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324 files

  1. Maigrets Vampire Bats

    MOD NAME:
    Maigret's Vampire Bats

    AUTHOR:
    Maigrets
    Version 1.0

    If anyone happens to have the one bat esp which was only available for a short time, don't use it with this version. I still have the single bat file if anyone wants it.

    DESCRIPTION:
    This is a mod for the vampires and evil types or anyone who just likes bats.

    It adds three vampire bats that can be summoned for 60 seconds. Desmodus, a red male, is named after half of the zoological name for real vampire bats, which live in South America and a few other countries. They feed on the blood of livestock and sometimes eventually kill them. Luna is an orange female named after the moon and Vlad is another red male, who thinks he's a master vampire in disguise.

    There's no quest. Just fight through Barren Cave, West of Cheydinhal near the waterfall, and find the Orb of Desmodus. The location inside the cave is shown in a screen shot. It was easy with vanilla, but not so much with FCOM.

    You will be granted a summoning spell and you can keep the orb as a decoration or drop it, whichever you like.

    They all have poison touch spells which they will use and are resistant to fire and magic. I know vamps are supposed to be weak to fire, but let's say he's evolved. I forgot about that bit, actually. He'll be OK in Oblivion Gates.

    They also level with the player, but are not essential and have no healing ability. They can be re-summoned at will.

    REQUIREMENTS:
    I have Shivering Isles installed but I can't see any reason why it won't work on a Vanilla install. No assets from SI were used. Oblivion must be patched to 1.2 however as I used this version of the CS to create him.

    INSTALL:
    Extract the esp, meshes and textures to a temporary folder and check it out if necessary. Then move the files to your Oblivion Data Directory. Activate the esp and head for Barren Cave. If you've read the bit at the top you'll know where to go.

    UNINSTALL:
    Examine the folders to see which files to remove. If you are using Martigen's Monster Mod you will need to leave all of them intact. Just remove my esp.

    Your saves won't be affected. Just answer yes to the message regarding missing content next time you load your game.

    COMPATIBILITY:
    There should be no incompatibility with any other mods as far as I am aware and I use a LOT of mods.

    CREDITS:
    Mr.Siika for the meshes, textures and sounds for the bat. Thank You.
    Me for another idea I came up with in the middle of the night. Insomnia is good for something.
    Bethesda for creating Oblivion and the CS in the first place for us to use.
    The CS Wiki and Bethsoft CS forum for various tutorials and valuable tidbits of information.

    A big Thank you to The Vyper at the Beth CS forum for help with the scripts so I could have a multiple summons.

    CONTACT INFORMATION:
    I can be contacted by PM at SavageArtistry Forum as Maigrets:
    http://savageartistry.darkbb.com/index.htm

    Email: maigrets55@yahoo.com.au

    And here, of course.

    LEGAL:
    Please do not upload this mod in it's current or altered form anywhere else without asking me.

    Many of my mods have been translated into other languages and that's fine with me.

    77 downloads

       (0 reviews)

    0 comments

    Updated

  2. Bronze Spellbreaker

    -----------------------------------------------------------------

    * The Elder Scrolls IV *

    - O b l i v i o n -

    * Bronze Spellbreaker *

    -----------------------------------------------------------------
    1. INSTALLING THE PLUGIN
    -----------------------------------------------------------------

    Extract this into your Oblivion Directory

    -----------------------------------------------------------------
    2. UNINSTALLING THE PLUGIN
    -----------------------------------------------------------------

    Delete the textures
    -----------------------------------------------------------------
    2. Description
    -----------------------------------------------------------------

    I was never too fond of the standard colour of the Spellbreaker and its my favourite shield, so i decided to retexture it. I have no made bronze.

    This is a simple retexture and does not alter anything else.
    -----------------------------------------------------------------
    3. Version History
    -----------------------------------------------------------------

    V 1.0.0.0 - Initial Release

    -----------------------------------------------------------------
    4. Known issues and Compatibility
    -----------------------------------------------------------------

    None,Just a retexture

    -----------------------------------------------------------------
    5. Future Plans
    -----------------------------------------------------------------

    None.

