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Skyrim
188 files
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Insanity's Morrowind Potions
=================
Description:
=================
The resource contains new potion models and textures based on the designs from Morrowind, they're not exact replicas but are very close to those found in that game. The potions included are: Bargain, Cheap, Fresh, Standard, Quality, Exclusive.
The textures included are higher resolution ones (2048x2048), an optional lower resolution set is also available.
=================
Installation
=================
1) Extract the contents of the ZIP folder into your Data folder
2) Make use of them in your project
=================
Un-Installation:
=================
Not sure why you wanna do this, but ok ..
1) Take them out of your ESP
2) Delete the files/folders associated with the mod
=================
Contact:
=================
InsanitySorrow @ TES Alliance
=================
Credits:
=================
Thanks to Bethesda for creating Elderscrolls.
=================
Tools Used:
=================
Insanity's ReadMe Generator
Photoshop CS5
Blender
Creation Kit
Marmoset Toolbag - For the Render
=================
Licensing/Legal:
=================
You may use this as you wish as long as you don't charge money for it and you credit me for any work used.
Please do not re-host this file without my explicit permission.
==================
Modder's Will:
==================
If I am offline for six months or longer and do not respond to any attempts made at contacting me, I give full Ownership of my Projects to TES Alliance.
TES Alliance are free to modify/redistribute/remove as they see fit.
1,178 downloads
0 comments
Submitted
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Insanity's Bales & Furrows
=================
Description:
=================
This is a small resource that contains a few farming meshes I made a while back but never released. There has been a bit of interest in these so decided to release them as-is.
Contents:
3 Hay Bale Meshes
2 Furrow Meshes
The resource also contains new textures for the Hay, Soil and Rope.
=================
Installation
=================
1) Extract the contents of the ZIP folder into your Data folder
2) Make use of them in your project
=================
Un-Installation:
=================
Not sure why you wanna do this, but ok ..
1) Take them out of your ESP
2) Delete the files/folders associated with the mod
=================
Contact:
=================
InsanitySorrow @ TES Alliance
=================
Credits:
=================
Thanks to Bethesda for creating Elderscrolls.
=================
Tools Used:
=================
Insanity's ReadMe Generator
Photoshop CS5
Blender
Creation Kit
Marmoset Toolbag - For the Render
=================
Licensing/Legal:
=================
You may use this as you wish as long as you don't charge money for it and you credit me for any work used.
Please do not re-host this file without my explicit permission.
==================
Modder's Will:
==================
If I am offline for six months or longer and do not respond to any attempts made at contacting me, I give full Ownership of my Projects to TES Alliance.
TES Alliance are free to modify/redistribute/remove as they see fit.
719 downloads
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Insanity's Dwemer Clutter
=================
Description:
=================
This is a medium sized Dwemer themed Clutter resource.
The clutter is a recreation of the Dwemer clutter found in Morrowind. I always like the look of it myself and thought it'd fit into Skyrim nicely.
Contents:
10 Clutter Items (Bowl, Goblet, Mug etc)
All new Meshes and textures too!
=================
Installation
=================
Extract the contents of the ZIP folder into your Data folder
Make use of them in your project
=================
Un-Installation:
=================
Not sure why you wanna do this, but ok ..
Take them out of your ESP
Delete the files/folders associated with the mod
=================
Contact:
=================
InsanitySorrow @ TES Alliance
=================
Credits:
=================
Thanks to Bethesda for creating Elderscrolls.
=================
Tools Used:
=================
Insanity's ReadMe Generator
Photoshop CS5
Blender
Creation Kit
Marmoset Toolbag - For the Render
=================
Licensing/Legal:
=================
You may use this as you wish as long as you don't charge money for it and you credit me for any work used.
Please do not re-host this file without my explicit permission.
==================
Modder's Will:
==================
If I am offline for six months or longer and do not respond to any attempts made at contacting me, I give full Ownership of my Projects to TES Alliance.
TES Alliance are free to modify/redistribute/remove as they see fit.
1,338 downloads
0 comments
Updated
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Dragon Jaw Scimitar
By charlescrowe
A Dragon Bone scimitar. .esp is set with a Dawnguard requirement, but doesn't use any meshes/textures from it. For non-Dawnguard users, just set up the weapon in the CK without Dawnguard loaded.
59 downloads
0 comments
Submitted
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Insanity's Junk Yard
I have been creating a lot of resources for Skyrim and some of those creations are very small, not really worth the time and effort of releasing separately. So I've decided to setup the Junk Yard so I can still release these small creations, but without having to make them standalone, which would be pointless really.
All Junk Yard releases are packaged the same way a normal release is, IE Read Me, Screenshots etc.
