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Ragna_Rok

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Everything posted by Ragna_Rok

  1. nordic battleaxe 13 - 16, the double bladed ones... chop-chop! and by that were done with nordic battleaxes! now, a word from yours truly about the vanilla nordic waraxe: IT SUGGS! what a piece of mudcrab that one is! theres literally nothing i can imagine to be made from it, i tried it, its base design is... ... ... it just suggs. so, for my soon-to-come nordic waraxes, ill simply readjust the battleaxes HAIL MALACATH! ... update: small versions made from thinner blades dont look good nuff... 8 nordic waraxes in preparation
  2. in short: got sick... progress slowed down a bit. well, here they are... the first 12 nordic battleaxes: ... of course there will also be couple of double-bladed ones... comming soon. chop-chop-chop! HAAAAIL MALACATH!
  3. senile scribbles, episode 391: i gotta note down an idea here. actually a pretty old idea from yours truly, but i didnt have the skills required back in the days.... neither did i have the required meshes by the dozens... soooo... we got a basic ancient nordic sword... lets forget about the greatswords, battleaxes, and waraxes of that tier for a moment... that ancient nordic sword exists in two versions in the game texture-wise. first, the basic one you can find on draugrs. second, a version called "ghostblade"... now, if i make the ghostblade craftable, lets say, recipe, couple of ectoplasms and some other ghostly stuff that would fit.... can i turn the draugr weapons i modded that are based on the ancient nordic sword, into ancient nordic ghostblades???? ... if that would work, i could also turn a couple of my ancient nordic greatswords that are based on heavily modified ancient nordic swords into ghost-greatswords... with the shader-skills i developed over the years i think it should work... its worth a try after i popped out the first nordic weapons and set up files required to modify the fugg outta dragon tier...
  4. after some thinking, ill yoink post number 4 for video links... i think its smartest to make a yt-channel or sth and show my stuff there, presents them better than only screenshots imho
  5. i made a new threat for this project since due to changing accounts i cant update the first counting-post anymore... the rest of this threat will happen here:
  6. Disclaimer: due to changing accounts (thx again for helping me out, heyyou ) and thus not being able to update my old threats first counting-post (topic: "Rise of the Orcs") and me increasing included content once more i copy the first post and continue my raging bloodthirsty senile scribbles here. sorry about any inconveniences xxxxxxxxx "RagnaRoksFinalMod" ... aka "Rise of the Orcs" disclaimer: so whats this about? - rise of the orcs is an old dream of a mod for me. for now its about creating as much diversity of in-game-gear as possible, i need mudcrab-loads of stuff to spice the aesthetics up. no op-stuff, no god-tier-iron-slapper, more like improving the range of lets say 1 steel battle-axe to like 1 per big town (so that town guards dont use same swords, improve bandit diversirty, different orcish weapons n armor for the 4 strongholds, stuff like that). --- update: actually i went into a modding spree and it went outta control, im crafting mudcrabloads of stuff, at this rate ill be able to give every single npc its own weapon hail malacath! stuff done, sorted by tiers.... (edit 03.2023: "finalized" means the things got checked several times once again, once all things are finalized ill fill a few gaps) xxx --- weapons --- xxx --- 590 24 iron - 6 gs - 6 ba - 6 sw - 6 wa ---done 6 ba 4 gs 4 sw FINALIZED 27 --- corundum - 9 gs - 9 sw - 9 da FINALIZED 10 --- stone - 4 ba - 4 wa - 1 wh - 1 ma ---------------> mace: check right hand invisible, left not when dualwield... weird, never seen that one before FINALIZED 5 --- headsman - 5 ba FINALIZED 10 --- woodsman - 5 ba - 5 wa FINALIZED 7 --- tools / broom - 3 gs - 4 ba 64 steel - 9 gs - 9 sw - 24 ba - 24 wa FINALIZED 11 --- imperial - 6 gs - 5 sw FINALIZED 45 --- dwarven - 10 gs - 10 sw - 5 da - 10 ba - 10 wa 12 --- falmer - 3 sw - 4 gs - 5 wa 83 orcish - 18 gs - 18 sw - 9 da - 11 ba - 5 wa - 9 wh - 10 ma - 3 bows ( need normal fix, mesh remade) ---done: 11 ba, 8 da, 12 gs, 3 ma, 12 sw, 5 wa, 7 wh ---11 ba hilt ref, 5 wa higher in hand, wh hilt ref, wa hilt ref 73 draugr - 19 gs - 19 sw - 19 ba - 16 wa nord hero FINALIZED 20 --- elven - 8 gs - 8 sw - 4 da 4 glass - 4 gs - check ingame FINALIZED 29 --- ebony - 7 gs - 7 sw - 5 ba - 5 wa - 5 wh --------------> maybe 5 swords slightly lower in hands FINALIZED 41 --- daedric - 7 gs - 7 sw - 7 da - 7 ba - 7 wa - 3 wh - 3 ma -------> ba higher, ma higher, sw lower FINALIZED 39 --- dragonbone - 12 gs - 12 s - 6 da - 9 wa ---------> gs blood broken, fix FINALIZED 64 --- nordic - 40 gs - 16 ba - 8 wa ------------> gs are new, need to get checked in-game FINALIZED 20 --- stalhrim - 4 gs - 4 sw - 2 da - 5 ba - 5 wa xxx --- armor --- xxx leather - 20 deco shields 20 targes FINALIZED iron - 20 shields (10 targe small, 10 targe big) 20 targes FINALIZED steel - 30 shields (5 themed small, 5 themed big, 10 targe small, 10 targe big) 20 targes FINALIZED orcish - 40 shields (10 themed small, 10 themed big, 10 targe small, 10 targe big) - light horde implemented, missing normals needs fix ----> check deco shields, all targes checked xxx --- clothes --- xxx 11 boots - 11 gloves - 11 hoods - 11 robes senile scribbles: before i go for ingame-testing and reballancing once more, i gotta do some leftover work from couple of weeks back. i confess, i wanted to play the game a bit and levelled from like 125 to 180, scoring mudcrabloads of ingots, i always stash up to a dozen of each armor and weapon piece and never use console to raise my ressources ---> current level is 266 oh, i also found the 73 nordhero retexes of my draugr-weapons, seems like i made the 146 nifs already... i just wonder how to move them into the game... going for immersion theyd have to be crafted at the skyforge... oh well, ill finish the ebony-designs first. fiddle around with the ghostblade, thats it for now senile scribbles part 827: the executioner ba hilt is a nice shaped stick... ghostblades...
  7. the majority of weapons, from what i can tell, works fine. i just wonder how to implement the dozens of draugr weapons... maybe use a steel ingot and a standard draugr weapon as crafting base? .... gotta get into my usual structure first me thinkz. we got a lot of work to do!
  8. on a further note, ill merge everything i ever made and intend to keep into the mod. so, the ragna-broom got remade, still needs rebalancing concerning recipes n stuff, i intend to move the corundum weapons to the draugr tier, adjust stone-weapons recipes and so on. the fishstick, the beer, the bacon, and the bunny-mace will recieve major updates. means, normals and blood effects. LETS GET MODDING! edit: oh, and the shields are cluterring up my smithing sections.. most likely ill scratch a few dozens of those. the mage-clothes are pretty awesome though, ill keep them and tweak values during the next 1 - 2 weeks.
  9. REVISION-TIME! soooo... after playing for... dunno... couple of weeks? ... my former stash in my beloved lakeview-manor-forge has ben rebuilt! i got about 3 k of iron-ingots bought and mined and melted... further, 1,5k steel ingots, and a lovely 1k ingots of orichalcum and most other ingots! as such, i think its soon time to test this mod of mine in a very deep way. ill review every single weapon, every single armor, every single shield, and will use this threat here to scribble down flaws that i intend to correct. most likely a few weapons will get scratched, some older stuff added and revised. so stay tuned, folks
  10. REVISIT-RAID! zup, dude? :highfive:

