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TrevorDemented

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Layman

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  1. MS94CreatureLLScript [SCPT:0000C73D] MS48PlazaCreatureFinalLLScript [SCPT:0000C73C] Those are scripts from the main quest attached to leveled list. One of the leveled list is MS48RespawningCreature100. So its possible but how do I code a script attached to a leveled list that switch the leveled list on or off?
  2. I want to script a level creature so that it only spawns actors when my script tells it to under certain conditions. Can a level creature or level list be scripted to spawn only when scripted to do so? I want use leveled creatures so that my mod can have variety. scn RepReqQuest01a Begin onAdd if someQuest < 0 if questNote01a.onAdd == 1 if player.getDistance someLvllist < 500 set somelvllist.disable elseif if someQuest > 0 if player.getDistance someLvllist > 500 set someLvllist.enable endif endif endif endif endif End
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