Hi everybody, new to the forum. Long time TES player
I'm trying to get a mod working, where the strength of a summoned creature is related to the level of the summoner.
1) Is there a way to see the effect archetype that the game uses? e.g. summon creature?
So what I want to do is to spawn a creature, then set that creatures level to the same level as the conjurer. Getting the conjurers level is easy, but setting the creatures level is a bit harder.
Progress so far
I have written a script which extends activemagiceffect. When summon familiar is cast, it creates a variable and sets spellCasterLevel to the level of the spell-caster, then it prints it to the debug notification.
How do I get a scripted reference to the summoned creature and how do I set the level of the summoned creature to be spellCasterLevel? inthe console there is a setlevel command, but this doesn't appear to be present in papyrus?