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jlcecil

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Posts posted by jlcecil

  1. Thank you for your responses.  Apparently I was off in my initial terminology and it wansn't a single cell that was affliceted but a group of them.  I was looking through TES4Edit and not really finding the conflict that I was looking for so I decided to look for fixes for the WAC mod.  Wac was among the most recent mods that I had installed but when I had looked during Installing WAC the only fixes or patches that I had came accross where directed towards compatiblity with UL and I already had those installed.  I was able to fix the afflicted area.  WAC adds gnoll camps and apparently the download I had for it had a missing skeleton for one of the kinds of Gnolls that is in the Gnoll camps and one of the camps happens to be in the area that I was having trouble with.  I just wen through the area without a crash and even took out the Gnoll camp.

     

    Thank you for your time and effort in helping me sovle my problem.  I was able to find a fix that had eluded me but you still helped me in getting there.  Thank you HeyYou

  2. I was out of the area of the problem for a few days of game time but the problem is still there.  I haven't ever used the CS but I was thinking of trying to figure it out anyways.  I'm guessing I would be able to see the issue if I opened it up in the CS and fix it from there.

  3. I'm having a little bit of trouble with my mod setup.  I have been messing around with different mods for a while and I have finally found a setup that I really like and so far it has been working pretty good but, I have ran into a little bit trouble.   I was wondering if somebody could take a look at my load order and help me to determine if I have mods installed that are known to not play well together. 

    The only problem I have found so far with my setup is a CTD when I try to load a certain cell in the worldspace.  The cell is on the road inbetween Kvatch and skingrad.  The cell is skewed a bit by the lower boundary of the map.  I can go around the cell and continue on past it but every time I try to enter the cell it won't load and i get a CTD.

     

    Here is my load order

     

    Active Mod Files:

    00  Oblivion.esm
    01  All Natural Base.esm  [Version 1.34]
    02  Cobl Main.esm  [Version 1.72]
    03  Waalx Animals & Creatures.esm
    04  Better Cities Resources.esm  [Version 5.5.3]
    05  Unofficial Oblivion Patch.esp  [Version 3.5.2]
    06  DLCShiveringIsles.esp
    07  Unofficial Shivering Isles Patch.esp  [Version 1.5.6]
    08  Better Cities .esp
    09  All Natural.esp  [Version 1.35]
    0A  All Natural - SI.esp  [Version 1.35]
    0B  Immersive Interiors.esp  [Version 0.8.1]
    ++  ImprovedWater.esp
    ++  Symphony of Violence.esp
    0C  Storms & Sound.esp
    0D  Rainbows.esp
    0E  All Natural - Real Lights.esp  [Version 1.35]
    0F  WindowLightingSystem.esp
    10  FlyingCameraMod.esp  [Version 1.3]
    11  ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp  [Version 5.5.0]
    12  ImprovedSigns.esp
    13  Portable Campsite - Quickstart.esp
    14  Enhanced Economy.esp  [Version 5.4.3]
    15  WAC - Crowded Roads Revisited.esp  [Version 1.1]
    16  Purger.esp
    17  Streamline 3.1.esp
    18  Map Marker Overhaul.esp  [Version 3.9.3]
    19  Map Marker Overhaul - SI additions.esp  [Version 3.9.3]
    1A  DLCHorseArmor.esp
    1B  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.8]
    1C  DLCOrrery.esp
    1D  DLCOrrery - Unofficial Patch.esp  [Version 1.0.6]
    **  DLCOrrery Vwalk.esp
    1E  DLCVileLair.esp
    1F  DLCVileLair - Unofficial Patch.esp  [Version 1.0.10]
    20  DLCMehrunesRazor.esp
    21  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.7]
    **  DLCMehrunesRazor Vwalk.esp
    22  DLCSpellTomes.esp
    ++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]
    **  EVE_StockEquipmentReplacer.esp
    ++  MaleBodyReplacerV5.esp
    23  Colourwheels Sexy Holy Knight Armor.esp
    24  Colourwheels Sexy Hentais DarkRose.esp
    25  Slof's Horses Base.esp
    26  Slof's Extra Horses.esp
    27  kuerteeHorseCommands.esp
    28  DLCThievesDen.esp
    29  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.13]
    2A  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.13]
    **  DLCThievesDen Vwalk.esp
    2B  Cobl Glue.esp  [Version 1.72]
    2C  Cobl Si.esp  [Version 1.63]
    ++  Cobl Tweaks.esp  [Version 1.44]
    2D  WAC.esp
    2E  WAC - OverSpawn.esp
    2F  WAC - BlackBootDungeon.esp
    30  WAC - Player Summons.esp
    31  WAC - Birds&Insects.esp
    32  WAC - Companions.esp
    33  WAC - TCOS.esp
    34  WAC - TCOS Shops.esp  [Version 03]
    35  WAC - Legion.esp
    36  WAC - Gladiator.esp
    37  WAC - Magic.esp
    38  Anvil_MorningGloryBetterCities_Mixed.esp
    39  Kvatch Rebuilt.esp  [Version 3.0]
    3A  Kvatch Rebuilt Weather Patch.esp
    **  Kvatch Rebuilt Vwalk.esp
    3B  LetThePeopleDrink.esp  [Version 2.7]
    3C  DLCBattlehornCastle.esp
    3D  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.10]
    3E  DLCFrostcrag.esp
    3F  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.9]
    **  DLCFrostcrag Vwalk.esp
    40  Knights.esp
    41  Knights - Unofficial Patch.esp  [Version 1.1.6]
    **  Knights Vwalk.esp
    **  EVE_KnightsoftheNine.esp
    42  xuldarkforest.esp  [Version 1.0.5]
    43  WAC-ULdarkforest-patch.esp
    44  xulStendarrValley.esp  [Version 1.2.2]
    45  xulTheHeath.esp
    46  xulEntiusGorge.esp  [Version 1.2.1]
    47  xulFallenleafEverglade.esp  [Version 1.3.1]
    48  xulColovianHighlands_EV.esp  [Version 1.2.2]
    49  xulChorrolHinterland.esp  [Version 1.2.3]
    **  xulChorrolHinterland Vwalk.esp
    4A  WAC-ULchorrolhinterland-patch.esp
    4B  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.5]
    4C  WAC - xulBCLostCoast.esp
    4D  xulBravilBarrowfields.esp  [Version 1.3.5]
    **  xulBravilBarrowfields Vwalk.esp
    4E  xulLushWoodlands.esp  [Version 1.3.3]
    4F  xulAncientYews.esp  [Version 1.4.4]
    50  xulAncientRedwoods.esp  [Version 1.6]
    51  xulCloudtopMountains.esp  [Version 1.0.3]
    52  xulArriusCreek.esp  [Version 1.1.4]
    53  xulPatch_AY_AC.esp  [Version 1.1]
    54  xulRollingHills_EV.esp  [Version 1.3.3]
    **  xulRollingHills_EV Vwalk.esp
    55  xulPantherRiver.esp
    56  xulRiverEthe.esp  [Version 1.0.2]
    57  xulBrenaRiverRavine.esp  [Version 1.1.1]
    **  xulBrenaRiverRavine Vwalk.esp
    58  xulImperialIsle.esp  [Version 1.6.8]
    **  xulImperialIsle Vwalk.esp
    59  xulBlackwoodForest.esp  [Version 1.1.1]
    5A  xulCheydinhalFalls.esp  [Version 1.0.1]
    5B  KvatchRebuilt-CheydinhalFalls patch.esp  [Version 2.0]
    5C  xulAspenWood.esp  [Version 1.0.3]
    **  xulAspenWood Vwalk.esp
    5D  xulSkingradOutskirts.esp  [Version 1.0.2]
    **  xulSkingradOutskirts Vwalk.esp
    5E  xulSnowdale.esp  [Version 1.0.6]
    5F  xulCliffsOfAnvil.esp  [Version 1.1.3]
    **  xulCliffsOfAnvil Vwalk.esp
    60  xulSilverfishRiverValley.esp  [Version 1.0.4]
    61  xulJerallGlacier.esp  [Version 1.0.2]
    62  xulTheEasternPeaks.esp  [Version 1.2]
    **  xulTheEasternPeaks Vwalk.esp
    63  Colourwheels Sexy Skyrim Outpost HGEC.esp
    64  Colourwheels Sexy Dark brotherhood.esp
    65  Colourwheels Sexy Ayelid Shrine.esp
    66  ColourWheels Sexy Milk Maid HGEC.esp
    67  Better Cities - House price patch.esp  [Version 1.0]
    ++  Coffinbag's Better Potions.esp
    68  Dungeon Actors Have Torches 1.6 DT.esp
    69  Exterior Actors Have Torches 1.3 DT.esp
    6A  GMArcheryRebalance.esp  [Version 1.0]
    6B  KT_KhajEyeToggle.esp
    6C  Enhanced Vegetation [125%].esp
    6D  Alternative Start by Robert Evrae.esp
    6E  NudeSpell.esp
    ++  Item interchange - Extraction.esp  [Version 0.76]
    ++  Item interchange - Placement.esp  [Version 0.76]
    6F  Oblivion_Character_Overhaul.esp  [Version 2.0]
    70  Better Cities Full.esp  [Version 5.5.3]
    71  Better Cities - IC Imperial Isle.esp  [Version 5.5.2]
    72  BC_Aristocrat_UL Patch.esp
    73  Better Imperial City.esp  [Version 5.5.3]
    74  All Natural Real Lights - Better Cities IC Patch.esp
    **  Better Cities Resources Vwalk.esp
    75  Better Cities - All Natural.esp  [Version 5.5.0]
    76  Better Cities - Unique Landscape Barrowfields.esp  [Version 1.3]
    **  Better Cities - Unique Landscape Chorrol Hinterland.esp  [Version 1.3]
    77  Better Cities - Knights of the Nine.esp  [Version 5.5.0]
    **  Better Cities - Unique Landscape Cheydinhal Falls.esp  [Version 1.4]
    78  Better Cities - Alternative Start Arrive by Ship.esp  [Version 5.5.3]
    79  Better Cities - Unique Landscape Panther River patch.esp  [Version 1.4]
    **  Better Cities - Unique Landscape Skingrad Outskirts.esp  [Version 5.3.0]
    ++  Better Cities - Storms & Sound.esp  [Version 5.5.0]
    ++  Better Cities - COBL.esp  [Version 5.5.0]
    ++  Better Cities - Open Better Cities.esp  [Version 5.5.0]
    **  Sensual Walks.esp
    **  Sensual Walks SI.esp
    **  Sensual Walks SI DS + GS.esp
    ++  Cobl Filter Late MERGE ONLY.esp  [Version 1.53]
    **  All Natural - Indoor Weather Filter For Mods.esp  [Version 1.35]
    7A  Bashed Patch, 0.esp

     

    Any help would be appreciated.  So far I have been having fun testing my setup but of course I want it to be fully functional.  If anybody knows of any conflicts between my mods that I am missing patches for or of mods that I'm using that just don't work together please let me know.
     

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