I'm facing a problem. The walking with cane animations can only replace existing animations so that means the player character will use the cane animation even if you're walking without cane. And unfortunatly, this also occurs when holding a torch. But only when the player is walking, running will not change at all. There is currently no solution to this, I've already tried OBSE commands but it wasn't possible.
I hope you can live with that
There are some more choices though, the walking with cane animation replaces normal walking. But I could also let them replace sneaking. For example, you will do the cane walking animation when you are in sneak mode.
And remember, this only counts for the player