What does the Junk Yard currently contain, well let's see shall we:
Morrowind Style Candles [Screenshot]
Static Coins Stacks [Screenshot]
Claw Foot Bath Tub [Screenshot]
Dwemer Spy Glass [Screenshot]
The permissions for the Junk Yard items is the same for all my other resources, take it, use it and enjoy
3,228 downloads
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Insanity's Paintings
=================
Description:
=================
This is a resource that contains 30 new Paintings for Skyrim. There are 10 Oval, 10 Landscape and 10 Portrait, all use new meshes and textures.
Skyrim is lacking in a few things and one I was surprised to see was missing is Paintings. Well we can't have that now, so I decided to make a resource to fix it.
There are three frame shapes (Portrait, Landscape and Oval) and each of them have five colours (Dark Brown, Light Brown, Black, Blue, Red) and a total of 30 watercolour paintings. I also included black canvas textures too.
=================
Installation
=================
Extract the contents of the ZIP folder into your Data folder
Make use of them in your project
=================
Un-Installation:
=================
Take them out of your ESP
Delete the files/folders associated with the mod
=================
Contact:
=================
InsanitySorrow @ TES Alliance
=================
Credits:
=================
Thanks to Bethesda for creating Elderscrolls.
=================
Tools Used:
=================
Insanity's ReadMe Generator
Photoshop CS5
Blender
Creation Kit
Marmoset Toolbag - For the Render
=================
Licensing/Legal:
=================
You may use this as you wish as long as you don't charge money for it and you credit me for any work used.
Please do not re-host this file without my explicit permission.
==================
Modder's Will:
==================
If I am offline for six months or longer and do not respond to any attempts made at contacting me, I give full Ownership of my Projects to TES Alliance.
TES Alliance are free to modify/redistribute/remove as they see fit.
1,329 downloads
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Sepredia
By Tamira
========
Sepredia – an interactive playerhome
========
by Tamira
Version 1.2
Sepredia is an Ayleid word and means Peace. The previous owner of the house heard this word during one of his many travels to Cyrodiil and named his house after it. Longing for the warmer climate he definitely has emigrated to Cyrodiil and leaves back his house for anyone who wants to live in a placid and homely house.
The house is located at the waterfront of Lake Ilinalta east of the Half-Moon Mill. You can get there from the beginning with fast travel.
The house offers all what the player needs: A chopping block and a little smithy with a (not smoking) smelter behind the house. There is a bee-hive, two chicken and some vegetables in planters, a tanning rack. Inside there are cooking station, enchanter, alchemy station, weapon racks, book shelf, mannequins.
The lights (lantern, torch and candles) outside will be off during daytime.
Inside you will find lots of named containers for assorted storage. Some of them don't look like containers, for instance a basket with vegetables for the storage of cooking ingredients, a planter with mushrooms for the storage of alchemy ingredients or a static shield for the storage of your looted shields.
All containers are safe, i. e. they do not respawn. Exception: The bee hive where you can get new honey every now and then and a waste barrel outside where you can get rid of your needless things, which will vanish after some time.
I did not fill all available corners with clutter, I personally do not like those overly cluttered playerhouses. So you have enough free space for your own things.
The special feature of Sepredia is the possibility of interaction. I have added markers at several spots inside and outside of the house that let your avatar perform special animations when you click on them. They all can be found on the ground and have the command "use" (in the pictures it reads "Benutzen" instead of use because I have the German version of the game). You can get out of all animations by simply going forward.
Important: you have to switch to 3rd-person view before you activate them so you can watch yourself performing the animation and to
prevent getting stuck there (forward button not always works in 1st person view).
You can see in the pictures and in the diashow where these animations can be found. I like especially the kneeling animations in front of the shrines as you can activate the shrines while kneeling.
A remark on the carry-wood-animation: Next to the chopping block behind the house there is a pile of chopped wood "Pick up wood" that you can activate. You can watch your avatar taking wood and carrying it on the arms, now you can walk inside the house to the wood pile "Drop wood" at the fireplace and watch yourself deposit the wood there. These markers work the other way round too, but it would not make much sense if you did. You can also deposit your chopped wood at the "Pick up wood" pile and so get rid of it.
I had liked to integrate more of these animation markers but all others, like sweeping, warming hands at the fire or leaning at the rail or wall, did not work with my method. There are player animation mods available for this purpose. And followers will not use all of the markers as I found out that they might get stuck with some of these.
In addition I have built in some invisible seats in the exterior: In the rowboat, on a rock at the waterside, several nearby the campfire and at the ledge there.
The house is fully navmeshed so your companions will follow you everywhere.
The official DLC Dawnguard and Hearthfire should be compatible with this mod.
Version 1.2:
==========
Minor update. Added the meshes for the exterior off-lantern and off-candles (during day time) that I forgot to include.
