Jump to content

DOWNLOAD MODS

Are you looking for something shiny for your load order? We have many exclusive mods and resources you won't find anywhere else. Start your search now...

LEARN MODDING

Ready to try your hand at making your own mod creations? Visit the Enclave, the original ES/FO modding school, and learn the tricks of the trade from veteran modders...

JOIN THE ALLIANCE

Membership is free and registering unlocks image galleries, project hosting, live chat, unlimited downloads, & more...

nenina

Allies
  • Posts

    17
  • Joined

  • Last visited

About nenina

  • Birthday 01/14/1990

Profile Information

  • Gender
    Not Telling
  • Location
    Southern California
  • Interests
    Graphic Design, musicals, Tyra, Priveledged, BGC

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

nenina's Achievements

Novice

Novice (2/11)

0

Reputation

  1. I was able to download MMM38BSA.7z and other larger files from here using Google Chrome. With Firefox it just times out.
  2. Is it normal for ground texture to become very low res ( 256 x 256 or lower ) with ugridstoload=1? Or am I doing something else wrong? I've done this to Oblivion before with Oblivion War Cry and it was fine. This time it's MMM 3.5.5b5 with moderate increased spawns and I lowered ugrids to keep things smooth, but I cringed when I viewed the ground.
  3. The people at the Official Forums pointed me here for the latest MMM version. The download seems to be corrupt. Tried to download 3 times with Mozilla, 1 time with IE, and 1 time with Mozilla DownloadItAll. Failed at around 210MB with a corrupt file, and Mozilla DownloadItAll reports a size mismatch. I'll just download MMM3.5.5b5 from Nexus for now.
  4. I have been trying to get this fix working for me for a long time with no success. bgBalancingEVOptionalSeamReducerHighElfFix.esp is an optional file that comes with Race Balancing Project. Its purpose is to remedy a side effect of Luchaire's HGEC Body Seam Reducer, which makes all High Elves have yellowish heads and pinkish bodies that don't match. Luchaire's Seam Reducer is a set of three .egt files that go into the Mesh folder, two for bodies and one for the head. The problem with bgBalancingEVOptionalSeamReducerHighElfFix.esp is that support for it is vague, only saying that Wrye Bash is needed. My testing npc is Palonirya in the Market District. She is the npc I view everytime I try to use bgBalancingEVOptionalSeamReducerHighElfFix.esp. Here is how it affects my game: If bgBalancingEVOptionalSeamReducerHighElfFix.esp in the load order before bgBalancingEVCore.esp and bash merged then High Elf bodies will be yellowish and the head is a non-matching default head. If bgBalancingEVOptionalSeamReducerHighElfFix.esp is in the load order after bgBalancingEVCore.esp and bashed merged then High Elf heads will be yellowish and the body is a non-matching default body. Nothing I have done so far has resulted in heads matching bodies, and Luchaire's Seam Reducer side effect actually looks less bad than the results I've had with the fix. Eloise suggested that I choose the load order that has High Elf bodies be yellowish and use the NPC Face Color Unlocker to let the heads match the bodies. If I use the unlocker as an OMOD archive it has no effect. If I pack the files into the Oblivion - Textures Compressed.bsa then High Elves and other races willl have neon yellow heads! It is as if the fix does not want to work properly at all, or else it works for everyone else and mine is a unique problem.
  5. Recovering from Bronchitis

×
×
  • Create New...