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_echo

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Everything posted by _echo

  1. I dont recall those being actual ini settings. If those are for a script, why not just include them in the script?
  2. I wasn't condoning piracy either, simply pointing out the hefty price tag. Where can one acquire these reduced priced packages? Student versions are limited to, well, students, so that option isn't open to everyone. If we are going to talk about these programs, why not about how to get them on the cheap as well?
  3. Zbrush is $700. 3DS Max is $3000 minimum. Maya is about $6000. Needless to say, we can take an accurate guess as to how most people obtain these programs. There's a reason why I use Blender and GIMP, and its not because of ease of use.
  4. If you are an immersion freak, then your DOF needs to be set to 180 in order for helm masks to even remotely look realistic. Another thing. "Getif" is not valid scripting syntax. Plus i dont think there is a function to detect which viewing mode the player is in. Though its been years since ive written oblivion scripts. As for the helmet thingie. You either didnt rig it properly, or its too close to the camera. Regardless of the setting, there is a minimum view distance which is still noticeable if objects get too close.
  5. The new language is difficult at first. It seems that it is more difficult to make simple scripts that used to only need a few lines, but I think that in the long run it will be better and more flexable for long scripts. Given how scripts are attached now, its impossible NOT to reuse scripts if you are attaching it to more then one object. And to prove this I just placed the same script on 2 different objects. They both work perfectly.
  6. I just copied the lines from the wiki for what i needed. I'm still learning the language so I'm not sure what the hell half of things mean. But thanks for letting me know.
  7. I made this script to help me detect when the player hit an object with a specific item. I will be using it for my custom resource gathering for a project of mine. Its not perfect nor pretty, but it works, so I thought I would share it. Scriptname MyMiningSCRIPT extends ObjectReference ;========== ;Properties ;========== WEAPON Property MyPickaxeProp Auto ;Needs to be set in the Properties window. ;========== ;Functions ;========== Function MessageBox(string asMessageBoxText) native global ;Used for the debug message boxes. Bool Function IsEquipped(Form akItem) native ;A yes or no variable to detect if a specific item is equipped. Int Function RandomInt(int aiMin = 0, int aiMax = 100) native global ;The random number minimum and maximum. ;========== ;Events ;========== Event OnHit(ObjectReference akAggressor, Form akSource, Projectile akProjectile, bool abPowerAttack, bool abSneakAttack, \ bool abBashAttack, bool abHitBlocked) ;Not sure if all this is necessary, so i kept it just in case. Int Random = Utility.RandomInt() ;Assigning the random number to the variable "Random". If (Game.GetPlayer().IsEquipped(MyPickaxeProp)) ;Checking the equipped status of the given item. If Random >= 50 Debug.MessageBox("The value is 50 or higher.") Elseif Random < 50 Debug.MessageBox("The value is 49 or lower.") EndIf EndIf EndEvent
  8. 16GB of DDR3 dual channel is only $65. =\ If you are gunna spend that kind of money on upgrades, you shoulda upgraded from a dead CPU socket. IMO
  9. What is this system for? What could you possably need 24GB of ram for?
  10. No it shouldnt. Video cards have their own dedicated memory. Yours has 1GB dedicated and it shares 3GB of system memory. the 16GB of ram you have is for system use.
  11. I got bored and made a posh feline. Enjoy.
  12. I cant think of anything else to add. Looks like a solid system for the time.
  13. get 1333 or 1600. Heres a good set of 2x4GB Corsair brand http://www.newegg.com/Product/Product.aspx?Item=N82E16820233144
  14. Another thing. If you are going to go with the 2600 CPU, fork out the few extra bucks you save from the GPU and get the 2600K so you can overclock it down the road when it starts showing its age. Otherwise i would suggest the 2500k. http://www.newegg.com/Product/Product.aspx?Item=N82E16819115072