Changed the fishing rods to statics. Added a light to the camp fire.
Installation:
=============
Use the NMM to install/uninstall
or:
Manual installation: copy the Sepredia.esp and the folders meshes, textures and scripts to your Skyrim Data folder and allow to overwrite.
Manual deinstallation: In your Skyrim Data folder delete:
Sepredia.esp
and the subfolders
Meshes/Tamira/Sepredia
Textures/Tamira/Sepredia
In the folder Scripts:
aaCreatureSpawnDisabled.pex
aaLightsEnableDisable.pex
and in the subfolder Scripts/Source:
aaCreatureSpawnDisabled.psc
aaLightsEnableDisable.psc
This mod has been cleaned with TES5Edit.
This mod has been created with the Creation Kit patch 1.8.151.0 and needs the game patch 1.8.151.7 or higher installed for your game to run.
Permissions:
=================
Do not upload this mod anywhere else without my permission.
All resources used were made by myself respectively converted by myself from free 3D files or from Stroti's stuff for Oblivion.
You may use all these resources for your own mods as long as you mention me as author and in case of conversions the original author of the models. And please add a link where the original resources can be found.
The respective Downloadlinks are:
Conversions of Stroti's resources from Oblivion to Skyrim:
Rustic furniture (shelf, table, chair, bench, chest, birdfeeder):
Spinningwheel: http://tesalliance.org/forums/index.php?/files/file/1359-strotis-spinningwheel-resource/
Flowering bushes and tropical plant: New Plants http://tesalliance.org/forums/index.php?/files/file/1305-new-plants/
Teddybears: http://tesalliance.org/forums/index.php?/files/file/1232-teddybears/
Antique statue: http://tesalliance.org/forums/index.php?/files/file/1417-antique-statue/
Pumpkins (Halloween pumpkins) and Static birds:
TESA Resource Kit http://tesalliance.o...ce-kit-project/
All other custom objects I have created myself in Nifskope or/and retextured with Gimp.
Credits:
========
My thanks go to:
Stroti for the wunderful models he created for Oblivion
Yughues, 3dregenerator, Abitor, Umar6419 for their free 3D models
Rocket and Bootysweat from the Bethesda Forums for their help with scripts
Forgive me any mistakes I made in this readme or with naming the custom objects in the mod. English is not my native language. Any suggestions for improvements are welcome.
127 downloads
- playerhome
- interactive
- (and 1 more)
0 comments
Updated
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Insanity's Pillows
=================
Description:
=================
Pillows!
A pillow resource containing four pillow shapes - Round, Roll, Square and Rectangle. Each has 14 texture variations - 7 colours, 7 plain and 7 with a pattern.
There are also two Skyrim themed pillow textures.
Optional High resolution textures are available as a separate download.
=================
Installation
=================
Extract the contents of the ZIP folder into your Data folder
Make use of them in your project
=================
Un-Installation:
=================
Take them out of your ESP
Delete the files/folders associated with the mod
=================
Contact:
=================
InsanitySorrow @ TES Alliance
=================
Credits:
=================
Thanks to Bethesda for creating Elderscrolls.
=================
Tools Used:
=================
Insanity's ReadMe Generator
Photoshop CS5
Blender
Creation Kit
Marmoset Toolbag - For the Render
=================
Licensing/Legal:
=================
You may use this as you wish as long as you don't charge money for it and you credit me for any work used.
Please do not re-host this file without my explicit permission.
==================
Modder's Will:
==================
If I am offline for six months or longer and do not respond to any attempts made at contacting me, I give full Ownership of my Projects to TES Alliance.
TES Alliance are free to modify/redistribute/remove as they see fit.
2,869 downloads
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Sumatran Sword
A sword in the style of some Sumatran weapons. A crude, rusted weapon. Perfect for vagabonds with a more exotic flair.
Intended for use in your own mods, but it is game-ready and can be crafted at any forge, bearing identical properties to Skyforge Steel.
To install, simply extract in your Skyrim install directory.
75 downloads
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Insanity's Bath Towels
=================
Description:
=================
This is a resource that contains 18 new bath towels for Skyrim. There two different racks with 6 variations each and 6 folded towels, all are static.
The meshes are all new and the textures are high resolution - 2048x1024.
An optional lower resolution texture pack is also available.
=================
Installation
=================
Extract the contents of the ZIP folder into your Data folder
Make use of them in your project
=================
Un-Installation:
=================
Take them out of your ESP
Delete the files/folders associated with the mod
=================
Contact:
=================
InsanitySorrow @ TES Alliance
=================
Credits:
=================
Thanks to Bethesda for creating Elderscrolls.
