Jump to content

DOWNLOAD MODS

Are you looking for something shiny for your load order? We have many exclusive mods and resources you won't find anywhere else. Start your search now...

LEARN MODDING

Ready to try your hand at making your own mod creations? Visit the Enclave, the original ES/FO modding school, and learn the tricks of the trade from veteran modders...

JOIN THE ALLIANCE

Membership is free and registering unlocks image galleries, project hosting, live chat, unlimited downloads, & more...

C. Nial DeMencha

Allies
  • Posts

    5
  • Joined

  • Last visited

C. Nial DeMencha's Achievements

Layman

Layman (1/11)

0

Reputation

  1. I agree, I think of the typical Chorrol citizen to be either a farmer or a ranger of some type, people that spend lots of time outdoors and wouldn't like being "trapped" in a city with big walls.
  2. Dear lord. How on earthdid you get WAC and MMM to not completely beat each other to a bloody pulp? :blink:
  3. Hmmm, let me think. 1. OOO - Absolute must, no way I could play without this. 2. Darnified UI 3. Some Monster Mod.... either MMM or WAC 4. Duke Patrick's Combat Mods 5. At least one magic overhaul. If I had to choose between SM or LAME, I would probably choose LAME, but fortunately I don't have to choose, so I use both 6. Hear no evil / no more psychic guards 7. Integration: TSL Those are the absolute minimum requirements for me... depending on what type of character I want to play some mods might be more important though, for example as a thief or assassin I would definitely add more stealth mods and RGO to that list.
  4. Well the problem with lower or removed walls w/o Open Cities is that there's nothing behind the walls except for some low-res LOD houses which are really an ugly sight. Before I knew about Open Cities I tried levitating over the city walls with Supreme Magicka's levitate and believe me, the only way to descripe it is hideous. Can't wait for the new layouts (or old, I guess, if it's based on concept art) Arthmoor!
×
×
  • Create New...