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Carah

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    13

Files posted by Carah

  1. Falling Leaves

    Project: Falling Leaves
    Author: Carah
    Version: 1.0
    Release Date: 10/05/2013
    Category: Environment
    Source: TES Alliance/TES Nexus

    ==================
    Description:
    ==================
    Adds falling leaves to the trees in the autumn forest located north-east of Chorrol.

    ==================
    Details:
    ==================
    Almost each individual tree in the above mention forest is fitted with a light partical effect of falling leaves that float lightly to the ground.
    Trees modified are forest oak, quaking aspen, silver birch, and sugar maple.

    There are three main files you only need one.

    ----------------
    Optional Files:
    ----------------
    Incase less isn't more for some peoples taste. There are two optional files that add more falling leaves to the trees.

    Medium - The paricle effect is more frequent. This means more falling leaves and a possible performance hit in-game.
    Heavy - The particle effect is very abundant and a little unrealistic but great for taking screenshots, though it will cause a performance hit in-game.

    These files are meshes only and you need the main file installed first. To install the optional files all you need to do is extract the meshes to your Oblivion/Data folder and when prompted to overwrite select "Yes".

    Can only use one optional file at a time.

    ==================
    Installation:
    ==================
    ------------------------------
    Oblivion Mod Manager Instructions
    ------------------------------
    Installing the Mod

    1) Extract the contents of the archive to a temporary folder.
    2) Copy the extracted archive to [install Path]\Oblivion\OBMM\Mods\.
    3) Start Oblivion Mod Manager
    4) Click the Create button
    5) Click the Add Archive button, navigate to the archive and select it, then click the Yes button.
    6) Click the Create button, wait until it finishes, then click the Ok button.

    Activating the Mod

    1) Start Oblivion Mod Manager
    2) Double-click the name of the mod, once installed the mod icon will turn blue.

    ------------------------------
    Wrye Bash Instructions
    ------------------------------

    1) Copy the entire archive into your Oblivion Mods\Bash Installers folder.
    2) In Wrye Bash Installers tab, highlight the new archive.
    3) Check any sub-folders, ESP/ESM's as required.
    4) Right click the archive name and Install.
    5) In Wrye Bash Mods tab, check the ESP/ESM's and rebuild Bashed patch. (Also recommeneded to run BOSS first).

    ------------------------------
    Manual Instructions
    ------------------------------

    1) Extract the contents of the ZIP folder into your Data folder

    ==================
    Un-Installation:
    ==================
    ------------------------------
    Oblivion Mod Manager Instructions
    ------------------------------

    1) Start Oblivion Mod Manager
    2) Double click the mod to deactivate it, once finished the icon will turn green

    ------------------------------
    Wrye Bash Instructions
    ------------------------------

    1) In Wrye Bash Mods tab, deselect the ESP/ESM's associated with this mod.
    2) In Wrye Bash Installers tab, right click on the archive name and Uninstall.
    3) Rebuild Bashed patch.

    ------------------------------
    Manual Instructions
    ------------------------------

    1) Delete the files/folders associated with the mod.


    ==================
    Incompatible:
    ==================
    There is a conflict with Unique Landscapes Lush Woodlands. Therefore I included a compatibility patch in the file to fix any issues.
    Use the patch in conjunction with Lush Woodlands and Falling Leaves.

    ==================
    Known Issues:
    ==================
    None that I know. Please report if any.


    ==================
    Contact Details:
    ==================
    You can send me a message here or at the Nexus forums.

    ==================
    Credits:
    ==================
    Thank-you to Vacuity for his modders resource Vaper - Falling Leaves - http://oblivion.nexusmods.com/mods/35590/?
    Thanks to Bethesda for creating Oblivion.
    Thanks to InsanitySorrow for the ReadMe Generator this ReadMe is based on.

    ==================
    Tools Used:
    ==================
    ReadMe Generator
    Construction Set
    Nifskope


    ==================
    Modder's Will:
    ==================
    If I am offline for six months or longer and do not respond to any attempts made at contacting me, then you are free to upload this project to another site(s) as long as I am credited as the original author.
    If I am offline for six months or longer and do not respond to any attempts made at contacting me, I give full Ownership of all my Projects to TES Alliance. TES Alliance are free to modify/redistribute/remove as they see fit.

    229 downloads

       (0 reviews)

    0 comments

    Submitted

  2. Carah's Caravan Redux

    Carah's Caravan Redux
    Version: 1.0
    Date: 10/24/2011
    Category: Houses
    Author: Carah
    Version: 1.2
    Date: 04/10/2013


    To the wonderful people who have translated Carah's Caravan Redux V1.0 - I've made some changes to version 1.2 that might cause minor issues to your translated version. Please update.


    Description
    ===========

    Enjoy the carefree living like Gypsies have for hundreds of years, away from the noisy confusion of dirty, crowded cities.
    Moonlight reflecting off the White Rose river enhances the mood while you dine by a cheerful fire each evening.
    Your only neighbors are the animals of the forest when they happen to wander past.


