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Metallicow

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Posts posted by Metallicow

  1. Dear Gamers and Modders,

    Just letting you know we got a Kickstarter going on for Embroidermodder2 finally.
    We are going to need all the support we can get.
    https://www.kickstarter.com/projects/redteam316/embroidermodder-2-for-windows-mac-linux-pi-and-ard

    What is the program for you may ask...?
    It is for making designs and stuff that can be embroidered on just about any fabric.

    It is the first real decent open-source embroidery software that handles many formats that would meet
    standard business/artists needs.
    https://en.wikipedia.org/wiki/Comparison_of_embroidery_software

    I have played around importing a few of the formats in Blender(svg/dxf atm),
    it can be possible for anyone now to stitch/"RenderStitch(used build modifier for my initial test)" a design
    with some basic skills and a machine(or you could take it to a local embroidery shop).

    Nina Paley already used the software for cool animations!
    Wouldn't it be cool to have embroidered apparel for your characters in your favorite games!
    Rugs/Tapestries/whatever!

    The program aims to make the designer clothing side of the industry affordable
    and introducable for not only a small fry just starting a business, it also applies to
    shops that already exist as it provides open tools easily customizable to meet
    the jobs special purpose needs.

    So what we need is for the project to succeed by being funded
    and custom clothing design will then be finally open to the masses and
    so everyone can profit from it in many different types of applications.
    Real-life or game clothing/texture design/your imagination is the limit.

    There are many other neat rewards to consider also for your pledge.
    The campaign is going on until April 20th(Easter), so I encourage everyone interested
    in cheaper quality tools and clothes/etc to pledge what you can.
    Lets help these guys out.

    Thanks.

    - Metallicow

  2. As well as most of you know...

    Wrye Bash Development happens mainly on the official forums.

    http://forums.bethso...-oblivion-mods/

    If you can't find the official topic just search for "Wrye Bash"

    Note: I won't be responding much to this topic here as this is a development thing, so go to the official dev thread for responses requiring interested contestants.

    What this thread is about is Wrye Bash 300 and future RELz(Releases).

    We as Wrye Bash Developers want the community to shape the images that wrye bash uses as not only, but maybe limited to...

    Splash Screens(should meet 800x600 req),

    Seamless Textures(any size),

    Launcher Frame Images(think Skyrim Launcher...)(should meet 800x600 req),

    Other images for other things(Ex: REQz)(surprise us...).

    Example of the Default Wrye Bash SplashScreen:

    wryesplash390x357.png

    Note that the images submitted must be original and compliant with GPL2 standards of distribution(Main Wrye Bash License).

    So for example: Some form of Creative Commons License that is universally distributable and MODdifiable is an acceptable form of license will use.

    Image Authors will be credited for images if used and meets contest criteria in the official readme.

    Please feel free to post extra thoughts and ideas also...

    Thanks for considering...

    Metalio Bovinus

  3. Dear Santa,

    I can hear it now!....

    Where are all the bells and whistles in skyrim?....

    Lets start making a christmas wish list.

    ==============================

    More cookies.

    Bigger cookies.

    A Santa quest that delivers them all!

    errrm.

    and a flute, beth already got the lute.

    and whips, chains, and hand gernades(opps, that's fallout).

    Oh, and santa, I want CLUTTTER! :)

    -Mooo, the good cow

  4. So far the best way I have found to create a map are with mods. Huh? how you ask...

    Minmap by kyoma

    image stitcher by Timeslip(can be aquired on Map Marker Overhauls DL Page @ Nexus)

    a imaging program like photoshop or similar(hopefully with a guided doc(I have made one somewhere if you'd like to pm me. It is Photoshop tho))

    dds convertor and/or irfanview for batch processing.

    A mod script, IIRC aelius posted somewhere on the MMO thread on the official forums to generate the textures before CTD(which seems to be unavoidable).

