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[SKY] Nif specular problem


ResolveThatChord
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I'm getting  a weird problem. I imported this item using InsanitySorrow's weapon importing tutorial, which I've used several times in the past with no problems whatsoever.

However this time for some reason the normal/specular map isn't affecting the majority of the mesh.

 

Here I'm using some testing textures to make the problem clearer. The normal map is blank with a completely white alpha channel, so everything should look horribly shiny. However only some parts of the mesh do, and the rest is completely matte. 
tesv2013060216584291.jpg

 

It's probably worth noting that the normals are all correct and that I used the dragon priest staff as  a base. 

 

Has anyone encountered something like this before? Any help would be greatly appreciated.

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