=================
Tools Used:
=================
Insanity's ReadMe Generator
Photoshop CS5
Blender
Creation Kit
Marmoset Toolbag - For the Render
=================
Licensing/Legal:
=================
You may use this as you wish as long as you don't charge money for it and you credit me for any work used.
Please do not re-host this file without my explicit permission.
==================
Modder's Will:
==================
If I am offline for six months or longer and do not respond to any attempts made at contacting me, I give full Ownership of my Projects to TES Alliance.
TES Alliance are free to modify/redistribute/remove as they see fit.
2,598 downloads
-
Atmoran Watch
By nekroskoma
Adds a underground house north of solitude, it is a mix of Dwemer and Solitude architecture. It has all the crafting benches and a small/Meduim Sized garden
Location
========
north of solitude near broken oar grotto
Install
=======
extract the file into the Data folder or add to NMM
Uninstall
=========
Delete the .esp and .bsa and this readme
Incompatibility
===============
possibly any mod changing the areas around broken oar grotto
Credits
=======
Blary for his/hers modders rescources
http://skyrim.nexusmods.com/mods/30599
http://skyrim.nexusmods.com/mods/30600
http://skyrim.nexusmods.com/mods/30602
Tools Used
==========
7-Zip - http://www.7-zip.org/
NIFSkope - http://niftools.sourceforge.net/wiki/NifSkope
TES5Edit - http://skyrim.nexusmods.com/mods/25859
Creation Kit
Readme Generator - http://HammondsLegacy.com/obmm/tools_readme_generator1.asp
Wrye Bash - http://sourceforge.net/projects/oblivionworks/files/Wrye%20Bash/
53 downloads
0 comments
Updated
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100% Clean Save for Skyrim v1.8.151.0.7
-
Clean Save -
For Skyrim version 1.8.151.0.7
What is a clean save?:
It is usually referred to in a troubleshooting environment; it is a save that has never seen a mod(s) before. It is clean because it has not been "dirtied" by, or exposed to any information and/or data from any mod(s). It is for this reason it becomes an ideal (necessary) testing environment when troubleshooting mods.
Unlike previous Bethesda games (recent Fallout's, Oblivion) a clean save can't simply be made by uninstalling mods and then making a fresh save. You will orphan a lot of data that way.
See below for more information.
Why use a clean save?:
It ensures no remnant or persistent data is distorting your results, giving you feedback that is accurate. Teleporting from the Main Menu is a popular method, but it should not be relied upon for serious testing. A lot of things get initialised when going through the new game sequence, it is important to test mods in the environment to which they will be applied (how many people started their actual playthrough by teleporting from the main menu?). Furthermore, we're sick of asking. If you are having problems and tell people that you are testing with a certified clean save we are one step closer to a potential resolution.
About:
I think a lot of people could benefit from this. It saves you having to go through the tedium of the starting sequence (or a clean install of Skyrim) if you haven't got access to a save like this already.
I also have hopes that this kind of thing can become a standard when troubleshooting. Eg. "Did you test with the latest Clean Save Resource?"
Surely by now we're all sick of asking about, hearing about, and answering questions relating to clean saves and the testing of mods.
Notes:
The save has been made just outside Helgen Keep, right after having finished the Quest: Unbound. No mods installed, requires only Skyrim and Update.ESM.
The file name of the save is: Save 3 - Prisoner Skyrim.
Installation:
Download the archive to your computer
Extract the save to wherever your saves are located. (For Windows 7 it's usually - Documents\My Games\Skyrim\Saves)
Test your mods
Do not overwrite this save!
Uninstallation:
Really?
Remove the save file manually or in-game
Reel from your loss
Permissions:
No credit necessary. Just spread the word where you can, it would be excellent if this sort of procedure became standard for everyone who posts about issues that are potentially related to a dirty save.
Availability:
Currently limited to Dropbox and the Nexus.
Reference Material:
Save File Notes (Papyrus) - CK Wiki Article
Clean Mod/Clean Save Thread - CK Forums Discussion. Of note are posts from a Bethesda Employee (#1, #2)
Official Resource Thread - BethSoft Forums.
If anyone else has good links please post them here! We need this information to get out there!
(it would also be good to have a definitive thread discussing precisely what a clean save is somewhere so I can link to it)
259 downloads
0 comments
Updated
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Insanity's Folded Blankets
=================
Description:
=================
This is a resource that contains 27 new folded blankets for Skyrim. There two different bed blankets, one for double beds and another for single beds, there is also a folded blanket for placement on shelves etc. Each blanket comes in several texture variations.
The meshes are all new and the textures are high resolution - 2048x1024.
An optional lower resolution texture pack is also available.
=================
Installation
=================
Extract the contents of the ZIP folder into your Data folder
Make use of them in your project
=================
Un-Installation:
=================
Take them out of your ESP
Delete the files/folders associated with the mod
=================
Contact:
=================
InsanitySorrow @ TES Alliance
=================
Credits:
=================
Thanks to Bethesda for creating Elderscrolls.
