me......anywhere
If I did I'd have to be wearing a special type of hat
This is the hat you would wear, yes?
I have one, actually.
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I just wonder how you pronounce it. I never could work that one out, and it keeps me awake at night. That and the strange noises coming from the wardrobe. And too much coffee, that keeps me awake an' all.
I pronounce it in French, which would be : "We-Djaw"
Hmm, a ghost in the wardrobe maybe? Though this could be blamed on the amount of coffee you drink.
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Better known as CyberZeroX
Uhh 20...name is nick...Has a cat...like chocolate...uhhh...questions?
Welcome to the Alliance!
I do remember you from your "Best Game Quotes" thread on BGSF. It's a funny thread to read.
So, you like chocolate. Have you ever travelled to Brussels in Belgium? They have small fountains of chocolate there.
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I might be able to do this, let's see what happens!
Wohoo!
Thank you very much, DarkRider.
I'm eager to see them.
By the way, I don't remember if I mentioned this to you... but you may upload the map of Tamriel you made for me 2 weeks ago. I believe that many modders would be interested in it.
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The list has been updated!
ADDITIONS
NPCs & Creatures
By AlienSlof
Adds new variations of our canine friends in the cities. Can also be used as a modder's resource.
Subspecies Variety Pack#1 (Dogs)
By Cryonaut
8 new species of dogs that have been added to the cities. Can also be used as a modder's resouce.
Modder's Resources
Creatures
Subspecies Variety Pack#1 (Dogs)
By Cryonaut
8 new species of dogs for you to fill your towns with.
By Malo, elevon, mikal33, and AlienSlof
11 retextures and 4 new spider meshes. Bring back the arachnophobia to your dungeons with the giant spiders.
Tilesets and Architecture
By Phitt
Catch the art style of Daggerfall's dungeon design with this new tileset.
Buildings
By Assassin_456
Contains items to fill up a Daggerfallesque, medieval town. Including siege rams and wagons.
UPDATES
Fatigue Effects has been updated to version 1.0 on July 19th.
Integration : The Stranded Light has been updated to version 0.95 on July 17th
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The mod list was updated during TES Alliance's shutdown.
So here's what happened on the last update.
UPDATED MOD LISTS
Ekkalux and Blixa’s List of Mods - Last updated July 22th 2009
A far stretching mod list that contains most popular mods and tools.
Daggerfallesque Mod List by Cliffworms - Last updated July 23th 2009
See you on the next update and keep on downloading!
@Relic Kylias : Thanks for the suggestion, but Unique Landscape is a project, not a mod list.
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Welcome Ouija!
With a username like this, I wonder : "Are you specializing in mods that deal with ghosts and spirits?"
May you prosper like the TES Alliance does!
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I am eager to feast my eyes on your new screenshots.
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This thread has been sitting deep...
Time to update it with more mugshots of yours!
Taking a break on the set with Alex, the sound technician while also watching out for incoming cars.
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Hail ntom!
I, too, take the time to officially welcome you in our new home.
What can I serve you?
Beer?
Cookies?
Ewoks?
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Thanks Cliff and IS for keeping me busy the last half hour and filling out the mod list! Very nice guys!
My pleasure, really!
I'm done now. I've uploaded all of my mods, so I'm not bothering you anymore with my files.
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Oh, I just noticed that the html language has changed.
That will be most useful for my mod lists that I update, since I copy the list from my thread on BGSF.
On the previous forums, when I copy-pasted my BGSF thread, I had to edit every link and every colour language to fit the one of the board.
Now I won't have to do this anymore. Thanks!
donnato, thank you for these cookies.
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Hail!
I am currently in need of a retexture of existing upper class banners and tapestries, to get one for each Tamrielic divinity. These tapestries will be used in the decoration of the various cathedrals and chapels.
Morrowind possessed such tapestries and this is the art style I'm aiming for. The retextured tapestries should have the same color tone as Morrowind's.
The Morrowind tapestries can be found in the Nine Divines article at the Imperial Library under the "Morrowind" section in the middle of the page.
These assets will be used in my upcoming project, "Losing My Religion", which enhances the looks of the chapels and the religion lore in Cyrodiil.
These assets will not be restricted to the mod's use. If done, they may be used freely of course.
Thank you very much for considering my request!
Cliff
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I just discovered that an hour ago. Now I can't decide what new feature to look at first! Haha!
Thank you very much for taking the time to update the forums and the website. I love the new features.
Also, the previous version of the site and forums were heavy on my crappy internet Mac and now I don't have the problem anymore. Thanks!
Note to download administrators : Get ready! I'm uploading my mods as I type this.