    -----------------------------------------------------------------
    6. Contact Info
    -----------------------------------------------------------------

    InsanitySorrow@Hotmail.co.uk

    -----------------------------------------------------------------
    7. Credit
    -----------------------------------------------------------------
    Me (InsanitySorrow)

    120 downloads

       (0 reviews)

    0 comments

    Updated

  3. Red's S E R E N I T Y Retex

    Red's S E R E N I T Y Retex v1.0 by WhoGuru

    S E R E N I T Y is an armor created by Hentai. This began as an experiment in recreating KOS-MOS for Oblivion.
    All I have done is retexture it and remove a few pieces. All credit for the hard work in creating this wonderful armor goes to Hentai. You can find the original armor here:

    http://www.tesnexus.com/downloads/file.php?id=21980

    This armor can be found in a chest outside Chestnut Handy Stables, at the entrance to the Imperial City. I have also included the sword, also retexed to match the armor.

    Note: The hair is not part of this mod. It is from another mod that does not have permission for free use and so is not included here.

    Installation:
    Extract the archive into your Oblivion Data folder and enable in the launcher.

    Un-Installation:
    Removed these folders and files -
    Meshes/Red/SerenityRetex
    Textures/Red/SerenityRetex
    SerenityRetex.esp

    Credits:
    Hentai - for his wonderful Serenity armor without which this would not have been possible.
    TESA and DarkRider for teaching me the skills I needed to retexture and mod in the first place.

    Permissions:
    This mod may be used as a resource, as Hentai makes all his work available for use freely. Be sure you give the proper credit to WhoGuru for the retexture work and to Hentai for the original armor.





    174 downloads

       (0 reviews)

    5 comments

    Updated

  4. Royal Shields

    Royal Shields


    Screenshots: One, Two, Three


    101 downloads

       (0 reviews)

    0 comments

    Updated

  5. Royal Glass

    Royal Glass




    A fully retexture set of glass armor



    129 downloads

       (0 reviews)

    0 comments

    Updated

  6. Dark Elven Armor

    170 downloads

       (0 reviews)

    2 comments

    Updated

  7. Enhanced Dwarven Normal Maps

    Enhanced Dwarven Normal Maps



    420 downloads

       (0 reviews)

    1 comment

    Updated

  8. Enhanced Ebony Normal Maps

    Enhanced Ebony Normal Maps



    359 downloads

       (0 reviews)

    0 comments

    Updated

       (0 reviews)

    1 comment

    Updated

       (0 reviews)

    0 comments

    Updated

  9. Hammerfell: The Eastern Grasslands 1.01

    Hammerfell
    -- The Eastern Grasslands --
    Public Alpha 1.0


    Included in the release:

    Goldmoor, a vast land of grassy hills, monolithic tors, and swampy coastal inlets located in the south of Hammerfell. Exteriors are finished, and several dungeons and enemy encounters are included.
    Rihad, a Forbear city on the Brena river ruled by Raha Tiergo. All of Rihad's exteriors, with the exception of the upper class district, are included, as are several interiors and NPCs.
    Taneth, a Forbear city on the edge of the Alik'r, ruled by Dutches Clavilla. This release includes only Taneth's exteriors, and the upper and temple districts are blocked.
    Helkori, a huge plane in the north-east of Hammerfell. It has been procedurally generated and fixed, and will soon open for claiming.
    Colovian Highlands, a border region between Hammerfell and Cyrodiil. Like the Helkori, it is only procedurally generated and will soon open for claiming.

    Additionally, the release includes passage from Cyrodiil into Hammerfell:

    Fort Brena, on the Brena river, exiting right outside Rihad.
    Stone Gate, north-west of Chorrol, exiting in the village of Stonedale.
    Siddle Cave, a smugglers cavern, exiting in the southern Helkori.
    Quests in these locations are also included.