    And here is the first SI map WIPz beta that I didn't quite get finished yet(or maybe ever). I made it quickly enough with the programs/apps mentioned above. it is not perfect, but with some time and scaling it could be...

    SECellGridMapBetav0.1.7z

    Note: you will need a lot of hard drive space for generated textures if your mod map is of decent size...(SI or bigger)

  5. Statistics as of 09:14 AM Sundas, 23rd day of frostfall, E2011

    
     AllChallengers   ||| OF03         ||| TESA03        | TESA02           | TESA01
    
                      ||| was 13 Comp  ||| 9 Comp        | 18 Comp          | 11 Comp
    
                      |||              |||               |                  |
    
    
    
    'DsoS             ||| DsoS         ||| DsoS          | DsoS             |
    
     Olterin          ||| Olterin      ||| ------------- |                  |
    
     Zabre            ||| Zabre        ||| Zabre         |                  |
    
     Khettienna       ||| Khettienna   ||| ------------- |                  |
    
     Hanaisse         ||| Hanaisse     ||| ------------- |                  |
    
     Halperin         ||| Halperin     ||| Halperin      |                  |
    
     Mannimagus       ||| Mannimagus   ||| Mannimagus    | Mannimagnus      | Mannimagnus
    
     DarkWarrior      ||| DarkWarrior  ||| DarkWarrior   |                  |
    
     the_manta        ||| the_manta    ||| the_manta     | the-manta        | the-manta
    
     SomeWelshGuy     ||| SomeWelshGuy ||| SomeWelshGuy  | SomeWelshGuy     |
    
     JulianSull       ||| JulianSull   ||| JulianSull    | JulianSull       |
    
     Metallicow       ||| Metallicow   ||| Metallicow    |                  |
    
     Critterman       |||              |||               |                  | Critterman
    
     Yevic            |||              |||               | Yevic            | Yevic
    
     PacificMorrowind |||              |||               | PacificMorrowind | PacificMorrowind
    
     Vouivre          |||              |||               | Vouivre          |
    
     Arthmoor         |||              |||               | Arthmoor         |
    
     Kroot9525        |||              |||               | Kroot9525        |
    
     WillieSea        |||              |||               | WillieSea        | WillieSea
    
     Arion            |||              |||               | Arion            |
    
     WhoGuru          ||| WhoGuru      ||| ------------- | WhoGuru          | WhoGuru
    
     Xinimator        |||              |||               |                  | Xinimator
    
     Da Mage          |||              |||               | Da Mage          | DaMage
    
     BadCompany       |||              |||               |                  | BadCompany
    
     Windmill Tilter  |||              |||               |                  | Windmill Tilter
    
     John             |||              |||               | John             |
    
     nottlong         |||              |||               | nottlong         |
    
     Mishaxhi         |||              |||               | Mishaxhi         |
    
     donnato          |||              |||               | donnato          |
    
    

    The Phobia List

    Good luck to all!

  6. Oct 3rd Ohnoooo...Is it too late to register...?

    I've been wanting to enter the last two years for it and didn't get around to it.

    How about 13 contestants? I have my own modders resources made already, so no need for a extra resource kit.

    And I kind of already started it.. I saw the thread on the official forums but forgot to post or bookmark it.

    If this would be OK...?, sign me up. I'll have a finished entry by the deadline(probably before).

    Metalio Bovinus

  7. I've done quite a few "Quote" Picture books and The width of the texture has to be abnormal, but 480 width or smaller.

    Don't recall what the exact max height dimension is, but 512 will work. I think the max for height is somewhere around 650ish... You'd have to test to find the max height by opening the book to see if it CTD.

    For example your book pic could be cropped from say a 512x512 pic to a 480x512 texture

    I always label the book pic texture with the dimensions also. Ex: ObivionBookCreator480x369.dds

    Getting the text to display nicely under the pic is a whole different story, especially if you have font changer mods...

