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Xinimator

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Everything posted by Xinimator

  1. Xinimator

    Merry Christmas!

    From the album: Xinimator's Album

    Thanks Who!
  2. Nobody moved as dark shadows approached them. Red heard Arisis mutter a word in a strange tongue, but Red had no idea what it meant. But moments later it seemed the torch grew brighter and illuminated the room, and the others inhaled sharply. They were surrounded by skeletons, slowly approaching them as their heavy boots dragged against the rocky floor. Their rusty weapons gleamed in the torch light and their hollow skulls swaying ominously on their perch. Red stepped back slowly and tried to count how many skeletons, but there were far too many for all six of them to comprehend. Arisis glanced at Red and could see that their situation was dire. However, Arisis did not feel drained any longer and could feel Magicka surging through her body as her heart thumped loudly, desperately trying to escape the cage it was confined within. The skeletons stopped all of the sudden and just stared at the intruders with their dead eyes. They stood there, as if they were waiting for something. “Well,†Arisis whispered, “now’s as good of a time as any.†But before Red could respond with a question, Arisis yelled, “Incende!†A skeleton burst into flame and as the other skeletons looked around in surprised, hissing, Arisis leapt forward and knocked the nearest skeleton’s head flying towards the opposite wall. Everybody jumped into battle as Arisis leapt back, nearly avoiding a skeleton’s axe. Quinn jumped in beside Arisis and swung his staff upward, knocking the skull off. Everybody scattered as the skeletons reacted and charged after them. Two minutes into the battle, Arisis froze several more skeletons and set five aflame as she constantly switched to her blade. Red loosened several arrows to skeletons’ heads and kicked another at her side in the chest. “Red, behind you!†Arisis cried. Red looked around and ducked just in time as a blade sliced through thin air, right where Red’s head originally was. Red round-house kicked the skeleton in the legs, which caused the lower body to detach itself from the upper body. “Thanks,†and Red darted off to another group of skeletons whom Elm was engaged in. Grond swung his battle-axe and knocked several skeletons flying towards the opposite side of the room. Garulf had the most opponents converging on him and despite his attempts, he could not bring them down fast enough. Then Garulf got an idea and backed away towards one of the switches, “Hey, you slimy pieces of bone!†Garulf taunted, “Yeah you! Come and have a go at if you think you’re so tough!†“Garulf, what in bloody god’s name are you doing?!†Grond called out, but Garulf ignored him, positioning himself so that he can press the switch in the shortest amount of time. The skeletons glared at him, hissing, and charged. Garulf, hoping that the trap still worked, waited until the skeletons were one heartbeat away, closed his eyes and pressed the switch. Lighting streaked across the room with a bright flash and a loud, tremendous bang. The lightning overshot the others and aimed straight Garulf. In about a quarter of a second, the lightning missed and hit the skeletons instead, blowing them up into a cloud of dust, their charred remains flying through the air. Garulf felt the intense heat splash against