    Screenshots can be found at TESNexus and on our website.

    Please see the attached Read Me for more details.

    812 downloads

       (1 review)

    0 comments

    Updated

       (0 reviews)

    0 comments

    Updated

       (0 reviews)

    0 comments

    Updated

  10. UFF Spirit Bast White

    Name: UFF Spirit Bast White
    Author: VictoriaG
    Version: 1.0
    Date: 3/30/2008
    Category: Items, Objects and Clothes


    Description
    ===========
    Adds a custom white version of the Fantasy Figures Beta Spirited Bast armor.


    Details
    =======
    Find the item in an Ayleid Cask in the Testing Hall. To get to the testinghall enter 'COC Testinghall' in the console; to exit go through the door to Hawkhaven, from Hawkhaven you can fast travel.

    Install
    =======
    1. Extract the files to a temporary location.
    2. Examine the folder structure and make corrections where necessary.
    3. Copy files to (install folder)\Oblivion\Data\
    4. Start Oblivion Launcher, click 'Data Files', place a checkmark beside the .esp file(s).

    Uninstall
    =========
    1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
    2. Delete the files/folders associated with the mod.

    Data\Meshes\Armor\Spirit_bast Floyd
    Data\Textures\Armor\Spirit_bast Floyd
    Data\Textures\Menus\Icons\Spirit_bast Floyd
    Spirit Bast White.esp


    Upgrade
    =======
    Not applicable at this point.

    Incompatibility
    ===============
    No known issues.

    Known Issues or Bugs
    ====================
    some clipping in extreme animation poses.


    Contact
    =======
    You can contact me under the above name at Nexus.


    Credits
    =======
    Thanks to:
    Bethesda for creating Oblivion.
    LHammonds for the Readme Generator this file was based on.

    Spirited Treasure for the original mod. Please see the enclosed readme for the original mod for credits to the original mesh-makers.

    Boot Meshes: Petrovich

    Textures: Kalikut, Growl, AlienSlof, BAB team, Xiamara

    *****Team Fantasy Figures*****
    All and or Part of this modification was developed using TeamFF resources and all rights are reserved wherever and whenever applicable to TeamFF.

    At the time of this modification TeamFF consists of the following:

    AcidRain: Clothing Models.
    Corwyn: Initial Project Lead and Body Models.
    Daede: Current Project Lead and Body Textures.
    Kalikut: Web Design.
    Oubliette: Community Liaison and QA Testing.
    Robert: Body Model Tweaks
    SickleYield: Armour Models.

    Contact TeamFF through email to daede@ufrealms.net and or daede@hotmail.com.

    Or for more information on the Fantasy Figures project please see the included TFF readme file and or visit http://daede.ufrealms.net/index.htm

    *****Team Fantasy Figures*****

    Many, many thanks to the FF team!

    Tools Used
    ==========
    NIFSkope - http://www.niftools.org/
    TES Construction Set - http://www.elderscrolls.com/downloads/updates_utilities.htm
    Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp

    Licensing/Legal
    ===============
    As you can see by the list above, there's a lot of others' work here. Thus, re-use/conversion permissions can't be granted.
    Do not re-upload this or include it in whole or in part in any compilations, period.
    If I have left Oblivion modding & *want* it re-uploaded, I will change this section, otherwise, this stands,
    regardless of whether or not you can contact me.

    97 downloads

       (0 reviews)

    0 comments

    Updated

  11. Serentin Vampire Armors

    Serentin Vampire Armors

    Since I don't think I will be completing The Vampires of House Serentin anytime soon (or maybe never) I decided to release two of the most prominent armors.

    Name: Serentin Vampire Armors
    Version: 1.0
    Date: 18 april 2010
    Category: armor
    Created by: StarX
    Source: http://www.tesalliance.org/


    Changelog:
    ==========
    18 april 2010: Version 1.0 release


    Description:
    ============
    Adds 2 new armor sets in a chest at the entrance of the Ayleid Ruin Lipsand Tarn


    Installation:
    =============
    Extract the files into a save location. Copy and paste the meshes- and textures folder and Serentin Vampire Armors.esp into your Oblivion Data folder. Activate the esp either by going to Data Files,or by using Oblivion Mod Manager or Wrye Bash.