  8. Fact Remains. They have not removed what they did not get permission to upload.

    ........

    EDIT: actually by unregistered apearences, they may be making an effort. We'll see.

    Stay tuned....

  9. By now they must be wondering where this parade of complaints has come from :rofl:

    It probably came from someone like me who wrote a simple little python program to bug the #$% out of them with emails and spam and whatever else I can conjure up(good thing I save some stuff) and threaten to continue to do so every 3 days until they remove what needs removed. Many people will be bugged all at once. It gets real tiresome having to do all that by hand sometimes.

    I bet all involved sure likes the look of their in boxes and everything. Waste my time, I waste yours ten fold. They'll have fun tracing it also, as it changes daily. :rofl:

    Noticed a few M.I.D.D.L.E.F.I.N.G.E.R. oblivion mods on GMOD. I think they are the best on the site.

    I think it would be rather enjoyable to take all their logos and make a mod that places nice BIG billboards stating that sites like these are a bunch of thieves. Then have 100's of people register and upload the same mod over and over with some cool name. Billboards, posters, notes the whole lot. Maybe user's of the site will get a bit mad also. Opps, forgot to ask first.

  10. Yeah, you're right about dropping an item and it defaulting to regular scale.

    Didn't realize the cookies were that big... I just tested them in my testing cell, which doesn't have stock items such as plates.

    What haven't ya heard of jumbo cookies :cookie:

    The bread could use some scaling, I noticed(wasn't quite sure on that one), but if you want to do the cookies also, feel free.

    What was you think... Half the size? or something...

    And ya, if it was easter, I don't think I would have any problems finding the easter eggs. LOL

    whatever.

  11. Yep, It's the cow of metal lol.

    never got around to introducing myself,

    so let me take this opportunity to

    TestForumCode

    Thanks for the cookies :cookie: I already have the milk.

    I like to mod... etc

    most others write something short here....and get a ton of cookies! If I get one I will be happy!

    Bold

    Italic

    Underline

    strikethough

    subscript

    superscript

    • 1
    • 2
    • 3

    1. 1
    2. 2
    3. 3

    :thumbup::crybaby::bowdown::rolleyes: :sleeping: :icecream::question::oblivion::jellytime:

    You have posted a message with more emoticons that this board allows. Please reduce the number of emoticons you've added to the message

    Gee, what is the limit....?

    Google

    freedomday11-hp.jpg

    I quoted myself

    
    If
    
        Indent 4 spaces
    
    Elif
    
             Indent 8 spaces
    
    Else
    
                 Indent 12 spaces
    
    EndIf
    
    

    @DarkRider: Cool beans, nice favicon!

    You are not allowed to use that image extension on this board.

    http://tesalliance.org/forums/favicon.ico

    Testtset tset and test again

    Text Color Text Color Text Color Text Color Text Color Text Color Text Color

    Text Color Text Color

    Text Color Text Color Text Color Text Color Text Color Text Color Text Color Text Color Text Color

    Text Color

    Text Color

    Text Color

    Text Color

    Text Color

    Text Size = 1

    Text Size = 2

    Text Size = 3

    Text Size = 4

    Text Size = 5

    Text Size = 6

    Text Size = 7

    TESTING does the codebox actually work!

    It apparently shows a codebox...

    if If elif Elif else Else endif EndIf


    wow does the codebox actually work! YES it does!

    if If elif Elif else Else endif EndIf

    [color="#FFFFFF"]
    hmm color tag dont seem to work... Inside or out...
    [/color]

    if If elif Elif else Else endif EndIf

    'lets try to wrap in single quotes'
    "lets try to wrap in double quotes"
    'let's try a non-escape single quote'
    "let"s try a non-escape double quote"
    'let\'s try a escape single quote'
    "le\t"s try a escape double quote"

    [/codebox]

    • Upvote 1
  12. Ok folks, here`s what I`ve been up to.........