    Location
    ========
    Located across the road from The Tower Stone. Between the Ayleid Ruin of Vindesel and Pell's Gate, south of The Imperial Isle.


    Details
    =======
    This home has plenty of storage space for its size. The Main Cart sleeps two, while the Guest Cart made for companions, even the four legged kind, sleeps three.

    All containers do not respawn, UNLESS, they have an astricks " * " beside its name.
    Please do not store anything in these containers, because they do respawn.

    The exterior lights, windows, and fire are scripted to come on after the sun goes down, and turn off after sunrise.

    The Clyesdale is ridable and essential.

    It isn't as involved as some of my other player homes.
    This project started as an upgrade for Carah's Caravan, but ended up being an entity of its own.

    I hope you enjoy my mod, and as they say in Romany, Sastimos! (To you health!)


    Install
    --------------
    There are two files to choose from, but only install one.
    CarahsCaravanReduxV1.2.rar: for NMM, Wrye Bash, and manual install.
    CarahsCaravanReduxV1.2 OMOD.rar: for Oblivion Mod Manager only.

    1. Extract CarahsCaravanRedux to any folder and then copy the contents to Oblivion's Data folder.
    2. Start Oblivion Launcher, click Data Files, and enable the .esp file.

    OBMM Install
    ------------
    1. Extract Carah's Caravan Redux v1.2 OMOD to Bethesda Softworks\Oblivion\obmm\mods\
    2. Start Oblivion Mod Manager.
    3. Double-click the name of the mod in the right-hand side of the OBMM screen (icon should turn blue).

    Uninstall
    ----------------
    1. Start Oblivion Launcher, click Data Files, uncheck the CarahsCaravanRedux.esp file.
    2. Delete the files/folders associated with the mod.

    CarahsCaravanRedux.esp
    CarahsCaravanRedux.bsa

    OBMM Uninstall
    --------------
    1. Start Oblivion Mod Manager.
    2. Double-click the name of the mod in the right-hand side of the OBMM screen, click Yes. (icon should turn green)

    Incompatibility
    ===============
    Possible incompatibility and/or overlapping with other mods that use the following exterior cells: 2,5 and 2,6

    Known Issues or Bugs
    ====================
    None that I have experienced, but if you find something please notify me.

    Contact
    =======
    You can leave a comment in the comments section where you downloaded this mod, or PM me in TES Alliance or the Nexus Forums.

    Credits
    =======
    Alasdair - Exterior Windows - Nordic House Tileset - http://www.tesnexus....le.php?id=17179
    Argoniano - Curtain - Table Cloth Resource - http://www.tesnexus....le.php?id=19435
    Auryga - Akavir Fuyohin Isles Resource - http://www.tesnexus....le.php?id=28218
    DarknessEternal - DUNE Al Jahar Rugs - http://www.tesnexus....le.php?id=12772
    dunmermaiden - Tarot Cards - Diannes Magic Books - http://www.tesnexus....le.php?id=35096
    Elterin - Roses, black and yellow - Ingredients de Tamriel - http://www.tesnexus....le.php?id=13241
    Exilehunter - Highland Furniture - http://www.tesnexus....le.php?id=19384
    Ismelda & XMarksTheSpot - Texture for Dibella cathedral window.
    jcd13 - Paper Lanterns - Paper Lanterns On Ropes - http://www.tesnexus....le.php?id=12010
    Jon Satriani - JonSatriani Telvanni Tileset - http://www.tesnexus....le.php?id=16560
    Kalikut - Lace Texture and Curtain - Table Cloth Resource - http://www.tesnexus....le.php?id=19435
    Khettienna - Orb Votives, Crystal Ball Script - Enchanted Potable Tent - http://www.tesnexus....le.php?id=28748
    Lady Li - Metal Reliefs Resource, Pareti Resource - http://www.tesnexus....x.php?id=268690
    LHammonds for the Readme Generator
    Little Baron - Flower Pot Makeover - http://www.tesnexus....le.php?id=33447
    Meo3000 - Window Boxes, Series BookSets, Canvas and Frames, Static Dishes Resource - http://www.tesnexus....x.php?id=143664
    MickTheMage - Wooden Toys Resource - http://www.tesnexus....le.php?id=12670
    Mjy - Chello - Mjy's Nibenay Castle - http://www.tesnexus....le.php?id=14295
    Momo77 - Carts, Vases, Hanging Cloths, and Farm Resources - http://www.tesnexus.....php?id=1522419
    N'dib - Pod windows - Valenwood Village Modders Resource - http://www.tesnexus....le.php?id=23177
    Olaf_soulshade - Sylvan Houses - Valenwood Village Modders Resource - http://www.tesnexus....le.php?id=23177
    Phaedra13 - Flowers Resource Pack - http://www.tesnexus....le.php?id=28310
    Phitt - Phitt's Artifacts - http://www.tesnexus....le.php?id=29931
    Ronin Photography - for the photo of Newfoundland by Scott Grant
    Stroti - Ram On A Stick, Washing Meshes, Static Gramophone, Horse Statue, Kitchen Tools,
    Blacksmith Tools, Castle Furniture I, II, and III, Rustic Pieces Resources - http://www.tesnexus.....php?id=1657719
    TES Alliance (DaMage,donnato,Galvon,Garnet,grond,InsanitySorrow,Khettienna,Metallicow,StarX,the-manta,Vince Bly,Washington,WillieSea) - Static Clutter -
    http://tesalliance.o...-resource-pack/
    WillieSea - Food Items - Ancient Towers - http://www.tesnexus....le.php?id=16308
    Xiamara - Tall Bookshelf, Coffer, and Wine Rack - Manor Bed Set - http://www.tesnexus....ex.php?id=24825
    Zira's Clydesdale Horses - http://www.tesnexus....le.php?id=30882