Thanks to Ithlia for the idea.
=================
Tools Used:
=================
Insanity's ReadMe Generator
Photoshop CS5
Blender
Creation Kit
Marmoset Toolbag - For the Render
=================
Licensing/Legal:
=================
You may use this as you wish as long as you don't charge money for it and you credit me for any work used.
Please do not re-host this file without my explicit permission.
==================
Modder's Will:
==================
If I am offline for six months or longer and do not respond to any attempts made at contacting me, I give full Ownership of my Projects to TES Alliance.
TES Alliance are free to modify/redistribute/remove as they see fit.
2,749 downloads
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Tafiir Hofkah
By lonewolfe10
Tafiir Hofkah Read-me V.1
=================
Description:
=================
“Tafiir Hofkah†dragon tongue for Thief House, is a player home set in the Rift hold on the banks of Lake Honrich. With amazing views of Goldenglow Estate Snow-Shod Farm and Riften. There is a path that leads through the grounds to Nightingale Hall. All custom shelves and chests are safe to store player equipment. There is no real clutter on the floors of this house, which is personal preference. The house offers all what the player needs: A chopping block, a tanning rack and a smithy with a smelter in the basement.. Inside there are cooking station, enchanter, alchemy station, weapon racks, book shelf, mannequins. This is a WIP and more will be added as I understand the Creation kit.
Installation:
=============
Use the NMM to install/uninstall
Version 1.0
=============
Nothing was deleted from the cell just moved. RockCliff08FallForestGrass01 (0008BF22) has been moved underground to make way for the house.
Made in Creation kit 1.8.151.0
Compatibilities
=============
Is not Compatible with any mod that changes the cell 41, -26. But Lanterns on the Roads works fine with it.
To do list
=============
this house is meant to be given to the player at the end of the mean thief guild missions, and will be adding a quest to get the house.
Nocturnal spell. I would like this house to appear out of the mist after Nocturnal gives it back to Karliah. So that the cell would look like it does in the normal game until that time.
To add back story to this.
This mod was done for the TESA finale exam.
Recommend mods.
=============
Vanilla Mannequin Script Fix by SluckyD
http://skyrim.nexusmods.com/mods/10652
Lanterns on the Roads by Svabbarjack
http://skyrim.nexusmods.com/mods/10143
=================
Contact:
=================
lonewolfe10@ SteamCommunity
=================
Credits:
=================
Thanks to Bethesda for creating Elderscrolls.
And to Rob for testing it.
32 downloads
0 comments
Submitted
-
Insanity's Shields
=================
Description:
=================
This mod adds 57 new Nordic(Viking) themed Round Shields to the game. The shields are distributed through leveled lists, this means you'll find them being sold at the merchants and even carried by enemies (Skeletons, Draugr, Bandits for example). Each of the shields can be upgraded at a workbench, but they cannot be created at a Forge.
There are two versions of the shields, ones that have more basic designs (Cross, sun design etc) which are common and other more unique shields which are rarer and are not available at
merchants.
The new shields were made with new models and textures.
=================
Installation
=================
Extract the contents of the ZIP folder into your Data folder
Check the Insanity's Shields.esp in the Launcher Data Files screen
=================
Un-Installation:
=================
UnCheck the Insanity's Shields.esp in the Launcher Data Files screen
Delete the files/folders associated with the mod
=================
Changelog:
=================
Version: 1.1
Added: Enchanted Variations
Added: Additional lower level variations
Fixed: Leveled list oddities
Tweaked: Shield Stats
=================
Contact:
=================
InsanitySorrow @ TES Alliance
=================
Credits:
=================
Thanks to Bethesda for creating Elderscrolls.
=================
Tools Used:
=================
Insanity's ReadMe Generator
Photoshop CS5
Blender
Creation Kit
Marmoset Toolbag - For the Render
=================
Licensing/Legal:
=================
You may use this as you wish as long as you don't charge money for it and you credit me for any work used.
Please do not re-host this file without my explicit permission.
==================
Modder's Will:
==================
If I am offline for six months or longer and do not respond to any attempts made at contacting me, I give full Ownership of my Projects to TES Alliance.
TES Alliance are free to modify/redistribute/remove as they see fit.
290 downloads
0 comments
Updated
-
Insanity's Window Boxes
=================
Description:
=================
Window Boxes!, Come filled with both flowers or snow/dirt and empty. There are 6 texture versions of each of the boxes, a different one for a few cities - Markarth, Solitude, Riften, Whiterun, Windhelm and Riverwood (Farmhouses).
