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quietraccoon
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Posts posted by quietraccoon
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I know this thread is quite old and I apologize if I'm inappropriately necro'ing it, but it seemed like the designated spot for such issues. This concerns compatibility with MTCThievesGrotto...
In my future playthrough, I am planning to use RST alongside many world-expansion and house mods, and the worried person I am, I pretty much ran a compatibility test between all the mods I am using. Besides the already patched mods, RST is roughly 95% compatible with my current mod-setup (and believe me, those are way too many mods). The -5% was a huge landscape tear and a few floating underwater rocks under Galehavem, a city added by MTCThievesGrotto in Valenwood next to Cape Town. The issue wasn't that serious though, as the landscape around Cape Town and the pathgrids (given RST is loaded last of the two) are not harmed at all, so I made a simple compatibility patch that fixes the issues mainly affecting Galehaven.I'd like to upload this compatibility patch, but of course not without your approval. So before making any moves, if you wish I can send you the patch file to see what it exactly does.
~Adamixos
Hi Adamixos,
Please PM me a copy of your patch so I can have a look before I give it the thumbs up. You can attach a file to your PM here.
Thanks, and Im glad you enjoyed it!I was wondering, was the patch ever uploaded anywhere? I haven't been able to find it.
Reclaiming Sancre Tor: Support, Thread II
in Reclaiming Sancre Tor
Posted
Oh well. It's ok, I can live with it.
Thank you for the quick response :-) And especially thank you for this awesome mod!
Thanks for the suggestion, I forgot about that tool :-) It's not too big a deal, I can live with it for now. Maybe one of these days I'll try my hand at editing landscape in the CS for first time.