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marker.moveto X and marker as package target


schatten
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Hello,

I have the problem that a marker I moveto around, is a target in a package. And an actor should then use the package and travel to the marker. This is not happening. The moveto is done in a quest script and the marker moveto location is a quets alias. To sum it up, the marker gets moved to a questrefalias, and the NPC should use the package to travel to the lcoation. This is not happening. (Alias is properly filled, package conditions are "true", Propertys are properly filled.)

Another, similar, thing is working. Here, the moveto happens in a script attached to a marker and the package is working, making the NPC travel to the location.

Any idea why the first thing is not working? Maybe issues with moveto in an "extern" script?

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Oh, yes. A save game that has NEVER had your mod activated is the best save game to use. Especially with scripts because many of the script variables and other things are saved with your save game.

And a save game ALWAYS overrides any mod changes you may make. Once you have garbage in your save game your mod will never behave.

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Not necessarily. You may deactivate the mod, but they still exist in your save game, and the scripts are still available since they are no longer part of your mod. With Skyrim, the scripts were seperated from the mod itself. That is why you have to set properties in your mod so the script knows what game objects to interact with.

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