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[SKY] Tricky Triggers


reality001
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Hello folks, I'm struggling to find where I'm going wrong with my triggers. Can anyone help?

I've followed the instructions on the video

to

I'm trying to put trigger boxes over shelves of static items and link them to containers. A few of the triggers I've placed don't appear when you approach them in game while the rest do appear, but don't open the container menu when you activate them.

I'm using the activate linked chest dummy script and the trigger and container look to be connected properly in the linked ref (and linked from ref on the container), but I can't figure out why I'm getting two different results, neither of which work.

Any ideas, links or general sympathy with my plight will be gratefully received.

Best regards

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1. The trigger must have a 'name' set.

2. The trigger needs to be moved off exact compass direction (0, 90, 180, 270) Just add one degree to what you have.

3. In the object window, ensure the triggers 'Primitive' tab has the check box for Player Activation checked.

4. Make sure you did not initially diable it.

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