=================
Installation
=================
Extract the contents of the ZIP folder into your Data folder
Make use of them in your project
=================
Un-Installation:
=================
Take them out of your ESP
Delete the files/folders associated with the mod
=================
Contact:
=================
InsanitySorrow @ TES Alliance
=================
Credits:
=================
Thanks to Bethesda for creating Elderscrolls.
=================
Tools Used:
=================
Insanity's ReadMe Generator
Photoshop CS5
Blender
Creation Kit
Marmoset Toolbag - For the Render
=================
Licensing/Legal:
=================
You may use this as you wish as long as you don't charge money for it and you credit me for any work used.
Please do not re-host this file without my explicit permission.
==================
Modder's Will:
==================
If I am offline for six months or longer and do not respond to any attempts made at contacting me, I give full Ownership of my Projects to TES Alliance.
TES Alliance are free to modify/redistribute/remove as they see fit.
1,112 downloads
-
Unique Region Names - Dragonborn
By Monojin
This mod overrides the "Solstheim" text displayed on your saves and interface with the region or town you're currently in.
Currently, the regions implemented are:
-Ashlands
-Moesring Mountains
-Isinfier Plains
-Felsaad Coast
-Raven Rock
-Skaal Village
This mod edits weather regions, so it will not be compatible with mods that overhaul the weather on Solstheim.
See /index.php?/files/file/1196-unique-region-names/">Unique Region Names for the Skyrim version.
Also on:
Skyrim Nexus
Holds of Skyrim
28 downloads
0 comments
Updated
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Skaal Armor as Clothing
By Ithlia
This is a very simple mod, nothing new, nothing fancy.
I decided to play a non armor wearing mage and since I use Frostfall I needed a set of warm clothing for her. I have a couple of sets of pretty mage clothing but they seemed very inadequate when my character was in the far north and standing in a blizzard. Since I couldn't find anything that looked warm enough, I took the Skaal armor and removed the armor stats and armor keywords and turned it into clothing. I decided to share this in case there were any other freezing mages out there. ;-)
The set includes the coat, gloves, boots and hat and they can be found in a knapsack at the Skyforge in Whiterun. If you use Frostfall you will need to use 'Inspect Equipment' to set the clothing to the desired exposure protection. Frostfall does not recognize it automatically.
This mod requires the DLC Dragonborn and the latest version of Skyrim. It does NOT require Frostfall.
Install with NMM or if you prefer a manual install just drop FurLinedClothes.esp into Skyrim/data and activate.
To uninstall use the NMM or delete FurLinedClothes.esp. There are no files or scripts attached to this mod.
Cleaned with TES5Edit 3_0_30
87 downloads
0 comments
Updated
-
In Your Shadow
By Monojin
In Your Shadow adds an in-game option to play without dragonborn powers, and to stop the main quest right after becoming thane of Whiterun, without any indication that the player is a dragonborn. The mod still lets you choose to be a dragonborn, if you so desire. This means that you can switch between “dragonborn†and “common peasant†characters, without having to change your mod load order.
Important
If you have an existing character who has already learnt words of power, BE CAREFUL when installing this mod. If you choose not to be a dragonborn on that character, the visual and sound effects of the word walls you have already visited will become stuck on with no way to turn them off.
Required: Skyrim 1.8
Optional: SkyUI 3 or later (for the Mod Configuration Menu)
Optional: Dawnguard
Optional: Dragonborn
Overview
When you start a new game, or load an existing game for the first time after installing this mod, you will receive a lesser power called “Dragonborn Awakeningâ€. Using this power brings up a simple question, asking you whether you want to be a dragonborn. If you answer yes, you are granted an invisible perk, and the menu disappears, never to be seen again (unless you use the Mod Configuration Menu – see below). If you answer no, you do not get the perk, and the menu also disappears.
If you are a dragonborn, all word walls are enabled as usual, you can absorb dragon souls, and the main quest will proceed normally. If you are not the dragonborn, all word walls are simply there for decoration, dragon corpses remain intact, and the main quest ends at Dragon Rising. Dragon Rising itself will be a little more streamlined.
DLCs
The Dawnguard patch extends the mod’s functionality to Dawnguard’s word walls and adds an experimental (untested) measure to stop Durnehviir from respawning and addressing the player when you’re not a dragonborn.
The Dragonborn patch extends the mod’s functionality to Dragonborn’s word walls and fixes an incompatibility relating to the MQKillDragon script.
Compatibility & problems
This mod edits the base forms for word wall triggers and sounds. I don’t know of another mod that does that. A patch for Freedom of Speech is not required.
This mod edits two quests: MQ104 (Dragon Rising) and MQKillDragon, along with some related scripts.
Mod Configuration Menu
This mod comes with a basic config menu (SkyUI required to use the menu).