  11. From the album: Ragna-Rok's Image-Stuff

    MERRY ORC-MAS EVERYONE! HO-HO-ILLCHOPYOURHEADOFF-HO!
  12. THOSE FUGGING MOD YOINKING BASTERDS! MUDCRAB LIKE THIS IS WHY THERE WONT BE A RELEASE OF MY FINAL MOD BEFORE I SECURED IT AND I EVEN CONSIDER TO HIDE IT BEHIND A PAYWALL LIKE CREATORS CLUB!!! I HOPE THEIR DIGGS FALL OFF IN A SLOW AND PAINFUL MANNER!!!!! EDIT: THE FUGG! " If you are not agreeing on me making a mod pack, please contact me under "copyright@flashbangz.fun", so we can resolve this quickly. " THIS ISNT HOW PERMS WORK YOU BASTERDS!!!!! YOU ASK BEFORE PULLING OFF SHIT LIKE THAT!!!!!! YOURE NOT WORTHY TO BE CALLED MODDERS!!!!!!!!!!
  13. long time no see old buddy :toast:

  14. REQUIRED: - i need higher resolutions of emmas avatars, emmas is way too small. - same for altschauerberg anzeiger. too small. - shield of dr oll? - shield of mulumbi? - shield of affenkeks?
  15. armor first 13 fan shirts, will be available for male and females, might get recolored later to switch from black-on-white to white-on-black for now my private replacer of the last shirt: also available in black... not nuff coffee yet... but i think.... the others will be turned black as well. the black base i made for m and f is good looking imho
  16. Ragna_Rok

    Beer

    no shaders and blood... will get updated soon.
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