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forevernomad

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Everything posted by forevernomad

  1. The classes have been great so far, well ok both of them They were very simple and easy to understand. I think your idea for very basic classes is great as I have spent more time trying to read the CSWiki than actually script because the tutorials there are either incomplete, wrong, too advanced for a novice or the information is so well hidden it may as well be secret (how many lines of code can a script hold?) Personally I like to tear things up to see how they work, I've started doing this with some of the mods I have installed, but there are so many functions, variables and game settings used that even a very simple if block can be overwhelming when everything between the if/endif is ref.function.var.stage 1 cos 4 tan 7 arc flippertygibbet != wotchamatcallit. I would like to see code snippets at the end of each class, like homework so that once you have taught us an aspect we can go off and try to figure out how short simple scripts work with real world examples. Like a sword that only Orcs can wield, or a spell that will only work on male npcs. We can always come back here and ask if we have issues I would like to think that if everyone asking for help on the bethsoft forums could be directed here it would take a lot of the work out as we are a very helpful bunch, but I think that being able to understand what some of the actual variables and constants are and how they are used would be a big step for many of us newbs.
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