Enable Dragons
Allows you to toggle random dragons at any time. Dragons are not automatically enabled when you’re not a dragonborn, so use this option if you want them.
Re-add Menu Power
Lets you bring up the menu again, so you can choose once more, if you’ve changed your mind. I don’t recommend using this feature after you’ve slain Mirmulnir.
Disable/enable all word walls
For debugging reasons, mainly. You don’t need these options during normal gameplay. Don’t enable all word walls if you’ve already learnt any words, because that will bug the walls in the manner described above. You could try to fix it by disabling all word walls. If you chose not to be a dragonborn and you want to uninstall the mod, it’s best to run “Enable all word walls†right before uninstalling.
Acknowledgements
Inspired by Moon-and-Star Ring – Morrowind Lore Friendly
Thanks to Arthmoor for answering some questions many months ago
Tools used: Creation Kit, TES5Edit, Bulk File Changer, Microsoft OneNote
95 downloads
0 comments
Updated
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Insanity's Log Hut Resource
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Description:
=================
This is a resource that contains a new Log Hut for Skyrim. The Hut is made up of completely new meshes and textures.
Contents:
Hut Exterior
Hut Interior
Hut Door
Hut Door Frame
Log Steps (Large set for exterior and smaller set for interior)
Stone Steps
Log Bridge
Exterior Decking
Window Box
Standard Window
Shuttered Window (Open and Closed versions)
Wood Burning Stove
A total of 14 new static meshes.
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Installation
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Extract the contents of the ZIP folder into your Data folder
Make use of them in your project
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Un-Installation:
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Take them out of your ESP
Delete the files/folders associated with the mod
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Contact:
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InsanitySorrow @ TES Alliance
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Credits:
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Thanks to Bethesda for creating Elderscrolls.
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Tools Used:
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Insanity's ReadMe Generator
Photoshop CS5
Blender
Creation Kit
Marmoset Toolbag - For the Render
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Licensing/Legal:
=================
You may use this as you wish as long as you don't charge money for it and you credit me for any work used.
Please do not re-host this file without my explicit permission.
==================
Modder's Will:
==================
If I am offline for six months or longer and do not respond to any attempts made at contacting me, I give full Ownership of my Projects to TES Alliance.
TES Alliance are free to modify/redistribute/remove as they see fit.
787 downloads
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Static Armour Stands
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Description:
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This is a small modder's resource that contains 40 Static Armour Stands. The stands cover the main craftable armour sets from the vanilla game as well as a few faction specific armours. Each one has both the Male and Female versions of the armour.
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Installation
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Extract the contents of the ZIP folder into your Data folder
Make use of them in your project
=================
Un-Installation:
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Take them out of your ESP
Delete the files/folders associated with the mod
=================
Contact:
=================
InsanitySorrow @ TES Alliance
=================
Credits:
=================
Thanks to Bethesda for creating Elderscrolls.
=================
Tools Used:
=================
Insanity's ReadMe Generator
Photoshop CS5
Blender
Creation Kit
Marmoset Toolbag - For the Render
=================
Licensing/Legal:
=================
You may use this as you wish as long as you don't charge money for it and you credit me for any work used.
Please do not re-host this file without my explicit permission.
==================
Modder's Will:
==================
If I am offline for six months or longer and do not respond to any attempts made at contacting me, I give full Ownership of my Projects to TES Alliance.
TES Alliance are free to modify/redistribute/remove as they see fit.
1,284 downloads
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More Dragons Mod
By Emma1992
Version 2 of my More Dragons mod has arrived! This mod adds over 100 dragons into Skyrim.
Those Dragons are Fire, Frost, Brood Mother, Skeleton, and Whelps!
These Dragons are also slightly more difficult to slay, with health increases for more difficulty.
Keep a sharp eye out, because this mod will only get better with more updates!
Things to note when using this mod;
Dragons have increased health.
Dragons may kill Quest giving NPC's (Next update will have a pre-built essentials within the mod)
Dragons DO spawn before you visit the greybeards! (Will be fixed in next update)
Secrets;
Only one, if you find it its worth your while to use it!
-Hint, Where the end begins.
(This was uploaded to another modding site as well but this is still my mod)
78 downloads
0 comments
Updated
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Riverwood Player Home
By Emma1992
A simple home for those of us who do everything in Skyrim before the main quest. This is a small and simple home in Riverwood. This is my second mod, so please Enjoy
51 downloads
0 comments
Submitted
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Prairie Winds Manor
By OFish
Prairie Winds Manor V1.1
Prairie Winds Manor is a comfortable player home located on the open plains of Whiterun Hold. Here you will find all the necessities: a warm fire, player crafting, garden, warm beds, and storage.
Follow the road south-west of Fort Greymoor, until you see the roadsign to Prairie Winds Manor.
