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Crashing Between Cells


dollarcraig93
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Hey, i just got a new gaming laptop, and i'm running on high end settings. I had trouble transferring mods, and i ended up deleting/replacing a lot of the for stability, but i feel like i'm only halfway there; i get a lot of crashes when i'm changing cells, especially trying to enter/exit an interior added by a mod.

 

Active Mod Files:

00  Oblivion.esm
01  GTAesgaard_2.esm
02  TR_OoT_Main.esm
03  Silgrad_Tower.esm  [Version 3.39]
04  Cybiades.esm  [Version 2.0]
05  Windfall.esm
06  All Natural Base.esm  [Version 1.34]
07  Cobl Main.esm  [Version 1.72]
08  Mart's Monster Mod.esm  [Version 3.8b1]
09  CyrodiilUpgradeResourcePack.esm
0A  Armamentarium.esm  [Version 1.35]
0B  Artifacts.esm
0C  Kvatch Rebuilt.esm
0D  Better Cities Resources.esm  [Version 5.2.5]
0E  CURP_Controller.esm
0F  DA Run Fatigue.esm
10  Toaster Says Share v3.esm
++  HrmnsOblivionScriptOptimizationv1.0.esp
**  Cobl Races TNR.esp  [Version 1.53]
**  Cobl Races TNR SI.esp  [Version 1.53]
11  Unofficial Oblivion Patch.esp  [Version 3.2.0]
++  Oblivion Citadel Door Fix.esp
12  DLCShiveringIsles.esp
13  Unofficial Shivering Isles Patch.esp  [Version 1.5.0]
14  USIPS Additional Changes.esp
15  Better Cities .esp  [Version 4.7.0]
++  LoadingScreens.esp
**  LoadingScreensSI.esp
++  _darker_nights.esp
16  Natural_Habitat_by_Max_Tael.esp
17  All Natural.esp  [Version 1.34]
18  All Natural - SI.esp  [Version 1.34]
19  Immersive Interiors.esp  [Version 0.8.1]
**  Enhanced Water v2.0 HD.esp
++  Enhanced Water v2.0 HD - SI Addon.esp  [Version 0.2]
1A  WindowLightingSystem.esp
1B  1vampirescocktail.esp
1C  DarNifiedUI Config Addon.esp
1D  FormID Finder4.esp
1E  marksman_challenge.esp
1F  VipCxj_RadarSystem.esp
20  Streamline 3.1.esp
21  Dynamic Map.esp  [Version 2.1.1]
22  Landmarks, w Wells.esp  [Version 1.11]
23  Enhanced Hotkeys.esp  [Version 2.3.1]
24  DLCHorseArmor.esp
25  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.7]
26  DLCOrrery.esp
27  DLCOrrery - Unofficial Patch.esp  [Version 1.0.5]
28  DLCVileLair.esp
29  DLCVileLair - Unofficial Patch.esp  [Version 1.0.7]
2A  DLCMehrunesRazor.esp
2B  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.5]
2C  DLCSpellTomes.esp
++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]
++  MaleBodyReplacerV4.esp
2D  Rogue Battlemage Armor.esp
2E  ANBDayWalkerAmulet.esp
2F  Crossbows of Cyrodiil.esp
30  DMACArmor.esp
31  DMRangerArmor.esp
32  JG Elven.esp
33  Jov'sMagesGloves.esp
34  mnp Nighteye Goggles.esp
35  NexonsArmoryENG.esp
36  RealitySpectresThiefGarb.esp
37  Spears of Cyrodiil.esp
38  Unlimited Wear.esp
39  Vvardenfell_Imports.esp
3A  Mage Equipment.esp
3B  Ice Morrigan Equipment.esp
++  better arrow's.esp
++  Better Bows.esp
3C  DLCThievesDen.esp
3D  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.10]
3E  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.5]
3F  Cobl Glue.esp  [Version 1.72]
40  Cobl Si.esp  [Version 1.63]
++  Cobl Tweaks.esp  [Version 1.44]
41  ArmamentariumArtifacts.esp  [Version 1.35]
42  Mart's Monster Mod.esp  [Version 3.8b1]
++  Mart's Monster Mod - Shivering Isles.esp  [Version 3.8b1]
43  Mart's Monster Mod - Additional Enemy NPC Vars.esp  [Version 3.8b1]
++  Mart's Monster Mod - Diverse Imperial Armor.esp  [Version 3.8b1]
44  Mart's Monster Mod - Gems & Gem Dust.esp  [Version 3.7b7]
45  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b7]
++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.8b1]
46  Mart's Monster Mod - Zombies for Body Meshes.esp  [Version 3.8b1]
++  Mart's Monster Mod - Durability & Damage.esp  [Version 3.7b7]
++  Mart's Monster Mod - Less Rats.esp  [Version 3.8b1]
++  Mart's Monster Mod - Safer Roads.esp  [Version 3.8b1]
47  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.8b1]
48  Mart's Monster Mod - City Defences.esp  [Version 3.8b1]
49  Mart's Monster Mod - Extra Wounding.esp  [Version 3.8b1]
4A  Mart's Monster Mod - Farm Animals.esp  [Version 3.8b1]
4B  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.8b1]
++  Mart's Monster Mod - Diverse Runeskulls Loot.esp  [Version 3.8b1]
++  Mart's Monster Mod - Diverse Wisp and VASE Addon.esp  [Version 3.8b1]
4C  Mart's Monster Mod - Diverse Creatures Expansion.esp  [Version 3.8b1]
++  Mart's Monster Mod - RadiantAITweaks.esp
4D  Mart's Monster Mod - Mummies.esp
++  MMM-Cobl.esp  [Version 1.69]
4E  Weapon Expansion Pack for Oblivion Nthusiasts.esp  [Version 1.03]