    Issues:
    =======
    None so far.

    Credits:
    ========
    StarX - Textures and Nifskope work
    Pale Rider - meshes: male warrior helmet and pauldrons and some of the textures
    Exnem - For the female warrior helmet and the Dark Brotherhood Cuirass the stealth suit is baesd on
    Madmole from www.4drulers.com - For the shadowy hoods
    Ryu Doppler - For the belt and pouches
    Najaknevrec - For the skirt mesh
    Bethesda Softworks - For creating a great game

    Legal/usage:
    ============
    This is a modders resource, no need to ask for permission. But include the complete list of credits in your readme. It would also be nice if you let me know in which project the armors are being used.


    Thanks:
    =======
    Special thanks to Mrs.StarX for putting up with my crazy modding efforts.
    Thanks to TesAlliance for being such a userfriendly host.

    Screenshots:
    ============






    1,504 downloads

       (1 review)

    4 comments

    Updated

  12. Improved Armoury - Dark Brotherhood

    Improved Armoury - Dark Brotherhood



    1,070 downloads

       (0 reviews)

    0 comments

    Updated

  13. KOTN steel armor

    36 downloads

       (0 reviews)

    3 comments

    Updated

  14. Imperial Guard Cuirass 1_0

    Mod: Imperial Guard Cuirass, Version 1.0
    Game: TES IV: Oblivion
    Author: David Brasher
    Release to the Public: 4/14/10
    ************************************************************************
    CONTENTS
    ************************************************************************
    1. Information on the Mod
    2. Installation
    3. Version History
    4. Conflicts, Known Issues, and Troubleshooting
    5. Copy Status and Credits
    ************************************************************************
    1. INFORMATION ON THE MOD
    ************************************************************************
    This mod offers a white town guard cuirass with the red and black Imperial dragon emblem
    on the front. It is for both males and females.

    To get the cuirass, go to The Best Defense and buy it from Maro Rufus who has several in
    stock and can get more.

    This mod can be used as a modders' resource. See details in section 5.

    This mod was made to respond to a request by xxfmanxx.
    ************************************************************************
    2. Installation
    ************************************************************************
    Extract (decompress) the .esp file to your oblivion directory, the default is:
    C:\Program Files\Bethesda Softworks\Oblivion\Data\
    Mark the box next to the "Imperial Guard Cuirass" plugin.

    Alternately, extract someplace else. Then move the esp. to Oblivion\Data\, and the
    Meshes and Textures folders there also. Merge the new folders with the old. Often you can
    simply drop the "Data" file into the "Oblivion" folder Make sure the files go into the proper
    directories they were in when you downloaded the mod.
    ************************************************************************
    3. Version History
    ************************************************************************
    V 1.0 4/14/10 Initial Release.
    ************************************************************************
    4. Conflicts, Known Issues, and Troubleshooting
    ************************************************************************
    No known issues at this time.

    IF ANYONE DETECTS A MAJOR BUG WHICH MAKES THE MOD
    UNPLAYABLE, PLEASE SEND ME A PERSONAL MESSAGE ON TES NEXUS
    RIGHT AWAY. I WILL HOPEFULLY BE ABLE TO FIX IT AND RELEASE AN
    IMPROVED VERSION OF THIS MOD.
    ************************************************************************
    5. Copy Status and Credits
    ************************************************************************
    Credits:
    xxfmanxx for mod concept.
    Bethesda for making the game in an open format anyone can mod.