    PianoWkeyboard.jpg

    You can`t see it here but all the white keys are delineated in edit mode for texturing purposes. IS, there`s a bit more to it than just a simple wood tex. There are the keys and there will be some metal parts too...

    Looking good for a untextured mesh.. Beinging a string player , but also knowing keys, you have done a pretty decent job so far. I notice the empty at the bottom for the foot keys. Reminds me of grandmas organ(not piano).

    Yea, it's a bar playtoy of the past.... Don't see many like em anymore.

  13. So, in the readme included with the package....

    Well... That's a deep subject.

    Many people have been working on everything and I respect their right to an opinion.

    And in the final say. I believe this cluttering project(future) may have many contributors without a means to access certain requirements...

    Therefore...

    My view/opinion on the matter is that anything I make or have made in the past is a community resource.

    Now, having said that, I allow anyone to use my resources in any way they see fit, within general purpose, as long as CREDIT or General Credit is given. May not be used for commercial purposes.

    Do not port to other games without authors permission. Period.

    Please keep file structure intact, but not necessary.

    Mooo.

    After all, I-You(the user) will know if a mod's ligit by test(modd)ing. And (esp)escialy if a user who forgets to credit anyone, might be reminded that 10000+ submitters are watching...well unretired ones... might creep out from the grave to remind you where the resource came from.

    Generalo Example:

    I use so & so's resource from here...

    OR TESA Clutter Resource

    Example:

    Credits:

    Mooo (link)

    Or TESA Clutter Resource (link)

    EndExample:

    Anyone who contributes should at the very least have a general idea to give back to the community...

    http://wryemusings.com/Cathedral%20vs.%20Parlor.html

    In a sense, I vote for freedom of choice.

    Don't forget to include the original_readme

    So, Yes, to your question, in my opinion.

    Lets take a vote.

    Mod Uni

    Cathedralist

    Metalio Bovinus

  14. I'd like you to create me a sig of your own free will. No time limit. Your free mind.

    I wouldn't have asked if I didn't appreciate your skill.

    If you so choose so, I would like it to be....

    eye-catching, drab, and full of various elements that you feel comfortable within

    you're skill, but still... Verbose Pantomime. Period!

    Can you do it, my friend,,,

    Metalio Bovinus

  15. I have tried playing with it for a few minutes:

    Bit of vertex paint and it would look better.

    Just added textures and some UV altering. UV is not good unfortunately and there are many faces that aren't necessary. I think that it would be better to create one from scratch. Sorry.

    Yeah, yeah I know. Maybe I'll get back around to fixing it up nice elven texture one day.... *Dreams where to find time for everything*

    But you're in luck today. Here is a goblet I just made.

    5 min model ArchDesktop

    30 sec gradient sandstone Tex in photoshop.

    Too much time in blender UVmapping & sutch. LOL As backwards as the program is compared to others I do find it to be an excellent 3D modeling program... It just takes time to learn thoroughly.

    Ready to go with Nif & Tex.

    Pic:

    http://i861.photobucket.com/albums/ab180/metallicow/Oblivion%20Screenies/Goblet.jpg

    Download:

    http://www.4shared.com/file/B07udO48/Goblet_Nif__Tex.html

    If you Bla Bla about the faces/verts or if you think they are too many, feel free to modify it to suit your fancy.

    Fancy was the aim of the model. Modders Resource.

    Metallicow

  16. I recall coming across a utility that would dump anything in the console to a txt or some such file for debugging/testing purposes.

    I just don't remember what it is? A quick search failed.

    I have a script with about 300 or so sounds attached to it and am using rand(OBSE).

    See the thing is that I have meticulously looked over the script and added PrintC everywhere.

    When I activate it in-game CTD. I need to have a printout to show the last debug message printedtoconsole to tell me which of my files has a lost/missing/corrupt bit in it so that I can fix it, without going through all 300ish by hand.

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