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Heron Mark Blade Rework (High Poly and Untextured)


BaconFlips
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Here's the high-poly rework of the sword I posted earlier. I changed the hilt a whole lot, plus I added the heron in there on the hilt (it may be a little hard to see at the moment, but it's there if you can make it out). Hopefully I'll have it fully textured tomorrow for you guys to look at, and then shortly after that, in-game. This sword is the first step for the Wheel of Time mod I'm planning on making in the future.

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Bacony Goodness

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I kinda preferred the simpler model. I think there was nothing wrong about the simpler hilt cause after all a grip is a grip, something functional and not decoration. You can add a lot of style using the right textures for the pommel and the crossguard/tsuba.

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OMG! This is so exciting. I can't believe it has taken so long for somebody to make a TWOT mod for TESIV. You are my new hero and I cheerfully support you from the sidelines. If you ever need help in research and/or writing skills drop in and say hello. As a huge Robert Jordan fan I would be glad to help you in this worthy endeavor. If you succeed you shall truly become The Lord of Chaos himself. cookies 4u

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I don't want to be a downer, but I was going to make the mod for Skyrim, as I don't have Oblivion for PC :'( I'll gladly offer up the meshes and textures to all of the weapons and armor I create for anyone who wishes to take them and modify them for / import them into Oblivion, however.

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