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Showing results for tags 'oblivion mods'.
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I've installed my mods using the Wrye Bash utility and I used Oblivion Mod Manager (OMM) for the Oblivion XP leveling mod, which has been somewhat problematic for me in the past. Firstly, I went to install the Unofficial Patches to fix issues with the games and DLCs. From there, I setup OBSE and manually placed OBSE plugins into the plugins directory. Once I had completed that, I went to install Qarls Textures, Immersive Interiors, Weather All Natural and Unique Landscapes. I went onto DarNified UI and other UI and interface setups. Small mods, like Enemies keep weapons in inventory, I left until last. Now I have a fully working TES IV: Oblivion game with some decent mods. I have not really done any Oblivion.ini edits though as I could not find a clear enough guide online. I am by far no expert with modding, but this is what has worked for me. Unofficial Patches Unofficial Oblivion Patch Unofficial Shivering Isles Patch Unofficial Oblivion DLC Patches OBSE & Plugins Blockhead ConScribe - log Console Paste - allowing copy/paste into console Console Numpad - allowing use of numpad for console Disable Vampire Race - easy to remove/add Elys related Engine Bug Fixes Fast Exit 2 Loot Menu Menu Que Mod Limit Fix NVAC Elys Pluggy Enhanced Camera Sky BSA Stutter Remover (OSR) Walk Blessed World & Textures QTP3 Redimized 1.0 Immersive Interiors Immersive Interiors - Bravil Leyawiin New_Sheoth Immersive Interiors - Imperial City ImmersiveInteriorsLandscapeAddOn Weather - All Natural Unique Landscapes Compilation (ALL) Oblivion Character Overhaul V2 Kvatch Rebuilt No more burned ground (Kvatch Rebuilt) World AI & NPCs Companion Vilja Dialog Tweaks Dialog Idles Enemies keep weapons in inventory Expanded Greetings Faster Horse Dismount No weapon or armor decay Quest NPCs Run Realistic Player Dialogue Overhaul Unidirectional Attack Baurus Essential - a mod I made to make Baurus an essential NPC - editing a Quest script UI & Interface DarNified UI - followed instructions to make it BAIN compatible for Wrye Bash UHD Font Dynamic Map - Terrain Map Display Stats (possible issues for me) LINK - rare mods take advantage of this great tool Loot Menu Map Marker Overhaul (BAIN version had issues installing) MiniMap Enhanced Hotkeys PickMe - new lock picking screen Quest Log Manager Oblivion Splash Screen Overhaul (2560x1440) Oblivion XP (Oblivion Mod Manager install) Misc Better Saves Keychain Misc Utilities TES4LODGen TES4Edit - cleaning mod edits Archive Invalidated! 4GB Patch enblocal.ini - Version.dll - forgot what these from, but still keep NOT USED BUT KNOW EXISTS Better Cities - I can be funny sometimes with mods which drastically change the vanilla feel. I may give it a try some day. Better Dungeons - actually thinking of downloading Open Cities - I've had in the past. Had some bugs though with quest markers. Tamriel Heightmaps - considering Improved Trees and Flora 2 - considering Immersive Weapons - considering ! Suggestions ! I never know what texture mods would be good to combine together, so I usually just get Qarls Textures and leave it there. Never really downloaded many different texture mods before. I am always looking at ways to improve TES IV: Oblivion look, feel, graphics, but understand it's a old dated game. I love to see vanilla cities and settlements expanded but I am a little funny with it. I much prefer following the vanilla style than mods which add in a ton of new unique assets. I would rather expand existing settlements and cities using vanilla assets and make an exception if something was really important, like a new shop sign. TES V: Skyrim we saw Beyond Bruma which rebuilt the city of Bruma and how that city was expanded looked fantastic. I am looking for suggestions... new mods... big or small... new OBSE plugins... new tweaks... please comment below. :)
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Hello, I started playing the mod recently and it was a good experience to enjoy such new content. In my second channel, I uploaded videos where I showed how to progress in the of the Imperial Legion 1st Akatosh Guard Regiment ranks and how to join the Imperial Cult. The last part I'm missing now is completing the sign up the North and East Empire Company. Robent (The company's agent) said that the container containing goods that I need to bring to the Imperial City is at the ship at the docks. However, I just couldn't find the key that opens the door to the cargo hold. I pickpocketed Robent, the ship's captain, and even his crew members, but neither of them has it. The only key I gathered was the Lighthouse Key, but I went up to the building and only see chees and deadly poison. If you can help me where I can find this key to the ship's cargo hold and if I bring the goods to the Gilded Carafe, should I sell them or drop it in a container, I will appreciate the kindness and upload the video to help others who are stuck in this part as me. I messaged the mod's creator, Onra, on the nexusmod forums, yet no reply at the moment. I also tried the link for a walkthrough from the mod's page at nexusmod, but it didn't work Thank you and happy gaming! Link: https://www.youtube.com/playlist?list=PLUqdNBYEhNYEmyCRnuaaJwSaCsp6OAtfA If the link doesn't work, do reply or search at Youtube with the title 'fort akatosh redux mod'
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From the album: max things
idk why i shove this picture in everyone's face since so far i am not going to release that particular hair with Gill. but there's gonna be another one (on my previous pics) with a custom texture© m. kaufman
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- boy
- tattooed skin
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- male character
- player home
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From the album: max things
one of my real life perfume bottles was recreated by Dustin in Oblywaen <3333 and oh, Eden got slapped around, yea right© m. kaufman
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- male character
- oblivion mods
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- maxheartflan mods
- male character
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From the album: max things
coming soon in our blog. i was working on them through all this year, and there's a lot more hairs to do. some feedback would be appreciated.© m. kaufman
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From the album: max things
coming soon in our blog. i was working on them through all this year, and there's a lot more hairs to do. some feedback would be appreciated.© m. kaufman
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- maxheartflan
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From the album: max things
just letting you know the armour conversion can be found in my blog.© m. kaufman
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- dustinflan
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From the album: max things
I think you've seen his previous version, 'cause I was posting some images all over the tes world. anyway, this is the ex Death companion from the Deathpool mod made for Dustin. The Ddeath version is standalone, hand painted by me, and is going to be released before my b-day, hopefully.© m. kaufman
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From the album: max things
© m. kaufman
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- dustinflan
- flan mods
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From the album: max things
© m. kaufman
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- oblivion mods
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From the album: max things
© m. kaufman
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- boy
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From the album: max things
© m. kaufman
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- oblivion mods
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From the album: max things
© m. kaufman
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