4F  ProtocolledDialogs.esp
50  adTreeHome.esp
51  allinonebasement_COBLnoCM.esp
52  Artifacts.esp
53  BrotherhoodRenewed.esp  [Version 1.1.2]
54  GB_Oblivion Tournament.esp
55  Hammerfell.esp
56  Klarre Forestheart.esp
57  Kvatch Rebuilt.esp
58  Nascosto Isles 3.esp
59  Nightmist Manor.esp  [Version 1.22]
++  Nightmist Manor - AN Patch.esp  [Version 1.23]
5A  GTAesgaard.esp  [Version 1.3]
5B  GTAesgaard_2.esp
5C  Gates To Aesgaard 2 Delayer.esp  [Version 1.0]
5D  Romuska Fantasy Store.esp
5E  Silgrad_Tower.esp  [Version 3.39]
5F  Steve - Thieves Guils HQ.esp
60  Black Marsh.esp
61  TR_Stirk.esp
62  Windfall.esp
63  DLCBattlehornCastle.esp
64  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.6]
65  DLCFrostcrag.esp
66  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.6]
67  BrumaMGRestored.esp
68  BrumaMGRestored-Frostcrag.esp
69  Knights.esp
6A  Knights - Unofficial Patch.esp  [Version 1.1.2]
++  Mart's Monster Mod - Knights.esp  [Version 3.8b1]
6B  CarahsCaravanRedux.esp  [Version 1.2]
6C  Cybiades.esp  [Version 2.1]
6D  CybiadesDungeon.esp  [Version 2.1]
6E  TOTF.esp
6F  RTT.esp
70  RTT-Weye Relocation Patch.esp  [Version 2.0.1]
71  The Lost Spires.esp
72  Origin of the Mages Guild.esp  [Version 6]
73  AFK_Weye.esp  [Version 2.32.COBL]
74  MannimarcoRevisited.esp
75  DarkBrotherhoodChronicles.esp  [Version 1.1]
76  ElsweyrAnequina.esp
**  Unofficial Elsweyr Anequina Patch.esp
77  Reaper's Esmeralda's Desert Manor.esp
++  Reaper's Esmeralda's Desert Manor Quickfix.esp
78  Tales from Elsweyr Anequina.esp
79  Walkabout.esp
7A  Salmo the Baker, Cobl.esp  [Version 3.08]
7B  Natural_Vegetation_by_Max_Tael.esp
7C  fadingtorches v1.3b.esp
7D  P1DkeyChain.esp  [Version 5.00]
++  ScriptIcon_Replacer.esp
7E  Toggleable Quantity Prompt.esp  [Version 3.2.0]
7F  TmeppDoubleTap.esp
80  Quest Award Leveling.esp
81  Quest Award Leveling SI.esp
82  Quest Award Leveling - Finger of the Mountain.esp
++  DA ReducedBackwardsRunningSpeed.esp
83  DA Sprint.esp
84  SplitVampireSight.esp
85  Unholy Darkness.esp
86  Jpm's Vampire Hunters.esp
87  Sheepherder's Vampirism - Vanilla Oblivion Style.esp  [Version 1.1.2]
88  Disenchant.esp
89  PJs Spell Compendium - No Requirements.esp
8A  SetEssentialActors.esp
8B  SupremeMagicka.esp  [Version 0.90b]
8C  SM_ShiveringIsles.esp  [Version 0.90]
++  SM_DLCSpellTome.esp  [Version 0.90]
++  SM_MMM.esp  [Version 0.90]
++  SM_COBL.esp  [Version 0.90]
8D  SM_EnchantStaff.esp  [Version 0.90]
++  SM_SigilStone.esp  [Version 0.90]
8E  MidasSpells.esp
8F  Friendlier Summons.esp
90  SSEE.esp
++  dyseso_Light_Ingred.esp
++  dyseso_Light_Ingred_Appar.esp
91  RshAlchemy.esp
92  RshAlchemyRecipes.esp
93  EnchantmentRestore.esp
++  EnchantmentRestore_Wells.esp
94  Multiple Enchantments.esp
95  Real Time Lockpicking Minigames.esp
++  New Frost Damage cloud3 NES.esp
96  Craig's Magic.esp
97  RenGuardOverhaul.esp
98  Combat Behavior 2.11b.esp
99  Better Hand to Hand LITE.esp
9A  Kobu's Character Advancement System.esp
9B  Kobu's Personality Enhancer.esp
9C  Kobu's Health Modifier Mod.esp
9D  Kobu's Cure for Fatigue Mod.esp  [Version 1.0.1]
9E  UnlimitedTraining.esp
++  DMC Stylish - Specialanims.esp
++  _darker_dungeons.esp
++  Item interchange - Placement for Frostcrag.esp  [Version 0.76]
9F  HaldursSkeletonKey.esp
A0  Toaster Says Share Faction Recruitment.esp
++  not_recruit_companions.esp
A1  1em_Vilja.esp  [Version 4.04]
++  1em_Vilja_RenHair17.esp
A2  Cobl Races.esp  [Version 1.52]
++  khajiittextfix.esp
++  Mart's Monster Mod - Resized Races.esp  [Version 3.8b1]
++  Cobl Races - Balanced.esp  [Version 1.52]
A3  Better Cities Full.esp  [Version 5.2.5]
A4  Better Cities - VWD of the IC.esp  [Version 5.2.4]
A5  Better Cities IC Arcane University.esp  [Version 5.2.4]
++  Better Cities - All Natural.esp  [Version 4.9.5]
A6  Better cities - Dark Brotherhood Chronicles.esp  [Version 5.1.0]
A7  Better Cities - Ruined Tail's Tale.esp  [Version 5.0.0]
A8  Better Cities - Tears of the Fiend.esp  [Version 5.0.8]
++  Better Imperial City FPS Patch.esp  [Version 5.2.1]
A9  Better Cities - OMG.esp  [Version 4.7.0]
AA  Better Cities - The Lost Spires.esp  [Version 5.0.0]
AB  Better Cities - Vvardenfell Imports.esp  [Version 4.7.0]
AC  _burning_kvatch.esp
AD  Better Imperial City.esp  [Version 5.2.4]
AE  Better Imperial City - OMG.esp  [Version 4.7.0]
AF  BNewShockBoltEffects20.esp  [Version 1.2]
B0  Cobl Silent Equip Misc.esp  [Version 01]
++  LandMagicPatch.esp
B1  Bashed Patch, 0.esp