his face and his ears ringing in protest of the loud bang, but when he opened his eyes, he saw a quarter of the group he was originally fighting. Smirking, Garulf ran after them and swung his battle-axe. But Garulf’s little trick did not help Arisis as much. One of the flying skulls hit Arisis on the head, causing her to double over, her eyes squeezed shut and the back of her head bursting with pain. The skeleton she was fighting took its cue and knocked Arisis to the ground with the flat side of a claymore. Red, seeing that Arisis was in trouble, loosened a Welkynd arrow at the skeleton’s head as he was about to bring the whole sword down. Red rushed over to help Arisis up, asking, “You okay?†“Yeah, I’m fine,†Arisis replied and she and Red stared at each other’s eyes before Grond accidentally ran into them. ---------------------------------------------------- “Garulf, you crazy-headed piece of dragon meat,†Grond said fifteen minutes later when the battle was over. Everyone came out with only minor scratches and bruises, but nothing major or serious. “What the heck were you thinking? What if that trap didn't work?†“Then you would have probably jumped in and saved my neck, just like always" Garulf smirked. Grond shook his head, "Ye were always the crazy one, Dragon meat. But I don't feel like dragging you out of this hole in the ground in bits and pieces, ya hear?" "After when ye said you were gonna slice me up yerself," "Well that was different...." Arisis sighed and rolled her eyes as they continued to argue and looked around at the scene at large. Nothing seemed to have changed except it was unnaturally quiet. There didn't seem to be any way out except through probably one of those openings. "Alright, if it'll make ya feel better..." Grond said and he went off and searched one of the six openings at random. Red’s eyes followed Grond then turned back to the group. That’s when she noticed blood dripping down someone’s arm. “You’re bleeding,†Red said as Arisis removed the bandaging to reveal a deep, dark red wound that looks as if it was burned at one point. Arisis stared at the wound, replying, “It’s fine, it was there before. Although I have to admit, that one skeleton gave me quite a beating,†She half-smiled as she attempted to rewrap her arm. “Hold on, let me see that,†Elm asked, stepping forward. Arisis looked at Elm and asked, “You know something about healing?†Elm nodded and Arisis unwrapped the bandage once more. Elm leaned closer to examine the wound and looked away to search for something in her bags. “It looks as if it was burned off at one point,†Quinn said, peering over Elm’s shoulder as she applied some thick paste to the wound. “Yes,†Arisis muttered; the paste made the wound sting unbearably, “I got hit by a shock spell as I was trying to help Elm in that chamber.†“Hmph, and I thought it was another ghost,†Elm smiled. “Sorry, this kinda stings a little…†“No, it’s okay,†Arisis replied, her voice strained. “Ya know, if it hurts, just say so,†Grond said out of one of the openings. Arisis scowled at him, but was unsure if he even saw it. They stood in silence for several more minutes and just as Elm rewrapped Arisis’ arm, Grond called out, “Hey, I think I found the exit!â€
  3. Wow, that is amazing Maad! Reminds me of Yellowstone blowing up in "2012". Super neat!
  4. Great job, Grond. Now all you need to do is fix the ammunition reload animation and you're all set.
  5. From the album: Xinimator's Album

