i have started with papyrus script just before 2 months ago, i have found allot difficults but the biggest one with papyrus script is the multi arrows projections
i want when i shoot my custom arrow more arrows to be shooted
so, i it possible to make the actor to shoot more than 1 arrow with papyrus script?
i have see some scripts inside (such like TrapDweBallista script) but i can't understand them because they are too difficult for me
i have try to make my own script but i have only faled
here is my script:
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ammo property ammopart auto
ammo Property akammo Auto
actor Property PlayerRef Auto
function OnPlayerBowShot(Weapon akWeapon, Ammo akAmmo, float afPower, bool abSunGazing)
; weapon.fire(PlayerRef, Ammopart)
EndFunction
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the actor does not seem to shoot a second arrow when i shoot
does anybody knows something? edit: i have edit the script because i have change it but it still nothing...
i need to find a way to tell to the machine if the actor shoots with any bow to apply my rest of the script
so, how i can do that?
i see all the bows have got the keyword "WeapTypeBow" so, is there any way to tell to the
machine if the weapon have keyword "WeapTypeBow" apply the rest of my script?
i have try to add a propertly but it takes only 1 bow, not all of them and
that's the why i need to do it by the "WeapTypeBow" keyword
thanks!