    Copy Status:
    Modders' resource. Feel free to modify this, use parts of it, and share it. If you use things
    from this mod, please send me a personal message on TES Nexus as a courtesy.
    ************************************************************************
    ************************************************************************
    ************************************************************************
    ************************************************************************

    54 downloads

       (0 reviews)

    1 comment

    Updated

  15. Kafei's Circlets Reforged

    I fell in love with Kafei's Armored Circlets the first time I saw them two years ago. However, I was always frustrated by having to juggle two different plugins with three versions of each circlet. The vendor at Colovian traders was overloaded with items.

    This mod includes all six versions of each circlet in one plugin. Only the standard armored version is available on the vendor, to reduce inventory clutter. However, once you buy a circlet, you can change its version to any one you want. Hold the left ALT key while clicking on a circlet from your inventory, and a menu will appear allowing you to choose another version. Your new choice will be added to your inventory immediately, and your old circlet will disappear as soon as you close your inventory. You can do this freely as many times as you like. Once a circlet has been enchanted, of course, you won't be able to switch anymore.

    All the prices have been normalized so that the clothing and armored versions have the same value. You can still purchase the circlets from Gunder at Colovian Traders in Skingrad.

    There's also a full selection available in the Testing Hall, as a precautionary measure, and for playing dress-up.



    REQUIREMENTS
    ===================================================

    Requires the latest official Oblivion patch (1.2.0.416).
    Requires OBSE v0017 or higher.
    Requires the original Kafei's Armored Circlets mod.



    INSTALLATION
    ===================================================






    COMPATIBILITY, BUGS & TROUBLESHOOTING
    ===================================================






    CREDITS
    ===================================================
    All credit for the circlets goes to Kafei and are used in accordance with the limitations expressed in her Readme. Thanks, Kafei, for these beautiful creations!



    LEGAL ETC.
    ===================================================
    You are welcome to do as you like with this mod as long as you give me credit for my work and you don't charge for it.

    81 downloads

       (0 reviews)

    0 comments

    Updated

  16. Daedric Healer Robes

    Name: Daedric Healer Robes
    Version: 1
    Date: 2/8/2010
    Category: Armor
    Author(s): Dianne/ Dunmermaiden


    Description
    ===========
    Dremora have healers as well and this is my attempt to bring in their special robes into the game. Made to fit Robert Male and Female only. Credits go to Alienslof for the meshes and some textures I recoloured and added.

    Location
    ========
    They are in random listed dremora spawns and also inside the Vilverin ruin. Beware there is a small contingent of dremora inside wanting to recover their comrades robes as well. There is two types, Apprentice which is light armor, and Master which is heavy.



    Install
    =======
    1. Extract the files to a temporary location.
    2. Examine the folder structure and make corrections where necessary.
    3. Copy files to (install folder)OblivionData
    4. Start Oblivion Launcher, click 'Data Files', place a checkmark beside the .esp file(s).

    Uninstall
    =========
    1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
    2. Delete the files/folders associated with the mod.

    OblivionDataMeshesArmorDaedric Healer Robes
    OblivionDataTexturesArmorDaedric Healer Robes

    Contact
    =======
    You can find me on the official Elder Scrolls forums as 'RedDragonDreamer'
    You can find me on TESNexus as 'Dunmermaiden'


    Credits
    =======
    Thanks to Alienslof for the meshes and textures to which this is based upon
    Thanks to Bethesda for creating Oblivion.
    Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.
    Thanks to LHammonds for the Readme Generator this file was based on.


    Tools Used
    ==========
    7-Zip - http://www.tesnexus.com/downloads/file.php?id=15579
    GIMP - http://www.tesnexus.com/downloads/file.php?id=14920
    NIFSkope - http://niftools.sourceforge.net/wiki/NifSkope
    Paint.NET - http://www.tesnexus.com/downloads/file.php?id=11909
    TES4Files - http://www.tesnexus.com/downloads/file.php?id=8489
    TES Construction Set - http://www.tesnexus.com/downloads/file.php?id=11367
    Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp

    Licensing/Legal
    ===============
    You can do whatever you want with this mod but all I ask in return is that
    you give me credit if you distribute any part of this mod.