    ...right after replacing all those machine-killing palm trees.
  6. I had that problem too: except it was my fault. I duplicated the 10 apprentices and it became 20. After playing around for a little bit, the whole screen to turn black except the menu and caused the whole town of Chorrol to arrive in the dormitories. The only way it fixed itself was to delete the esp and just redo AU O&D from scratch. I don't know if that's the same problem you're having though. Did you try to loading up another saved game and the black screen is still there? Sometimes for the deactivation of mods to properly work, you need to load up a previous saved game. About the best I can help you with to be honest. Unless the black screen occurred after installing UOP?
  7. In Anvil... “Tie off the sails and bring her to port.†“Aye, Captain!†the crew chanted back. The Tonbo Maru glided through the rocky waters, slicing through the waves like a butterknife on jelly. The dark painted bamboo gleamed in the midday sun as they brought her up to the port of Anvil. As the black sails were tied to the main mast, a young woman climbed up to the poop deck. The woman was wearing a clad of red and black clothing, with a gold armor plate on her left shoulder. Her black braids waved in the salty wind as she stared aimlessly in a random direction, vibrations on the ship coming from all directions. In attempt to infer the vibrations better, Hayami shifted her bare feet slightly. Behind her, she felt familiar footsteps and smiled. “Captain, what are your orders?†Bos’n Jatu, a dark redguard, asked. Hayami turned towards his voice. “Shall we pillage Anvil for supplies or shall we be honest pirates for once?†“Oh, I’m sure we’ll see plenty of action in Anvil without pillaging it,†Hayami smirked. “In case you have forgotten, I am most wanted in three countries now.†“Aye, a brutal winter in Hammerfell, that was. It’s a surprise those poor saps ain’t turn blue yet,†Jatu barked out laughing. Hayami laughed with him, saying, “Aye, I’m sure they’ll turn blue soon enough. Nay, we shall be honest for today.†Jatu nodded and barked orders to the rest of the crew. Tonbo Maru landed on the port closest to the ocean, in case of a quick escape. As Hayami jumped off the ship with grace, the rest of the crew split up into groups of five. For several hours, they wandered around Anvil, pausing in between to smirk at the guards as they dealt with a pitiful beggar when there are bigger fish to fry 10 feet away. “Ha, as if they don’t have anything better to do,†Jatu laughed as a crowd formed around the two people. Hayami listened to the argument, her jaw set serious. Then, she formed a reckless idea and smiled at the thought of it. “Boys, I think it’s time we high-tail it out of here, aye?†First Mate Bokar looked at Hayami with a confused look, but Reek, a reckless Argonian, smiled ruthlessly and said, “Aye, I agree with the Captain. Shall I?†Without an answer, Reek walks towards the group and squeezes himself through. Hayami sets herself to run and no sooner than she steps back, a commotion runs through the crowd and Reek runs high-tail out of the crowd towards the gates. Feeling the vibrations, Hayami runs towards the guard, her sword drawn out. The two collide and soon the rest of the city guard comes. But so does the rest of Hayami’s crew. The street soon turns into an arena and every pirate and every city guard is fighting while the citizens flee in terror, including the beggar, who was clutching a bag of gold. Hayami had brought down the guard that she was dueling when the Legion arrives at the front gate. Of course, she didn’t know that; all she knew that more guards had come through the front gate and that it was time to high-tail it out of there. Hayami ran in a random direction, not knowing which direction was due to the amount of vibration issuing from all four corners and behind her. Hayami ran into an alleyway and saw there was a dead end. Feeling around, she saw that the wall was too smooth to climb over. But before she could think of another plan, the Legion finally cornered her and advanced slowly towards her. “Gentlemen, how pleasant to see you again,†Hayami smirked. “Course, I really don’t have time to stay and chat, as you can very well imagine.†When the Legion kept advancing forward, Hayami drew out a grenade from her pack on her belt and tossed it towards them. The effect was immediate: a colossal explosion rang through the alley and the guards back out of the flame and smoke, giving Hayami the chance to run past them. Jatu yelled, giving Hayami her sense of direction. As they ran through the shipyard with the Legion on their tails, Hayami yelled, “Klork, set loose the sails!