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Showing results for tags 'companions'.
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Hello forum, I am looking for guidance and support. I'm low-skilled with TES Construction Set, but I've done some basic stuff. I'm inspired by the mod - Companion Vilja. I hope to make my own companion mod, way less advanced though. I thought about the following NPC dialogue menu rough example: 1> Follow (armor equipped) 2> Follow (armor unequipped) 3> Wait here 4> Stop following 5> Talk topics Generic Oblivion Crisis Cyrodiil Current Location Quest Talk Canvas the Castle 6> Give item(s) Sweet roll 7> Settings Essential character (OFF) One issue I face is getting my dialogue options in the correct order. I lack scripting knowledge which is something I really need to achieve my goal, please help.
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I have questions --- sooooo many questions --- on the topic of "custom voices" [dialogue] for NPCs & player's character as well. Here's a few just spit out from the tippy-top of my "head": ~ What the HECK is a FUZ? Where can I get said-"FUZ" tools, and a miracle that it'll be easy to figure out/learn to use correctly? ~ What's their line... lines... if I were wanting to re-voice the vanilla dialogue for some of the player-follower interaction lines. ~ If I wanted to take some recorded "WAV" files and alter the pitch/tone of the voice, which (free) tools would be easiest for making such adjustments? PS- I'm without a bit of know-how when it comes to all those sliders 'n knobs I've seen on some tools before! ~ What the fudge am I getting myself into now; Kratos' mods are haunting me apparently. With that last question (which I'm sure nobody will ever have the answer for) gives away the voice I'm hoping to capture and bring to the mod(s) to set our Kratos/Kratas apart from the knock-offs/others that are available. This is also assuming one of the authors from aforementioned "others" doesn't see/hear about this plan 'n beat me to it.... But --- I digress --- I'm sure I've got the CK portion pretty much figured out from the various forums & videos online. It's really everything else up to that point that I'm in the dark about. I'll greatly appreciate whatever info regarding this topic that's available; even if it may come with an asterisk/heads up! Any-n-all related miscellaneous info or unconventional little tips/tricks that may help me with this endeavor are equally appreciated!
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Download from TESA! Current Build 3.0 What It Is Ever accept the gift of Lycanthropy from the Companions? Love running around as a wolf? Hate using the Wait function? Now you can be the ALPHA Werewolf! All other werewolves are just childish puppies in comparison to your glorious might! This mod enables you to leave Beast Form at will! It also continues the vanilla Werewolf leveling progression to Claw Damage up to level 100 (up from 50). The Ring of Hircine will also grant you the Blessing of Hircine - a constant buff that allows unlimited transformations regardless if the ring is equipped or not! You must equip the Ring at least once to gain this ability. How it Works After you turn into a Werewolf, change back at any time by holding the F key (by default your Point of View key). Recommend only using after you have completed the Deadric quest for Hircine and obtaining his ring as a reward. This ring removes the cooldown on Beast Form allowing unlimited transformations to the still-wet-behind-the-ears pup. Optional Files Dawnguard version continues leveling not only the claw damage but the damage resistance to level 100 (up from 50). Manual Installation Extract the file to your Steam>steamapps>common>Skyrim>Data folder. Manual Uninstallation Remove the .esp and the .bsa file. Bugs Report possible bugs via PM or comment. Future Development Possible upgrade to damage/damage resistance/feed healing depending on popular opinion. Functionality for the removal of the Blessing of Hircine if Lycanthropy is cured. Xbox 360 controller compatible. Tester Needed! Compatibility and Requirements Will not be compatible with any mods that modify these files - PlayerWerewolfQuest DA05HircinesRing Requires the following programs to run - The Skyrim Script Extender Also available on Steam and The Nexus and AFK Mods Thread for detailed script/quest discussion HERE.
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From the album: Cris' Gallery
this is an elite team of companions who will be accompanying me in this new year of Adventures in Oblvion, i found some nice new armour for them and decided we could do a group picture to hang in the home castle. They look ready for anything...question is..am I? Happy 2013 ladies. -
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- oblivionmax and flan mods
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From the album: max things
the characters are not included in my release, of course the green guy's race is Kiwi. Just thought i should let know.© m. kaufman
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