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Lanceor

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Everything posted by Lanceor

  1. The "Preparing to launch" thingy is usually Steam Cloud trying to sync... basically Steam keeps a copy of all your saves so that you can play the same character on multiple computers.
  2. Talos was actually a mortal who founded the first empire some 600 years before the events of Skyrim. According to Knights of the Nine, he ascended to Godhood after her died. It seems that "gods" in the Elder Scrolls universe are defined mainly by who or what is being worshipped (much like in real life). The original eight were Aedra whom Queen Alessia decided would be the "official" gods of the Empire. Had someone else led the slave rebellion, the official religion could have been something else entirely. So my take is that Talos gained god-like power after he died, but what makes him a "god" is defined by what the worshippers/government says - and certain people in Skyrim don't want to recognise Talos as a god.
  3. By shouting FUS RO DAH of course.
  4. Skyrim Collectors Edition just arrived from the States. Back in 5 months. XD

  5. From the album: Lanceor's Album

    Alduin looks awesome sitting in front of my collection of *ahem* Blades.
  6. Great stuff! I'm glad that you used the vanilla textures as converting it to use Ceano's Ayleid Ruin textures simply requires changing the texture path. Looks like Vanua in Cyrod will have a spiral staircase.
  7. Good of you to use the "clockwise going up" design - something that Bethesda seems to have missed 90% of the time.
  8. Quest Completed: Morihaus has led the Alessian army to squash what little resistance remains in the Ayleid seat of power. The Tower of White Gold has fallen.

    1. the-manta
    2. donnato

      donnato

      Wow Lanceor this is looking , and sounding teriffic..

  9. For the arms, legs and hands, probably a relaxed position - I'm no expert on anatomy, but I would imagine all the muscles would relax as soon as the arm or leg was lopped off. But basically any normal looking position would do as I doubt more than a handful of players would know how a dismembered body should be positioned. For the head... I''ll be burying an NPC up to his neck in the ground to simulate a talking head.
  10. Lore aficionado's will probably figure out precisely what I'm up to here. I'm hoping to get meshes for dismembered body parts (fresh, not rotting). Basically, what I want is... meshes\characters\_male\upperbody.nif meshes\characters\_male\lowerbody.nif meshes\characters\_male\hand.nif meshes\characters\_male\foot.nif ...broken up and rejoined to create... Left and right hands Left and right arms Left and right legs (with the foot attached to the leg) A limbless torso Collision is just a basic, low-poly static collision (which I can do in NifSkope if it will help). The texture is the standard textures\characters\imperial\male\UpperBodyMale.dds (no change) The holes where the meshes were broken up need to be closed off and a different texture applied. I'll be creating a custom texture once the meshes are complete, but in the meantime textures\dungeons\misc\bloodpool02.dds can be used. These parts will be used to recreate a rather famous event in 1st era history. Thanks in advance to anyone who decides to take this up!
  11. One little bit needs fixing and it should work. if gamehour >= 7 && gamehour < 18
  12. I've used Steam for years and purchased quite a few games through them. My one and only complaint: sometimes when launching a game, the internet connection can be slow, causing a long delay while it checks for the latest version. Switching to offline mode solves this. To date, I have not experienced any privacy issues, nor has the email address that I supplied to Steam received any spam. A bonus for Morrowind, Oblivion and presumably Skyrim players: it backs up all your save files, and you can load your saves from anywhere you log in.
  13. Spent 2 days debugging a wall of script... only to find out bugged item MS08FakeKey was the culprit causing the CTD's.

    1. Citrus

      Citrus

      It's always Beth's fault. No matter what.

    2. ResolveThatChord
  14. I scaled up the glass section of a crystal ball by 10,000 times and found that it makes quite a nifty force field. The problem is that it's a bit too low poly for such a large mesh - it definitely looks more like a d20 than a sphere. So what I was hoping someone could do for me is to make a high poly sphere with collision and UV map. The texture is textures\clutter\upperclass\GlassPain.dds. In case you want to check out the mesh I used for the above screenshot for comparison or mesh data (or in your own mod ), I've uploaded it here. Thanks in advance!
  15. Lanceor

    Gold Coast

    AF? I didn't know what that does until I looked it up in Wikipedia. Will try you suggestion, though I might have to dial something else down as I'm already getting the occasional blinking light glitch.
  16. Lanceor

    Gold Coast

    From the album: Lanceor's Album

    This one shows what an awesome job Tomerk did on OBGE Liquid Water.
  17. Lanceor

    Brena River

    From the album: Lanceor's Album

    I just realised that the LOD textures weren't activated when I took these screenies.
  18. Lanceor

    Anvil

    From the album: Lanceor's Album

    Playing around with my new rig - after a week of tinkering, I finally got Oblivion to run stable with a host of graphics mods to max out the new display cards. 1920 x 1080 16x CSAA Really AEVWD Qarl's Texture Pack Redimized OBGE Liquid Water OBGE God Rays Xenus Landscape LOD Textures Blade9722's Border Region Textures Unique Landscapes Compilation
  19. Good: I got RAEVWD, QTP, OBGE Liquid Water, Godrays, 4096x4096 LOD textures AND 8x anti-aliasing to all work together. Bad: 3GB of VRAM is not enough.

    1. Show previous comments  3 more
    2. Lanceor

      Lanceor

      Really? Oh carp...

    3. DsoS

      DsoS

      sadly yes :( ... I've been looking for a new card for that reason there. Thinking about an AMD EyeFinity card or something with 4Gb of VRam, but usually not cheap. Good luck with it Lanceor :highfive: (I bet it looks awesome... We want pictures!!!)

    4. Lanceor

      Lanceor

      Pictures are in the Gallery. ;)

  20. Hello Zib! Even if you're new to TES, you're still an experienced modder in other games. Anyway, all introductions require a cookie or three: here ya go!
  21. Here's something that's probably worth experimenting with: In Nifskope, in the render screen, Right-Click on the bit whose texture you're working on. Select Texture and then Edit UV. You'll see what a UV map is, what it looks like and how your flat texture ends up on a 3D object. Now with NifSkope's UV editor, you can actually drag the vertices around and preview how the changes look. Control-Z will undo any changes that you make. There are some controls that will help: You can draw a box to select all vertices in that box. You can right-click a selected vertex and... Select Connected to select all the vertices in the current "section" (I don't know the correct term) Scale it to increase or decrease the size of the selected vertices Rotate the selected vertices Scale only X by -1 to mirror the selected vertices Scale only Y by -1 to flip the selected vertices Experiment to see what works for you.
  22. Lesson learned: Do not back up you entire hard drive onto a USB drive in one go. You'll overheat the USB drive causing it to crash.

    1. Lanceor

      Lanceor

      Okay, add "Wireless Routers" to the list "Stuff that Lanceor overheats"

    2. Citrus

      Citrus

      Damn. How much data was it?

    3. Lanceor

      Lanceor

      I was copying rather than moving, so technically no data was lost. But I didn't trust the integrity of the data on the USB drive so I formatted it and recopied the stuff in smaller chunks.

  23. This ought to be just enough overkill - once I overclock it of course. (Sorry for the poor quality of the pic - my iPhone was feeling rather depressed today.)
  24. /me makes mental note to install two floppy drives on new computer...
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