    Thanks to Malachi Delacot with your helpful suggestions and beta testing.
    Thanks to Bethesda for creating Oblivion.
    Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.

    If I have missed crediting anyone, please let me know.

    Tools Used
    ==========
    7-Zip - http://www.tesnexus....le.php?id=15579
    DDS Converter - http://www.tesnexus....ile.php?id=8698
    GIMP - http://www.tesnexus....le.php?id=14920
    NIFSkope - http://niftools.sour...t/wiki/NifSkope
    Oblivion Mod Manager - http://www.tesnexus....ile.php?id=2097
    TES4Edit - http://www.tesnexus....le.php?id=11536
    TES4Gecko - http://www.tesnexus....ile.php?id=8665
    TES Construction Set - http://www.tesnexus....le.php?id=11367
    Readme Generator - http://HammondsLegac..._generator1.asp
    Wrye Bash - http://wrye.ufrealms.../Wrye Bash.html

    528 downloads

       (5 reviews)

    7 comments

    Updated

  3. Horses Gone Wild

    Name: Horses Gone Wild
    Version: 1.0
    Date: 04/19/2012
    Category: Creatures
    Requirements: Official Skyrim Patch 1.5 or latest
    Author: Carah
    Recommended Mod(s)
    Convenient Horses by Alek - http://skyrim.nexusmods.com/mods/14950

    Been tested with patch 1.6 beta. Mounted combat is a go-go

    Version 1.0 Has no ridable horses, but if you just want the ambiance of wild horses running around. This version is the one for you.

    Description
    ===========
    Makes Skyrim more immersive by adding herds of wild horses to various locations.

    Details
    =====

    The horses can be killed, but they do respawn with the exception of wild stallions. You can loot hide and meat from them.
    The horses are standalone, and should not overwrite (or be overwritten by) any other mods that change the appearance of horses, (ie. horse armour mods, re-modeled and/or re-textured horses).
    In each herd there is atleast one ridable horse (stallion). When dis-mounting, the wild stallion will run back to his own herd. Wild stallions are meant for temporary transportation.



    Location
    ========
    There is a map in the zip file giving you a rough idea were the herds are located.

    Install
    =======
    1. Copy the Meshes, Texture folder and HorsesGoneWild.esp file to Steam\steamapps\common\skryim\Data\
    2. Start Skyrim Launcher, click 'Data Files', place a check-mark beside the .esp file.

    Version 1.4:
    Just to be on the safe side un-install older version, make a clean save in the game, then install version 1.4.
    When installing version 1.4 you will be asked to overwite, click "Yes To All".

    Uninstall
    =========
    1. Start Skyrim Launcher, click Data Files, uncheck the .esp file.
    2. Delete the following files:

    skyrim\Data\HorsesGoneWild.esp
    skyrim\Data\HorsesGoneWild bsa
    skyrim\Data\HorsesHoneWild bsl

    Incompatibility
    ===============
    None that I know.

    Known Issues or Bugs
    ====================
    None that I know.

    Contact
    =======
    You can send me a message at Tes Alliance or Tes Nexus.

    Credits
    =======
    Special Thanks to the following members of Nexus for all their help with suggestions, and beta testing:

    Amnis
    AurianaValoria1
    Malachi Delacot
    True Highlander
    WolfAngelEyes

    Thank-you Alien Slof for your wonderful horse resources:
    Slof's Horse Retex Stallions
    Slof's Horse Retex Mares
    Slof's Horse Retex

    Thanks to Bethesda for creating Skyrim and the Creation Kit.
    Thanks to TES Alliance and TESNexus for the a one-stop-shop resource for authors and players.
    Thanks to LHammonds for the Readme Generator this file was based on.
    Thanks to the Goddess for creating us all.

    Tools Used
    ==========
    7-Zip - http://www.7-zip.org/download.html
    Readme Generator - http://HammondsLegac..._generator1.asp
    Creation Kit
    NifSkope - http://niftools.sour...t/wiki/NifSkope
    TES5 Edit

    203 downloads

       (2 reviews)

    3 comments

    Updated

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