†“Aye Captain!†And the rest of the crew jumped onto the ship as she was pulling out of the dock. Hayami climbed over the ledge just as the Legion loosened a volley of arrows at them. “Captain, the Legion’s attempting to block us off!†Jatu called as there was a bang and a loud splash near the starboard bow. Hayami growled and said to Klork, “Klork, turn ship to port and set anchor. Bokar, make ready the cannons on starboard, both top and bottom. Jatu, when I give the word, fire all cannons. I want us out of here as soon as possible.†“Aye Captain!†And the crew set forward to set ready the cannons as another one nearly missed the Tonbo Maru by inches, hitting the water 15 feet away. Hayami, remembering the last time they went into battle with a Legion ship, backed towards the port bow. Bokar try to say something, but was drowned by another set of cannons hitting the water. Hayami, howeverm knew what it meant though, and ordered Jatu, “Fire all!†Twelve cannons went off in a chain and, as far as Hayami could here, at least eight had hit their mark. The Legion fired again, this time two cannons hit the hull of the ship, causing her to sway ominously. As soon as everybody had gotten their balanced again, they fired once more towards the Legion. The battle was short-lived, however: the accuracy of their cannons far outmatched the Legions and within a quarter of an hour, all that was left of the ship was burnt wood, singing metal, and sinking soldiers. The crew was quiet as they peered over the edge, past the hazy smoke, searching for perhaps any sign of life. Due to the heaviness of the Legion's armor, one of the crew said, it would be impossible for them to make it. "They would've drowned and gone down to Davy Jone's Locker before they even knew what happened." The crew turned their heads back to the watery depths and stood quietly in shock for a few more moments. “Ha ha," Jatu finally said, smiling, "those tin cans aren’t as tough as they boast, eh?†Jatu laughed as everybody laughed and cheered their victory over the Legion. Hayami smiled and laughed as the Tonbo Maru sailed towards the sunset.
  8. Name: Hayami Age: 26 Alias: No alias Birthsign: Warrior Class: Pirate Appearance: Background: Hayami is Japanese for “Beautiful Falconâ€, because she much resembles a falcon, swooping in on its prey, as she raids the ships of unsuspecting merchants and beggars. There’s no much to say about Hayami’s past; it was just like any ordinary childhood, except she had lived in the seas ever since the age of 5. She was a shipmate and the mascot of her father’s ship Shinzookaji Maru for 15 years until the boat crashed during a terrible hurricane that drowned everyone except, miraculously, Hayami. She ended up on a deserted island, where she lived for 3 years until she built her ship, out of bamboo and palm sap, Tonbo Maru. She still goes back to that island whenever the sea gets too rough or the action subsides for a long period of time. Two years ago, Hayami and her crew were sailing around the Abcean Cape when a strong hurricane formed and dumped rained upon the Tonbo Maru and her crew. To make matters worse, they were being chased by a disguised merchant ship filled with Legion soldiers. As they were being fired upon, Hayami was setting one of the cannons for a return fire when one of the cannon balls from the Legion hit Hayami’s cannon right as it fired. The force of the impact created a terrible explosion that blew half the deck off and blinded Hayami. If it weren’t for the crew’s support, Hayami’s career would’ve ended right then and there. But Jatu, the ship’s Bos’n and close friend of Hayami, taught her to use her other senses instead and to feel the vibrations of various objects and movements with her feet. Therefore she walks barefoot, despite the splittered and jagged rocks of various shores she walks on, so that she can feel the vibrations within Nirn. Personality: Hayami is very humorous, light-hearted, and is a bunch of fun to be around, somewhat opposite of most pirates. But don't underestimate her because of her light-heart; she is a fierce fighter with a sailor's mouth and is willing to kill anyone who gets in her way. But only if the need arises. Hobbies and Habits: Dancing, singing, raiding ships and villages, and always likes to put up a good show with the Legion * i.e., she likes to torture them by making them think they have her cornered and then a split-second later, sail away, waving to the Legion.* Weapons: Two cutlasses hung on both sides of her belt; a black Swivel pistol strapped to the left side of her belt; and several grenades.
  9. Xinimator

