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agerweb

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Posts posted by agerweb

  1. Oscape does not generate object lod files; the ideal combination for a LOD is Oscape for the terrain LOD and TESVLodGen for the Objects and trees. The CK will do objects and trees but it is very buggy and often makes a hash of it, including giving you purple mountains.

  2. Not sure about male nord -  if the voice type can't say the lines you won't get them. Try Male Brute that can say BSmith lines, to see if that is the problem.

  3. I don't know if you can call a package on a spawned NPC in a script, but I have never tried to do it; you could try adding a package to the NPC you were spawning (obviously copy a vanilla one)

    I don't tend to do it this way - I usually would have the NPCs as quest alias' and attach the package to the alias. I trigger the quest based on the location or locations that the player enters via story manager. It then requires little scripting - just a few fragments.

  4. I use a patrol idle marker with a sandbox package on the horse with a radius of 20. Seems to work OK, the horse occasionally wanders out but then goes back in. The navmesh in the stable needs to be wide enough for the horse to turn round otherwise it  trys to climb the walls. 

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