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Hawke5781

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Posts posted by Hawke5781

  1. InsanitySorrow

    I have finished Lesson 2 and the homework, here are my screens

    Eat Package

    Sleep Package

    Wander Package

    Travel Package

    Travel Package Showing Location Tab

    A few questions if I may?

    1. The Location radius is in game units Correct?

    2. If I wanted to have a NPC confined to a cell what would I make the Location radius for say eat and sleep? (My Player is a Vampire and I have created cells to store his food source. I don't want to have to worry about always locking the cell door.)

  2. DR

    I am still working on my final exam house, and I have run into a little snag so to speak. I am building a dungeon (Prison cells and Stuff) off of my players Living area. (ie Player is a vampire needs food) I planned on putting a few NPCs in there and making one of them be asleep at all times like another mod I once used. My snag is I would like to make the Prison Cell area a secret area. I found a Secret Door in doors but it doesn't do what I expected it to do in game. Any idea's how I can make a secret door using Underground/Basement Meshes.

    Thanks for your help.

  3. DR

    I am having an issue with cleaning the Mod. When I first run Gecko I get 6 ext cell in yellow

    34,-25

    34,-26

    35,-25 aaDRCTutHouseExt02

    35,-26

    36,-25 aaDRCTutHouseExt

    36,-26

    When I toggle ignore on 34,-25 and 34-26 nothing changes like it should I made no intentional changes in those cells.

    But...

    Here's the rub, when I toggle ignore on 36,-26 and 35,-26 I go from this to this.

    According to CS all of that elevation change is in cell 36,-25, (using the B shortcut to show borders) any ideas or should I just leave it.

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