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Showing results for tags 'cities'.
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I have tried Better Cities, without the Imperial City upgrade, but I dislike the MOD sadly. There are modifications I like about the MOD and some I dislike. I am looking for any MOD alternatives which may be nice to try? I really like MODs which use vanilla assets.
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From the album: Ayleid's Kiss
Placeholders for a city you can travel to and meet various characters. -
"We have been at sea for one month already. Apart from the occasional landing due to stocking up on supplies and to find out the latest news, nothing special is happening. The crew gets a bit nervous; we have never been cut off from the world for so long. To be honest, we are not real sailors, but a group of traveling entertainers. We usually have a show at places where we are docking. We visit a lot of places, and so I gave my crew the idea to sail up to Nehrim. Personally, I have never been there, but one of my sailors said that he knew about a city in the south that would be suitable for our business." Ostian Enhanced brings new life to the capital of Nehrim's Southrealm. It revives the slum area, opens up many barred doors, and adds inhabitants, shops and a lot of new merchandise. There are new stalls at the market plaza and at the harbor, a buyable, well-furnished house of generous size, and new interiors to the Guard Tower and the Federal Bureau for Fortune Restriction. The ships at the harbor are now populated and accessible. The largest of the ships, the Southern Comfort, is home to a group of Entertainers whose presence poses a challenge to the strict moral codes of Ostians ruling class. There are no quests in the mod, but it adds some notes and books that add flavor and background to the lives of old and new NPCs. If you read these texts carefully, you will be able to find two more locations in the Southrealm where new treasures and enemies await you. For those who do not know, Nehrim - At Fate's Edge is a Total Conversion Mod using the Oblivion game engine. It has its own story, fascinating main characters and the end that does not leave you indifferent. This mod is for those who are planning to install the game for the first time and for those who want play it again. It took me a long time to finish this mod due to various circumstances (let's say A Series of Unfortunate Events), but now is here and I hope you'll like it. Nehrim - At Fate's Edge can be downloaded here for free: http://www.nehrim.de/dataEV.html You always need a Oblivion disc to play it. There is also a Wiki for Nehrim if you get stuck in the game: http://nehrim.wikia.com/wiki/Nehrim_Wiki Nehrim - Ostian Enhanced can be downloaded here: http://oblivion.nexusmods.com/mods/43632//?
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Version 1.1.10
2,153 downloads
Open Cities Reborn takes the concept of Open Cities and steps it up to the next level. The project redesigns each city covered by the original Open Cities in such a way that would make more sense strategically. The castles become a more central focus of each city's layout, with housing, commerce, and the cathedrals spread out around them in more distinct ways. When possible, concept art provided by Bethesda was followed as closely as space restrictions would allow. Where none was provided or where it was not practical to follow, creative license was used instead. City walls in several cities have been modified to suit the location. For example, Bruma now uses wooden palisades, Cheydinhal has lower brick walls that reflect Dunmer influence, and the city part of Bravil has no walls at all instead relying on their island nature. This has the added bonus that each city is now more visible as you approach. Rather than large imposing walls that block the entire view, you can see buildings on the other side along with most of the trees and bushes. To avoid any serious compatibility issues, and because lore calls for it to remain fortified, Kvatch is not touched in any way. The Imperial City will also remain in the layout it now has since strategically speaking, it's already built the way it should be. Although there is room in the concept art for some somewhat radical adjustments to be made. That may or may not come at a later time. To get the most out of these changes, it is highly recommended to download Animated Window Lighting System and Chimneys. This is the evolution of Texian's Window Lighting System and is fully compatible with Open Cities Reborn. To go with that, and provide LOD for all the new goodies, I also recommend: Really AEVWD. Just be aware that there's a bit of a performance hit in activating all the extra LOD that Open Cities will provide that's directly proportional to the power of your PC, and how many other mods you have installed.- 8 comments
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