 
I have done a ridiculous amount of sorting tes4 cleaning, and console commands. When i know a crash will occur when entering/exiting a cell, i use PCB console command, but it only works about 50% of the time, which is about how much it tends to work anyway. The only time i have reproduced this crash in a vanilla area was in the Cheydinhal mages guild; i crashed exiting the well, and when i was coming back up from the basement with Falcar's soul gems (was doing MG quest.) Is there a problem with windows 8 and oblivion? Do i need to tweak ini settings better? I can think of lots of possibilities for why this is happening, but can't narrow it down to get a solution. 
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  • 4 weeks later...

this mod may help maybe

 

Animation Fixer
http://oblivion.nexusmods.com/mods/5127//?

if your use obse you'll also have to rename your ess sve file too

 

here good exsample from (Striker879) at the nexus

After you extract the downloaded ZIP you'll find a file named OAF.exe. Double click and you'll see the OAF utility's window. Click on the 'Open' button and you'll get a list of your save files. If you use OBSE you'll see one with an 'ess' extension and one with an 'obse' extension. From the Open menu select your latest save with the 'ess' extension. Click on the 'FixMe' button and OAF will reset the problem bit in the save file to 40. If you use OBSE you will need to rename a copy of the corresponding 'obse' save to match the fixed and renamed 'ess' save (if you have a save 'MySave01.ess' you will rename a copy of 'MySave01.obse' to 'OAF_MySave01.obse' so that it match the fixed file 'OAF_MySave01.ess' that OAF creates when it fixes your stuck animation save). Close OAF and load your fixed save when you next start the game (OAF_MySave01 in my example).

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