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Posts posted by jlcecil
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I was out of the area of the problem for a few days of game time but the problem is still there. I haven't ever used the CS but I was thinking of trying to figure it out anyways. I'm guessing I would be able to see the issue if I opened it up in the CS and fix it from there.
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Ok thanks I will head back that direction and see if it happens again. I've been away from the area for several days now.
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I'm having a little bit of trouble with my mod setup. I have been messing around with different mods for a while and I have finally found a setup that I really like and so far it has been working pretty good but, I have ran into a little bit trouble. I was wondering if somebody could take a look at my load order and help me to determine if I have mods installed that are known to not play well together.
The only problem I have found so far with my setup is a CTD when I try to load a certain cell in the worldspace. The cell is on the road inbetween Kvatch and skingrad. The cell is skewed a bit by the lower boundary of the map. I can go around the cell and continue on past it but every time I try to enter the cell it won't load and i get a CTD.
Here is my load order
Active Mod Files:
00 Oblivion.esm 01 All Natural Base.esm [Version 1.34] 02 Cobl Main.esm [Version 1.72] 03 Waalx Animals & Creatures.esm 04 Better Cities Resources.esm [Version 5.5.3] 05 Unofficial Oblivion Patch.esp [Version 3.5.2] 06 DLCShiveringIsles.esp 07 Unofficial Shivering Isles Patch.esp [Version 1.5.6] 08 Better Cities .esp 09 All Natural.esp [Version 1.35] 0A All Natural - SI.esp [Version 1.35] 0B Immersive Interiors.esp [Version 0.8.1] ++ ImprovedWater.esp ++ Symphony of Violence.esp 0C Storms & Sound.esp 0D Rainbows.esp 0E All Natural - Real Lights.esp [Version 1.35] 0F WindowLightingSystem.esp 10 FlyingCameraMod.esp [Version 1.3] 11 ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp [Version 5.5.0] 12 ImprovedSigns.esp 13 Portable Campsite - Quickstart.esp 14 Enhanced Economy.esp [Version 5.4.3] 15 WAC - Crowded Roads Revisited.esp [Version 1.1] 16 Purger.esp 17 Streamline 3.1.esp 18 Map Marker Overhaul.esp [Version 3.9.3] 19 Map Marker Overhaul - SI additions.esp [Version 3.9.3] 1A DLCHorseArmor.esp 1B DLCHorseArmor - Unofficial Patch.esp [Version 1.0.8] 1C DLCOrrery.esp 1D DLCOrrery - Unofficial Patch.esp [Version 1.0.6] ** DLCOrrery Vwalk.esp 1E DLCVileLair.esp 1F DLCVileLair - Unofficial Patch.esp [Version 1.0.10] 20 DLCMehrunesRazor.esp 21 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.7] ** DLCMehrunesRazor Vwalk.esp 22 DLCSpellTomes.esp ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] ** EVE_StockEquipmentReplacer.esp ++ MaleBodyReplacerV5.esp 23 Colourwheels Sexy Holy Knight Armor.esp 24 Colourwheels Sexy Hentais DarkRose.esp 25 Slof's Horses Base.esp 26 Slof's Extra Horses.esp 27 kuerteeHorseCommands.esp 28 DLCThievesDen.esp 29 DLCThievesDen - Unofficial Patch.esp [Version 1.0.13] 2A DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.13] ** DLCThievesDen Vwalk.esp 2B Cobl Glue.esp [Version 1.72] 2C Cobl Si.esp [Version 1.63] ++ Cobl Tweaks.esp [Version 1.44] 2D WAC.esp 2E WAC - OverSpawn.esp 2F WAC - BlackBootDungeon.esp 30 WAC - Player Summons.esp 31 WAC - Birds&Insects.esp 32 WAC - Companions.esp 33 WAC - TCOS.esp 34 WAC - TCOS Shops.esp [Version 03] 35 WAC - Legion.esp 36 WAC - Gladiator.esp 37 WAC - Magic.esp 38 Anvil_MorningGloryBetterCities_Mixed.esp 39 Kvatch Rebuilt.esp [Version 3.0] 3A Kvatch Rebuilt Weather Patch.esp ** Kvatch Rebuilt Vwalk.esp 3B LetThePeopleDrink.esp [Version 2.7] 3C DLCBattlehornCastle.esp 3D DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.10] 3E DLCFrostcrag.esp 3F DLCFrostcrag - Unofficial Patch.esp [Version 1.0.9] ** DLCFrostcrag Vwalk.esp 40 Knights.esp 41 Knights - Unofficial Patch.esp [Version 1.1.6] ** Knights Vwalk.esp ** EVE_KnightsoftheNine.esp 42 xuldarkforest.esp [Version 1.0.5] 43 WAC-ULdarkforest-patch.esp 44 xulStendarrValley.esp [Version 1.2.2] 45 xulTheHeath.esp 46 xulEntiusGorge.esp [Version 1.2.1] 47 xulFallenleafEverglade.esp [Version 1.3.1] 48 xulColovianHighlands_EV.esp [Version 1.2.2] 49 xulChorrolHinterland.esp [Version 1.2.3] ** xulChorrolHinterland Vwalk.esp 4A