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The list has been updated!
ADDITIONS
Modder's Resources by Modders of ORE - Updated on a regular basis
Contains many community-made resources placed under different categories for easier searching.
UPDATED MOD LISTS
List of Modder’s Resources by WhoGuru - Last updated July 13th 2009
The ultimate list for a modder looking for a specific mesh, texture or object. Contains resources not found in con-tur-eh's list.
List of Modder’s Resources by con-tur-eh - Last updated July 13th 2009
The ultimate list for a modder looking for a specific mesh, texture or object. Contains resources not found in WhoGuru's list
Daggerfallesque Mod List by Cliffworms - Last updated July 14th 2009
Oblivion’s Real Estate by Shezrie - Updated on a regular basis
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The list has been updated!
ADDITIONS
Gameplay
by IAmTheRad
Makes the Skeleton Key work like in Daggerfall. The Skeleton Key is no longer used as a lockpick; instead, you can only use it once a day.
Music (New Category!)
Tunes and songs from the Daggerfall soundtrack.
NOTICE : Although this project was released for Morrowind, it can also be used in Oblivion.
by Zenogias
Seven Daggerfall songs redesigned, remastered and remixed. This one includes mostly songs to be used with the "Explore" folder of your "Music" directory.
by Zenogias
Seven more Daggerfall songs redesigned, remastered and remixed. This one includes mostly songs to be used with the "Public" folder of your "Music" directory.
by Zenogias
Six more Daggerfall songs redesigned, remastered and remixed. This one includes mostly songs to be used with the "Dungeon" folder of your "Music" directory.
by Zenogias
Five more Daggerfall songs redesigned, remastered and remixed. This one includes songs to be used with the "Public" and "Exploration" folders of your "Music" directory.
by Zenogias
Three more Daggerfall songs redesigned, remastered and remixed. This one includes songs to be used with the "Public" and "Exploration" folders of your "Music" directory.
UPDATES
Open Cities has been updated to version 3.2.3 on July 14th.
Reneer's Guard Overhaul has been updated to version 1.94 on July 10th
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What's going on at Fallout 3 Nexus?
I haven't been there in a long time. I'm mostly in Oblivion or Daggerfall right now.
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Welcome, Nollemaster!
You will find all the resources you need here to make top quality mods! We've got a plenty of tutorials, modders and useful links!
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Hello Yevic!
I sure remember you from your Fallout 3 houses, which I use for my characters. Fairfax Appartment, Springvale's shelter (My all time favourite house) and the Houseboat.
Good to see you on these forums! Have a good time!
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I love snow.
I love bears.
I love nords.
What's more to ask?
Once again, you are on a mad modding spree, Red!
Nice story but the house, and a nice location too!
Oh, and thank you for doing a room for companions to sleep in. In most houses, they tend to be forgotten!
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Daggerfall has only been released on PC.
If you ever have the chance to get a very old computer, get it and download the game.
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Quote
I seem to always get the "cd rom is not inserted" when I try to start the game. I did follow the instructions exactly. Ah well, I will look into it some more tomorrow. I have the path correct and mounted to the correct folder. Perhaps I am just too tired.I hope everybody else has had more luck than me.
Taemos on the official forums has posted an alternative Daggerfall install guide here :
http://www.bethsoft....owtopic=1012957
About the cd rom not inserted, here are his instructions :Quote
5.) Actually launching the game is where most people seem to get tripped up, so I'm going to offer an alternative solution. Instead of mounting the Daggerfall CD, we're going to change one character in the "z.cfg" file to point Daggerfall to its own directory. Go to the directory where Daggerfall is installed; assuming you followed this guide, that directory would be "C:dosgamesdagger"Double-click "z.cfg". If it asks you what program to open this file with, choose Notepad.Find where it says pathcd d:daggerarena2 and change it to pathcd c:daggerarena2This is a cheap but effective way of getting the game to run. DOSBox has come a long way but Daggerfall is a finicky game and CD emulation is still not perfect. This will not display movies. To get movie output, you'll have to copy the contents of the "dfcddaggerarena2" folder to the "c:dosgamesdaggerarena2" folder.6.) Start up DOSBox, type inmount c c:dosgames -freesize 1000c:cd daggerfall z.cfg
...and you should be running Daggerfall. -
Have fun in the game and see you in 15 years!
Hi There
in Introductions
Posted
100+ hours and no crash? Would you mind if we exchanged our systems?
Welcome to the Alliance, darkstone. Since you are mod user addict, you will definately find a lot here at TES Alliance. With the new upgrades, we now have mod reviews, interviews and mod downloads.
Have fun browsing through the forums.