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Enabling a disabled item


Witty
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Hi everyone

As part of a quest mod I have initially disabled an item (its a letter and its RefID is aaaseekersgsnote). I would like this item to be enabled when stage 20 of my quest has loaded.

In the CK/ quest stages tab I have 'SetObjectiveDisplayed(20)' in the Papyrus Fragment. This works fine and updates the quest accordingly. Now, beneath it, would I be able to add a function to enable the note?

Would it be something like aaaseekersgsnote.Enable?

Thanks for any help

Witty :thumbup:

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I'm soooooo frustrated. :lol:

I still havent sorted the issue above. My letter is initially disabled (works fine checked in game). But for some reason I cant enable the letter at stage 20.

The quest updates to stage 20 after reading another journal. In the quest stage pap fragment I have...

SetObjectiveCompleted(10)

SetObjectiveDisplayed(20)

Alias_noted.GetReference().Enable()

The objective loads fine but my letter does not reappear.

In creating the alias I selected Alias name as Noted, selected reference to object and chose the baseobject of the letter in the drop down menu. I have checked Optional (to allow the dialogue to work) and allow disabled on the UI.

Any help would be appreciated

Witty

Edit: I'm not adding the letter to the players inventory. In the CK window the letter is on top of a table in an interior cell. I was hoping the letter would appear on the table.

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I have no idea what aliases are for, so im throwing them out the window =D

You can create a simple object reference and point to your note, then do a basic MyObjectName.Enable

If that doesnt work, try enabeling it before the quest stage is changed to 20.

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