  15. Those are just the i5 and i3 CPUs before the sandy bridge.
  16. Not really understanding your reasoning for the 12GB ram vs 16GB. And you do realize the 1155 socket board is a micro ATX? You want just plane ATX. Like this one http://www.newegg.com/Product/Product.aspx?Item=N82E16813131792
  17. Ok... So off the bat I would STRONGLY advise against the LGA1366 socket boards. That socket is a dead socket and 1155 is taking its place. This will drastically change your line up, as you will need to look for dual-channel ram instead of tripple. Also it will mean a different CPU, which I suggest a Sandy Bridge based if sticking with Intel. Also a note about the ram you picked. Its dual channel. The motherboard you picked requires tripple channel. So you had a MAJOR issue off the bat. As for hard drive, I would suggest reusing any old hard drives you may have for storage, as platter based drives are expensive. 1TB drives should NOT be over $100. Though if you have nothing else to use, then go for it. Bigger drives are the better deal. SSD look good. I would advise to make sure ONLY system files get installd to the SSD. That 60GB will disappear quickly. Also, you will need to alter your system's page file as it will devote an equal amount of drive space to page file based on your ram. I have 16GB of ram and my SSD had a whopping 16GB of space devoted to basically nothing. Graphics card is good. More then Id pay, but if you have the money to burn, then go for it. If you want to save a few bucks, go for the GTX460.
  18. This may be silly, but are your texture paths correct? The nif is looking for them in textures\weapons\1handpistol.
  19. What is the model you are trying to convert? What are your blender export settings? What does the resulting nif structure look like?
  20. The weapon mount one didnt work for me. I just copied an existing weapon mount and did a Ctrl+F object swap to whatever i wanted mounted by default. Just don't put the mounts on 90 or 270 degree angles. 0 or 180 only.
  21. Best looking coin texture ive seen.
  22. Possible, probably. You are better off asking on the beth forums to get more exposure time to more people who would know better.
  23. Ok, so lets see how it goes. Here we have "The Lodge". A 1-2 person house. Game: Interior http://i19.photobucket.com/albums/b200/staplehead78/Skyrim/TESV2012-02-1913-57-17-58.jpg http://i19.photobucket.com/albums/b200/staplehead78/Skyrim/TESV2012-02-1913-57-29-48.jpg http://i19.photobucket.com/albums/b200/staplehead78/Skyrim/TESV2012-02-1913-57-38-15.jpg http://i19.photobucket.com/albums/b200/staplehead78/Skyrim/TESV2012-02-1913-57-46-08.jpg http://i19.photobucket.com/albums/b200/staplehead78/Skyrim/TESV2012-02-1913-58-03-78.jpg http://i19.photobucket.com/albums/b200/staplehead78/Skyrim/TESV2012-02-1913-58-14-15.jpg http://i19.photobucket.com/albums/b200/staplehead78/Skyrim/TESV2012-02-1913-58-33-10.jpg http://i19.photobucket.com/albums/b200/staplehead78/Skyrim/TESV2012-02-1913-58-57-46.jpg Game: Exterior http://i19.photobucket.com/albums/b200/staplehead78/Skyrim/TESV2012-02-1913-59-49-39.jpg http://i19.photobucket.com/albums/b200/staplehead78/Skyrim/TESV2012-02-1913-59-57-10.jpg http://i19.photobucket.com/albums/b200/staplehead78/Skyrim/TESV2012-02-1914-00-23-30.jpg CK: Navmesh http://i19.photobucket.com/albums/b200/staplehead78/Skyrim/CreationKit2012-02-1913-54-32-27.jpg http://i19.photobucket.com/albums/b200/staplehead78/Skyrim/CreationKit2012-02-1913-55-45-19.jpg A note abou't the exterior: I do realize there is a tree in the decking on the left side of the porch. It seems to be a mod conflict with something but i am unsure what, so i cant remove it. That tree was not intended to be there.
  24. 99.9% he means shelves. Book cases are listed under shelves as static furniture.
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