    74 downloads

       (0 reviews)

    0 comments

    Updated

  17. Akatosh and Skyrim Shields

    Name: Akatosh Shield
    Version: 1.1
    Date: 12/27/2010
    Category: Weapons
    Requirements: 7-Zip
    Recommended: Oblivion Mod Manager
    Author: LHammonds
    Source: TESNexus
    RELz Thread: The Nexus Forums
    File Mirror #1: Planet Elder Scrolls
    File Mirror #2: MediaFire
    File Mirror #3: 4Shared
    File Mirror #4: FileFront
    File Mirror #5: TES Alliance

    Description
    This mod adds an Akatosh shield and a Skyrim version.

    Location
    The shields can be purchased at Stonewall Shields in the Imperial City Market District.

    Details
    The shield stats are similar to glass quality.

    Install
    This archive is distributed in what LHammonds calls OMOD-Ready format.
    It allows you to manually extract and install like most other mods but it also allows you to use Oblivion Mod Manager and import this archive with all the settings pre-configured for an OMOD file.

    Please see the readme for details.

    Incompatibility
    None.

    Known Issues or Bugs
    None.

    History
    1.1, 2010-12-27 - Modified Skyrim shield to have a broken dragon wing.
    1.0, 2010-12-15 - Initial release.

    Future
    Nothing planned.

    Contact
    You can find me on the official Elder Scrolls forums as 'Conan_Lon'
    You can find me on TESNexus as 'LHammonds'

    Tools Used
    7-Zip
    Blender
    CrazyBump
    ESPluginCracker
    NifSkope
    Oblivion Mod Manager
    Paint.NET
    Readme Generator
    TES Construction Set

    Credits
    Thanks to Bethesda for creating Oblivion (and eventually Skyrim).
    Thanks to TESNexus for the a one-stop-shop resource for authors and players.
    Thanks to God for creating us all.

    Licensing/Legal
    You can do whatever you want with this mod but all I ask is that you give credit where it is due if you distribute any part of this mod.

    21 downloads

       (0 reviews)

    2 comments

    Updated

  18. Mandalorian Armor

    Name: Mandalorian Armor
    Version: 1.1
    Date: 11/09/2008
    Category: Weapons and Armor
    Requirements: 7-Zip
    Recommended: Oblivion Mod Manager
    Authors: LHammonds and ThreeDees
    Source: TESNexus
    File Mirror #1: Planet Elder Scrolls
    File Mirror #2: MediaFire
    File Mirror #3: FileFront
    File Mirror #4: 4Shared
    File Mirror #5: TES Alliance
    File Mirror #6: Mods Reloaded
    RELz Thread: The Official Elder Scrolls Forums
    Homepage: OBMM How-To Site

    Description
    It is rumored that outlaw bounty hunters have been seen near the road north of Leyawiin.

    It is not known why they are there but it seems they are waiting for somebody...possibly for trading purposes.

    These bounty hunters are skilled warriors and are considered very dangerous. Approach with caution. (Level 20+)

    Details
    Armor quality is equivalent to Glass.

    Weapon quality is equivalent to Glass.

    Install
    This archive is distributed in what I call OMOD-Ready format.
    It allows you to manually extract and install like most other mods but it also allows you to use Oblivion Mod Manager and import this archive with all the settings pre-configured for an OMOD file.

    Please see the readme file for details.

    Incompatibility
    None known.

    If this mod conflicts with another mod, uninstall the other one. This mod is compatible with Oblivion.

    Known Issues or Bugs
    When crouching, the rocket on the jet pack will clip the helmet. There is no way around this.
    Sometimes the custom collision on the offhand weapons causes them to spring into the air when dropped on the ground just right.

    History
    1.1, 2008/11/09 - Fixed Ability skill going negative due to being increased over 255. Now maxes out at 255 via script.
    1.0, 2008/08/10 - Initial release.

    Future
    I might create Jango Fett armor.