    Fight!

    From the album: Xinimator's Album

    A fight over...nothing.
  10. Xinimator

    Hayami_3

    From the album: Xinimator's Album

    This was before her little "incident" with one of the cannons on her ship. Er, I have to explain that, don't I?
  11. From the album: Xinimator's Album

    Yes, "Hayami" in Japanese means "Beautiful Falcon". And no, I did not take the name from Hayami Mokomichi.
  12. Dragon! Glad you could make it! Welcome to the Alliance. Ouch, that sucks about your game. Do you want me to send you another game for Christmas?
  13. Yes, but then that would cause this mod to be dependent on ImpeREAL. I'm trying to avoid that, actually. But it's a nice suggestion.
  14. @ Bad: Thanks. I'll post some soon enough, since I already have the Cafeteria done. @ Critter: Thanks. Maybe I'll make an "Orrery-Replacement" Esp so that people can choose whether or not they want the Orrery replaced. @ Manni: This will affect both the exterior and the interior of the Arcane University. But I like your plan of creating two seperate esps. I have not done anything to disturb the exterior Arcane just yet, so this is the perfect opportunity. But I still need to add two more benches to the Lecture area. Onto the Boys and Girl's Dormitories!
  15. Arcane University O&D Otherwise known as Overhauled & Dramatized Introduction I originally started this project for my own personal use to make the Arcane University less empty. Cause frankly, I got so sick and tired of all the old apprentices saying "I'm sorry fellow magister, but I really don't have time to talk..." and etc etc. Oh, you can't spend two seconds talking to little ol' me and yet you have two minutes to spare, talking about useless stuff to another apprentice. Yeah, right. So anyway, I created 10 more apprentices and gave them all unique names that I thought was fitting. And it worked: the Arcane University felt more university-like, with students going on with their things and all. That's when my mind started thinking long term and all of the sudden, I had the want to chang the rest of the Arcane University. Objective My objective in the project is to redo the Arcane University, while keeping some of its old charm at the same time. The overhaul part of the project is to redo the Arcane University from the inside out. Parts of the Overhaul include: - A cafeteria: Seriously, there wasn't even a tinee tiny dining room where any of the mages to eat. Come on, where's the food? - Boys and Girls Dormitories: Don't you think it's a little odd for the women to be sharing a tiny bedroom with all the boys? How about some privacy, eh? Oh yeah, and I'm including bathrooms too. Seems a little odd that there's no toilet for miles on out, but I'm not gonna dwell into that. - Replace the Orrery with something else: Here's a catch: If you decide that I should demolish the Orrery with something else, this will conflict with Bethesda's DLC "The Orrery". Choose wisely, cause I'm not going to be making the decision and having my butt run over by an angry mob of Bethesda's loyal fans. - New Classrooms: This will replace the Practice rooms with six Classrooms, each with their own scholar who specializes in a particular class of magic: Conjuration *The new class in this mod*, Destruction, Alteration, Illusion, Mysticism, and Restoration. It will also redo the Lustoritorium, the Chironasium, and the Praxographical Center to make it more "class-like". - New books: Nuf' said. - New Lectures: As fun as learning about Runestones and stuff is exciting, it kinda gets boring after a while, especially since there's only five. The overhaul adds several new lectures, not all concerning Runestones. They'll range over a number of topics, depending on what you choose. I may add more, but right now I think that's enough to cover me, especially since I have the Dramatized part to do as well. Speaking of which... The Dramatized part of this project will be all the new apprentices and NPCs. Parts included with the Dramatized will be: - 24 Apprentices: Yes, that is a lot, but twenty doesn't fit with six classes very well, now does it? Also, since when did the Arcane University have to be limited to only Bretons and Imperials? Doesn't make any sense, so this mod includes 5 new Dark Elves and 4 new Redguards. I also may change a few of the Apprencices to Nords, Argonians, Khajits, etc. Not Orcs, though. You will probably never see an Orc in the mages guild for as long as you live. - Several new NCPs: Dunno how many, but there will be several new NPCs to talk to, including six teachers, a couple of Janitors, Jeron the Cook, a Receptionist, and perhaps a few more. - Mini Quests!: These Apprentices don't just take classes, they also have their own lives to live. Each Apprentice has a unique background and has a certain crush on someone. There will be tears, there will be fights, and there will be broken hearts. But there will also be love in the air as you help each of your fellow magisters make, or break, hearts. - Unique Dialogue: Each of the NPCs will have their unique dialogue, depending on who they are. Um, not much more to that. If you have any suggestions on what else I could do with this mod, don't be shy. Post it! It's still in development, but this is what I have so far.
  16. Aw, that's sweet. And sucks about his laptop. Jeez... Well, give him a big hug from Xini, even though I don't know him and he doesn't know me.
  17. That wouldn't make any sense. Level VIII's completly Vanilla. What meshes and textures could be missing from it?
  18. Well, you can't break the door open unless you have a high strength. Can't pry it open because your fingers are too big and meaty to fit through the lock. And you can't use a lockpick because all your possessions were smelted into a gooey mess. Yuck. So...your best bet, without cheating, is to bash it open and hope you have a high enough strength number. If not, well.... Or is there a lockpick lying around somewhere?
  19. Xinimator

    Hello

    Aw, I love Grog. Can I cuddle him? Welcome to the Alliance. Have an cookie!
  20. It's the hobgoblin. Ahh! Heh, his head looks nice on Red.
  21. Can we have an award for "Funniest Oubliette Entry"?
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