WAC-ULchorrolhinterland-patch.esp 4B xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.5] 4C WAC - xulBCLostCoast.esp 4D xulBravilBarrowfields.esp [Version 1.3.5] ** xulBravilBarrowfields Vwalk.esp 4E xulLushWoodlands.esp [Version 1.3.3] 4F xulAncientYews.esp [Version 1.4.4] 50 xulAncientRedwoods.esp [Version 1.6] 51 xulCloudtopMountains.esp [Version 1.0.3] 52 xulArriusCreek.esp [Version 1.1.4] 53 xulPatch_AY_AC.esp [Version 1.1] 54 xulRollingHills_EV.esp [Version 1.3.3] ** xulRollingHills_EV Vwalk.esp 55 xulPantherRiver.esp 56 xulRiverEthe.esp [Version 1.0.2] 57 xulBrenaRiverRavine.esp [Version 1.1.1] ** xulBrenaRiverRavine Vwalk.esp 58 xulImperialIsle.esp [Version 1.6.8] ** xulImperialIsle Vwalk.esp 59 xulBlackwoodForest.esp [Version 1.1.1] 5A xulCheydinhalFalls.esp [Version 1.0.1] 5B KvatchRebuilt-CheydinhalFalls patch.esp [Version 2.0] 5C xulAspenWood.esp [Version 1.0.3] ** xulAspenWood Vwalk.esp 5D xulSkingradOutskirts.esp [Version 1.0.2] ** xulSkingradOutskirts Vwalk.esp 5E xulSnowdale.esp [Version 1.0.6] 5F xulCliffsOfAnvil.esp [Version 1.1.3] ** xulCliffsOfAnvil Vwalk.esp 60 xulSilverfishRiverValley.esp [Version 1.0.4] 61 xulJerallGlacier.esp [Version 1.0.2] 62 xulTheEasternPeaks.esp [Version 1.2] ** xulTheEasternPeaks Vwalk.esp 63 Colourwheels Sexy Skyrim Outpost HGEC.esp 64 Colourwheels Sexy Dark brotherhood.esp 65 Colourwheels Sexy Ayelid Shrine.esp 66 ColourWheels Sexy Milk Maid HGEC.esp 67 Better Cities - House price patch.esp [Version 1.0] ++ Coffinbag's Better Potions.esp 68 Dungeon Actors Have Torches 1.6 DT.esp 69 Exterior Actors Have Torches 1.3 DT.esp 6A GMArcheryRebalance.esp [Version 1.0] 6B KT_KhajEyeToggle.esp 6C Enhanced Vegetation [125%].esp 6D Alternative Start by Robert Evrae.esp 6E NudeSpell.esp ++ Item interchange - Extraction.esp [Version 0.76] ++ Item interchange - Placement.esp [Version 0.76] 6F Oblivion_Character_Overhaul.esp [Version 2.0] 70 Better Cities Full.esp [Version 5.5.3] 71 Better Cities - IC Imperial Isle.esp [Version 5.5.2] 72 BC_Aristocrat_UL Patch.esp 73 Better Imperial City.esp [Version 5.5.3] 74 All Natural Real Lights - Better Cities IC Patch.esp ** Better Cities Resources Vwalk.esp 75 Better Cities - All Natural.esp [Version 5.5.0] 76 Better Cities - Unique Landscape Barrowfields.esp [Version 1.3] ** Better Cities - Unique Landscape Chorrol Hinterland.esp [Version 1.3] 77 Better Cities - Knights of the Nine.esp [Version 5.5.0] ** Better Cities - Unique Landscape Cheydinhal Falls.esp [Version 1.4] 78 Better Cities - Alternative Start Arrive by Ship.esp [Version 5.5.3] 79 Better Cities - Unique Landscape Panther River patch.esp [Version 1.4] ** Better Cities - Unique Landscape Skingrad Outskirts.esp [Version 5.3.0] ++ Better Cities - Storms & Sound.esp [Version 5.5.0] ++ Better Cities - COBL.esp [Version 5.5.0] ++ Better Cities - Open Better Cities.esp [Version 5.5.0] ** Sensual Walks.esp ** Sensual Walks SI.esp ** Sensual Walks SI DS + GS.esp ++ Cobl Filter Late MERGE ONLY.esp [Version 1.53] ** All Natural - Indoor Weather Filter For Mods.esp [Version 1.35] 7A Bashed Patch, 0.esp
Any help would be appreciated. So far I have been having fun testing my setup but of course I want it to be fully functional. If anybody knows of any conflicts between my mods that I am missing patches for or of mods that I'm using that just don't work together please let me know.
Help with conflicting mods
in Oblivion Mods
Posted
Thank you for your responses. Apparently I was off in my initial terminology and it wansn't a single cell that was affliceted but a group of them. I was looking through TES4Edit and not really finding the conflict that I was looking for so I decided to look for fixes for the WAC mod. Wac was among the most recent mods that I had installed but when I had looked during Installing WAC the only fixes or patches that I had came accross where directed towards compatiblity with UL and I already had those installed. I was able to fix the afflicted area. WAC adds gnoll camps and apparently the download I had for it had a missing skeleton for one of the kinds of Gnolls that is in the Gnoll camps and one of the camps happens to be in the area that I was having trouble with. I just wen through the area without a crash and even took out the Gnoll camp.
Thank you for your time and effort in helping me sovle my problem. I was able to find a fix that had eluded me but you still helped me in getting there. Thank you HeyYou