Hiya ragna_r0k,
Thanks for the heads up about the lack of interest... I kinda figured that out a little later. Ah well. Not to worry, though; I've already sorted out the female Knights of the Nine cuirass mesh. No more gaps, yay! I decided not to bother with the other cuirass; it was essentially the KotN female cuirass with the arms of the steel cuirass, they don't really quite mesh (pun intended) and I found an alternative way as it was.
I'm going to be working on the textures next. Well, I've already started actually, but I needed a break (back & shoulder problems).
Oh, just in case you want to know; installing mods for Oblivion is very much similar to installing mods for Skyrim... both are installed in a folder named "Data"; it would appear that mods for both games can contain meshes & textures located in... "Meshes" & "Textures" ~ I wouldn't be surprised if there was a "Sound" folder too. One main difference is that Skyrim has a "Data\Scripts" folder for scripts which can be run in the game. I've only had a cursory look see, but that looks interesting. In Oblivion any scripts, either new or altered, have to be in the ESP.
Anyway, I'm rambling a bit now (chuckle), so I'll just say thank you for your comments and good luck with your modding adventures with Skyrim.