    Contact
    You can find me on the official Elder Scrolls forums as 'Conan_Lon'
    You can find me on TESNexus as 'LHammonds'

    Credits
    Thanks to Bethesda for creating Oblivion.
    Thanks to ThreeDees for the initial version of the armor and textures and allowing me to finish and release it.
    Thanks to bauer for the German translation.
    Thanks to Xvoh for the French translation.
    Thanks to George Lucas for creating the Star Wars universe and his fantastic movies.
    Thanks to TESNexus for the a one-stop-shop resource for authors and players.
    Thanks to God for creating us all.

    Tools Used
    7-Zip
    Blender
    CrazyBump
    DDS Converter
    ESPluginCracker
    NIFSkope
    Oblivion Mod Manager
    Paint Shop Pro
    Readme Generator
    TES4View and Edit
    TES Construction Set

    Licensing/Legal
    Consider this a modder's resource. You can do whatever you want with this mod but all I ask in return is that you give credit where it is due if you distribute any part of this mod.

    Frequently Asked Questions
    Question: When is this mod going to be released?
    Answer: Right now.

    40 downloads

       (1 review)

    0 comments

    Updated

       (0 reviews)

    3 comments

    Updated

  19. Riddick Saber Claws

    Name: Riddick Saber Claws
    Version: 1.0
    Date: 10/22/2007
    Category: Weapons and Armor
    Requirements: 7-Zip
    Recommended: Oblivion Mod Manager
    Author: LHammonds
    Source: TESNexus.com
    File Mirror #1: Planet Elder Scrolls
    File Mirror #2: FileFront
    File Mirror #3: RapidShare
    File Mirror #4: 4Shared
    File Mirror #5: SendSpace
    RELz Thread: The Elder Scrolls Forum

    Description
    This mod adds 12 Riddick-inspired and unique Saber Claw weapons and 12 shields (off-hand weapons).

    This is primarily a modder's resource and the plugin exists simply to allow non-modders to play around with the new items.

    Location
    The weapons can be purchased at A Fighting Chance in the Imperial City Market District.

    Details
    Blender shows the following stats about the original .Blend model:

    Handle - 827 vertices, 1,650 triangles
    Blade - 654 vertices, 1,319 triangles
    Grand total for one model is 1,481 vertices, 2,969 triangles

    NIFSkope shows the following stats about the exported NIF model:

    Handle - 924 vertices, 2,974 triangles
    Blade - 2,308 vertices, 3,803 triangles
    Grand total for each model is 3,232 vertices, 6,777 triangles

    There are a total of 12 weapons that are non-enchanted.

    * Iron - Metallic dagger quality is similar to an Iron dagger.
    * Steel - Metallic dagger quality is similar to a Steel dagger.
    * Silver - Metallic dadder quality is similar to a Silver dagger.
    * Fine Steel - Metallic dagger quality is similar to a Fine Steel dagger.
    * Sun - Glass dagger quality is similar to a Dwarven dagger.
    * Ice - Glass dagger quality is similar to an Elven dagger.
    * Sapphire - Glass dagger quality is similar to an Elven dagger.
    * Lava - Glass dagger quality is similar to a Glass dagger.
    * Emerald - Glass dagger quality is similar to a Glass dagger.
    * Imperial - Glass dagger quality is similar to an Ebony dagger.
    * Stealth - Metallic dagger quality is similar to an Ebony dagger.
    * Ruby - Glass dagger quality is similar to a Daedric dagger.

    There are 12 shields (off-hand weapons) that are non-enchanted that share the same names as the ones above.
    The shields weigh the same as the dagger equivalents and their armor rating is double the amount of their weight.

    Install
    This archive is distributed in 7-zip's .7z format which requires 7-zip (or other current archive utilities). The archive is what I call OMOD-Ready which simply means that it's a normal archive but with extra data contained in it to allow you to quickly convert it to an OMOD for use with Oblivion Mod Manager.

