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vaultguy

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Files posted by vaultguy

  1. Skyrim Windows Resource Pack

    Have you ever wanted to use some of the game's windows in your Skyrim mod, but ended up feeling very frustrated over the fact that most of them are embedded into other models you may not want like walls?

    This package contains 19 different windows that have been separated to the best of my abilities using NifSkope, which should give you much more freedom and flexibility in how you want to use them.

    This pack only provides the raw .nif files without a .esp library, so to use them you need to create new statics in the Creation Kit, and refer it to the desired model contained in data/meshes/window

    NOTE: The windows shown in the screenshots use the textures from Visible Windows. Nope, couldn't be arsed to disable it!

    311 downloads

       (1 review)

    3 comments

    Submitted

  2. Immersive Sounds - Magic

    http://www.youtube.com/watch?v=ETyBCfH1nE4

    ABOUT

    If I could describe Skyrim's magic sounds in one word, it would be this: thin.
    How are you supposed to feel like a badass sorcerer when it sounds like you're in the kitchen
    cooking dinner?

    This mod overhauls the casting sounds for several of the spell schools. Alteration, Illusion,
    Restoration and Conjuration have been focused on so far.
    I feel that the destruction sounds aren't in as dire need of attention, but they may be looked
    on in the future if I feel I can improve them substantially.

    All of the new sounds are high fidelity. This really shouldn't be a bullet point, but far too
    often I find that mods containing custom sounds have sample rates as low as 11khz or even
    worse, high noise floors, plenty of clipping, very audible aliasing artifacts, etc. These are
    all clean sounding in 44khz 16-bit stereo!

    MANUAL INSTALL

    Extract into Skyrim/Data, overwrite when prompted, enable Immersive Sounds - Magic.esp

    MANUAL UNINSTALL

    Disable/remove .esp, then remove the relevant sub-folders within Data/sound/fx/mag/ (if you're unsure, just refer to the .zip you extracted them from)

    COMPATIBILITY

    This mod overrides vanilla sound files and alters some Sound Descriptors to enable
    stereo playback. It is best to assume it will conflict with any mods that add similar changes. These aspects are mostly only changed by sound mods and should pose no problems at all with gameplay mods.
    If you have some other specific preferences for sounds, it is best to install them after this one, and
    any .esp should be loaded after Immersive Sounds in the Load Order.

    FUTURE PLANS

    This mod is the first part of a planned series, hence "Immersive Sounds". Melee
    combat, archery, and world interactions (doors, item looting, etc) are on the way.

    I also plan to update the Magic module with more changes, for example adding unique sounds to
    the cornerstone Illusion spells such as Fury or Fear (currently using the Firebolt sounds in
    vanilla). This requires more in-depth editing to spells though which may conflict with popular
    magic/gameplay mods such as SkyRe, so compatibility solutions must be taken into account.
    There are no gameplay mod conflicts in the current version!

    60 downloads

       (1 review)

    0 comments

    Submitted

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