Disclaimer: due to changing accounts (thx again for helping me out, heyyou ) and thus not being able to update my old threats first counting-post (topic: "Rise of the Orcs") and me increasing included content once more i copy the first post and continue my raging bloodthirsty senile scribbles here. sorry about any inconveniences
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"RagnaRoksFinalMod" ... aka "Rise of the Orcs"
disclaimer: so whats this about? - rise of the orcs is an old dream of a mod for me. for now its about creating as much diversity of in-game-gear as possible, i need mudcrab-loads of stuff to spice the aesthetics up. no op-stuff, no god-tier-iron-slapper, more like improving the range of lets say 1 steel battle-axe to like 1 per big town (so that town guards dont use same swords, improve bandit diversirty, different orcish weapons n armor for the 4 strongholds, stuff like that). --- update: actually i went into a modding spree and it went outta control, im crafting mudcrabloads of stuff, at this rate ill be able to give every single npc its own weapon
hail malacath!
stuff done, sorted by tiers.... (edit 03.2023: "finalized" means the things got checked several times once again, once all things are finalized ill fill a few gaps)
xxx --- weapons --- xxx --- 590
24 iron - 6 gs - 6 ba - 6 sw - 6 wa
---done 6 ba 4 gs 4 sw
FINALIZED 27 --- corundum - 9 gs - 9 sw - 9 da
FINALIZED 10 --- stone - 4 ba - 4 wa - 1 wh - 1 ma ---------------> mace: check right hand invisible, left not when dualwield... weird, never seen that one before
FINALIZED 5 --- headsman - 5 ba
FINALIZED 10 --- woodsman - 5 ba - 5 wa
FINALIZED 7 --- tools / broom - 3 gs - 4 ba
64 steel - 9 gs - 9 sw - 24 ba - 24 wa
FINALIZED 11 --- imperial - 6 gs - 5 sw
FINALIZED 45 --- dwarven - 10 gs - 10 sw - 5 da - 10 ba - 10 wa
12 --- falmer - 3 sw - 4 gs - 5 wa
83 orcish - 18 gs - 18 sw - 9 da - 11 ba - 5 wa - 9 wh - 10 ma - 3 bows ( need normal fix, mesh remade)
---done: 11 ba, 8 da, 12 gs, 3 ma, 12 sw, 5 wa, 7 wh
---11 ba hilt ref, 5 wa higher in hand, wh hilt ref, wa hilt ref
73 draugr - 19 gs - 19 sw - 19 ba - 16 wa
nord hero
FINALIZED 20 --- elven - 8 gs - 8 sw - 4 da
4 glass - 4 gs - check ingame
FINALIZED 29 --- ebony - 7 gs - 7 sw - 5 ba - 5 wa - 5 wh --------------> maybe 5 swords slightly lower in hands
FINALIZED 41 --- daedric - 7 gs - 7 sw - 7 da - 7 ba - 7 wa - 3 wh - 3 ma -------> ba higher, ma higher, sw lower
FINALIZED 39 --- dragonbone - 12 gs - 12 s - 6 da - 9 wa ---------> gs blood broken, fix
FINALIZED 64 --- nordic - 40 gs - 16 ba - 8 wa ------------> gs are new, need to get checked in-game
FINALIZED 20 --- stalhrim - 4 gs - 4 sw - 2 da - 5 ba - 5 wa
xxx --- armor --- xxx
leather - 20 deco shields
20 targes FINALIZED iron - 20 shields (10 targe small, 10 targe big)
20 targes FINALIZED steel - 30 shields (5 themed small, 5 themed big, 10 targe small, 10 targe big)
20 targes FINALIZED orcish - 40 shields (10 themed small, 10 themed big, 10 targe small, 10 targe big) - light horde implemented, missing normals needs fix
----> check deco shields, all targes checked
xxx --- clothes --- xxx
11 boots - 11 gloves - 11 hoods - 11 robes
senile scribbles: before i go for ingame-testing and reballancing once more, i gotta do some leftover work from couple of weeks back. i confess, i wanted to play the game a bit and levelled from like 125 to 180, scoring mudcrabloads of ingots, i always stash up to a dozen of each armor and weapon piece and never use console to raise my ressources
---> current level is 266
oh, i also found the 73 nordhero retexes of my draugr-weapons, seems like i made the 146 nifs already... i just wonder how to move them into the game... going for immersion theyd have to be crafted at the skyforge... oh well, ill finish the ebony-designs first.
fiddle around with the ghostblade, thats it for now
senile scribbles part 827: the executioner ba hilt is a nice shaped stick... ghostblades...