    Pick which method you are going to use for installation:

    Manual Installation
    - = or = -
    OBMM Installation

    Manual Install
    1. Extract this archive to any folder and then copy the contents to Oblivion's Data folder. You can ignore or delete the "omod conversion data" folder.
    2. Start Oblivion Launcher, click Data Files, and enable the .esp file.

    OBMM Install
    Create the OMOD (Do this section only once)
    1. Copy archive to (install folder)\Oblivion\obmm\mods\
    2. Start Oblivion Mod Manager.
    3. Click the Create button.
    4. Click the Add Archive button, find and select the archive, then click Yes.
    5. Click the Create omod button, then click OK when it finishes.

    Install the mod using OBMM
    1. Start Oblivion Mod Manager.
    2. Double-click the name of the mod in the right-hand side of the OBMM screen. (icon should turn blue)

    Uninstall
    Pick which method you are going to use for uninstall based on how you installed it:

    Manual Uninstall
    - = or = -
    OBMM Uninstall

    Manual Uninstall
    1. Start Oblivion Launcher, click Data Files, uncheck the .esp file.
    2. Delete the files/folders associated with the mod.

    Oblivion\Data\Meshes\Armor\Riddick\
    Oblivion\Data\Meshes\Weapons\Riddick\
    Oblivion\Data\Textures\Armor\Riddick\
    Oblivion\Data\Textures\Weapons\Riddick\
    Oblivion\Data\Textures\Menus\Icons\Armor\Riddick\
    Oblivion\Data\Textures\Menus\Icons\Weapons\Riddick\
    Oblivion\Data\Riddick Saber Claws.esp
    Oblivion\Data\Riddick Saber Claws Readme.txt

    OBMM Uninstall
    1. Start Oblivion Mod Manager.
    2. Double-click the name of the mod in the right-hand side of the OBMM screen, click Yes. (icon should turn green)

    Incompatibility
    None.

    Known Issues or Bugs
    1. When the shield weapons are held at rest (not blocking), the default pose is with an open hand and looks strange. This is normal but you don't normally see it with other shields because they block your vision.
    2. The collision model on the shields are custom-made and I couldn't quite figure out how to tweak them to work perfectly. If anyone can fix this and send them to me so I can update this mod, I'd really appreciate it. I side-stepped the problem by pointing the shield's "World Model" to the weapon models.

    History
    1.0, 2007-10-22 - Initial release.

    Future
    Nothing planned.

    Contact
    You can find me on the official Elder Scrolls forums as 'Conan_Lon'
    You can find me on TESNexus as 'LHammonds'

    Tools Used
    7-Zip
    Blender
    CrazyBump
    DDS Converter
    ESPluginCracker
    NifSkope
    Oblivion Mod Manager
    Paint Shop Pro
    Photoshop
    Readme Generator
    TES Construction Set
    TES4Files

    Credits
    Thanks to Jerros for the textures.
    Thanks to Bethesda for creating Oblivion.
    Thanks to TESTexus.com for the a one-stop-shop resource for authors and players.
    Thanks to God for creating us all.

    Licensing/Legal
    You may use these resources in your own Oblivion mods and all I ask in return is that you give me credit for the models and Jerros credit for the textures if you distribute any part of this mod.

    35 downloads

       (0 reviews)

    0 comments

    Updated

  20. Crossbows of Cyrodiil

    Crossbows of Cyrodiil v9.5 RC
    by Linus, HeyYou, and Hel Borne


    ATTENTION-Crossbows of Cyrodiil REQUIRES Oblivion Script Extender (OBSE) v0015a or later.

    Please visit the Official Forum Thread for information on updates.

    This mod adds a variety of fully functioning crossbows and bolts to Oblivion. They can be found throughout Cyrodiil and the Shivering Isles on NPCs, at vendors, and as loot.

    Please send all feedback on this mod directly to me.

    Special Thanks goes to HeyYou, for providing scripting, and Hel Borne, for providing the models. Without them, this mod would never have reached the level it is today.

    432 downloads

       (1 review)

    1 comment

    Updated

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