Prairie Winds Manor includes:
-4 Mannequins
-5 Weapon Display Cases
-Unique Storage Containers
-Flower Garden with an Antique Statue and Fountain
-Unique Lighting in Crafting Suites
-Smithy, Apothecary and Enchanting tables, Cooking Spit
-Comfortable Living Space
-Custom Artwork (from my travels through Skyrim)
Installation
-Extract contents to Data Folder(allow files to merge) (no need to include PWM Screenshots folder)
-Check PrairieWindsManor.esp to activate mod
Uninstall
-Delete all files associated with PWM
-Uncheck PrairieWindsManor.esp
Thank you to the following:
Thanks to Bethesda for creating Skyrim.
Thanks to InsanitySorrow for the ReadMe Generator this ReadMe is based on.
Thanks to the following modders for their wonderful resources:
TES Alliance: Skyrim Resource Kit- /index.php?/topic/5441-development-journal/">http://tesalliance.org/forums/index.php?/topic/5441-development-journal/
*Lilith's Curio Cabinets
*Lilith's Rectangular Rugs
*Lilith's Round Rugs
*DarkRider's Stoneware
*InsanitySorrow's Fountain
InsanitySorrow-
*Lanterns- /index.php?/files/file/1332-insanitys-lanterns/">http://tesalliance.org/forums/index.php?/files/file/1332-insanitys-lanterns/
*Chessboard- /index.php?/files/file/1326-chessboard-resource/">http://tesalliance.org/forums/index.php?/files/file/1326-chessboard-resource/
*Sofas and Chairs- /index.php?/files/file/1464-insanitys-sofas-chairs/">http://tesalliance.org/forums/index.php?/files/file/1464-insanitys-sofas-chairs/
*Bath Towels- /index.php?/files/file/1448-insanitys-bath-towels/">http://tesalliance.org/forums/index.php?/files/file/1448-insanitys-bath-towels/
*Soap Resource- /index.php?/files/file/1182-soap-resource/">http://tesalliance.org/forums/index.php?/files/file/1182-soap-resource/
*Room Dividers- /index.php?/files/file/1394-insanitys-room-dividers/">http://tesalliance.org/forums/index.php?/files/file/1394-insanitys-room-dividers/
Lilith-
*Catering-/index.php?/files/file/1264-catering-by-lilith/">http://tesalliance.org/forums/index.php?/files/file/1264-catering-by-lilith/
Hanaisse-
*Blank Road Signs- /index.php?/files/file/1484-hanas-blank-roadsigns-resource/">http://tesalliance.org/forums/index.php?/files/file/1484-hanas-blank-roadsigns-resource/
Tamira-
*Antique Statue- /index.php?/files/file/1417-antique-statue/">http://tesalliance.org/forums/index.php?/files/file/1417-antique-statue/
*3dregenerator for the original model
Arion-
*Arie Manor Furniture- /index.php?/files/file/1234-arie-manor-furniture/">http://tesalliance.org/forums/index.php?/files/file/1234-arie-manor-furniture/
*Ampolx for use of the intstainwood01 and 02 textures.
*Hentai for use the of original blackgloss01 texture.
*Xiamara for the use of the original mahogany texture.
*SweetSoulSister for Red Mahogany texture - http://sweetsoulsister.deviantart.com/art/Red-Mahogany-Wood-Texture-146083467
Oarystis-
*Modders Resource Pack- http://skyrim.nexusmods.com/mods/16525
Blary-
*Open Book resource- http://skyrim.nexusmods.com/mods/14134
Artisanix-
*Paintings and Frames- /index.php?/files/file/1241-skyrim-paintings-and-frames/">http://tesalliance.org/forums/index.php?/files/file/1241-skyrim-paintings-and-frames/
If I missed anyone, I am truly sorry. Please contact me immediately and I will add you to the list.
A special Thanks to DarkRider for his CKBasics class.
A special thanks to the TESA community! You guys/gals are the best!
89 downloads
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gq Storage (with ingredient effects identification)
By GrailQuest
Equip an Armor item called "[sTORAGE]" to access remote containers for storage. The item automatically unequips.
The "INGR" container automatically identifies all effects of any ingredients put in. If you do not want that functionality, store ingredients in a different container.
The "SELL" option begins barter with a merchant with 30000 gold and who will buy stolen items.
The armor item has no mesh/texture, so do not drop it. Otherwise you will be unable to pick it up and you will not only have cluttered your game world but you will need to get yourself another through the console.
To get the item, use the console:
1. First, search for the ID with this command: help "[sTORAGE]" 4
2. Use console command player.additem <ID> 1 to add the item.
When changing to a different version, remove all items from all containers first and save the game. Then delete all files from previous versions before copying in new ones.
12 downloads
0 comments
Updated