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OOO Problem 1.35 Containers not closing


hoopty
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I love OOO mod.I have a problem with the containers not closing ie; Dresser's,Cabinet's..You can open them but they dont close, any suggestion?When i untick OOO esm and esp everything is fine..I must be over looking something??

My mods

  • Oblivion.esm Active
  • Oscuro's_Oblivion_Overhaul.esm Version 1.35Beta Active
    • Bash Tag suggestion(s): {{BASH: Actors.Spells, Graphics, Invent, Relations, Scripts, Stats}}
    • Contains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function.

    [*]Unofficial Oblivion Patch.esp Version 3.4.2 Active

    • Note: Use Standalone MOBS if using Frans or OMOBS if using FCOM/OOO. Both versions can be found here:
    • Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.CombatStyle, Actors.DeathItem, Actors.Stats, C.Climate, C.Light, C.Music, C.Name, C.Owner, Creatures.Blood, Delev, Factions, Invent, NPC.Class, Names, Relations, Relev, Scripts, Stats}} and remove [C.Water] tag(s) (only exist in older version).
    • Contains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function.

    [*]UOPS Additional Changes.esp Version 3.3.7 Active

    • Bash Tag suggestion(s): {{BASH: Relev, Stats}}

    [*]UOP Vampire Aging & Face Fix.esp Version 1.0.0 not active...

    • Note: Recommend removing if using Wrye Bash. A tweak for this exists in "Tweak Settings".

    [*]Oblivion Citadel Door Fix.esp Active

    [*]DLCShiveringIsles.esp Active

    [*]Unofficial Shivering Isles Patch.esp Version 1.5.1 Active

    • Note: Use Standalone MOBS if using Frans or OMOBS if using FCOM/OOO. Both versions can be found here:
    • Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.DeathItem, Actors.Stats, C.Climate, C.Light, C.Name, C.Owner, Delev, Factions, Invent, Names, Relev, Scripts, Stats, Relations}}

    [*]USIPS Additional Changes.esp Version 1.4.4 Active

    • Bash Tag suggestion(s): {{BASH: Relev}}

    [*]ShaiyaOutfit.esp Active

    [*]vermillionandsilverthorn.esp Active

    [*]Oscuro's_Oblivion_Overhaul.esp Version 1.35Beta Active

    • Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.CombatStyle, Actors.Spells, Actors.Stats, Delev, Factions, Graphics, Invent, Names, R.ChangeSpells, Relations, Relev, Scripts, Stats}}
    • Contains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function.

    [*]EM_RedRoseManor.esp Version 2.0 Active

    [*]Knights.esp Active

    • Bash Tag suggestion(s): {{BASH: Actors.AIPackages, Factions, Relations}}
    • Contains dirty edits: 121 ITM, 257 UDR records. Needs TES4Edit cleaning:

    [*]Oscuro's_Oblivion_Overhaul - Knights of Nine.esp Active

    [*]Harvest [Flora].esp Version 3.0.0 Active

    • Bash Tag suggestion(s): {{BASH: Graphics, Scripts}}
    • Note: Make sure you have v3.0.1 or later, which removes a CTD bug with the Harrada root.

    [*]Harvest [Flora] - Shivering Isles.esp Version 3.0.0 Active

    • Bash Tag suggestion(s): {{BASH: Graphics, Scripts}}
    • Contains dirty edits: 2 ITM, 0 UDR records. Needs TES4Edit cleaning:

    [*]1em_Vilja.esp Version 4.04 Active

    [*]ViljainRedRoseManor.esp Version 1.2 Active

    [*]Bashed Patch, 0.esp Active

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