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Faustling

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Layman

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  1. Still struggling with the black face bug, as have we all. I'm told it's caused when you edit an NPC's files "even if you don't edit anything to do with appearance ". The solution is to change the files one by one with SSEEdit, a tedious procedure. Or, you can use a mod that removes the black face temporarily with a spell. https://www.nexusmods.com/skyrimspecialedition/mods/10522 Of course, it would be better if you didn't have to do this. When I installed CK, I got this message: " FaceFXWrapper could not be started (2). LIP generation will be disabled." I can't find FaceFXWrapper anywhere. Could this be connected to the black face bug?
  2. Oops, I put it in a subdirectory: D:\Fallout 4\steamapps\common\Skyrim Special Edition\Creation Kit Instead of the main folder: D:\Fallout 4\steamapps\common\Skyrim Special Edition Problem solved.
  3. I originally wanted to install Fallout 4 on drive d: because c: was getting full, so I created a Fallout folder there. I didn't know that Steam and all its apps were going there. Now, unless I want to uninstall everything, I'm stuck with it.
  4. It's in a folder in the Syrim SE folder. Is that good enough? D:\Fallout 4\steamapps\common\Skyrim Special Edition\Creation Kit
  5. I have gotten no answers from Bethesda on this, so I thought I would try here: I play Skrim SE in Windows 10 with Vortex. I recently downloaded the Skyrim Creation Kit from Bethesda and installed it according to instructions: http://tesalliance.org/forums/index.php?/tutorials/article/161-skyrim-se-creation-kit-installation-updated-may-2020/ The first time I tried to use it, I got a mysterious error message: Experimental::RunOptimizations: (2460 + 59 + 330 + 532244) = 535093 patches applied in 673ms. Terrain build dispatcher created. DEFAULT: Setting key 'sControlsDefinitionFile' already used in list. Setting keys must be unique. DEFAULT: Setting key 'fMaxDistanceMoved:Pathfinding' already used in list. Setting keys must be unique. Creation Kit SE User Name: XXXXX BSBizIntEventHelper: GenerateUuid: 5eb3d04d-3ad5-4230-9300-1a08dd42b967 (5eb3d04d, 3ad54230, 93001a08, dd42b967) BSBizIntEventHelper: GetPersistentUuid: eb6559c7-a372-488b-97cb-f7094e650cae (eb6559c7, a372488b, 97cbf709, 4e650cae) LogEventToBNet: Event logging disabled. Skipping event send. FaceFXWrapper could not be started (2). LIP generation will be disabled. MODELS: Could not find model Meshes\Sky\Atmosphere.nif MODELS: Could not find model Meshes\Sky\Clouds.nif MODELS: Could not find model Meshes\Water\DefaultProceduralWater.NIF MODELS: Could not find model Meshes\TranslateGizmo.NIF MODELS: Could not find model Meshes\RotateGizmo.NIF MODELS: Could not find model Meshes\ScaleGizmo.NIF MODELS: Could not find model Meshes\PrimitiveGizmo.NIF I don't know what it means, and no one seems able to explain it. The Creation Kit seems to be looking for .NIF files that are not on my machine, as so far as I can tell, not in the game at all. (Maybe from Oldrim?) My data did not load. When I click "Data", I just got an empty window. Following advice from another forum, I introduced exceptions to the virus checker, ransomware and the firewall, then ran the kit as Administrator. This made no difference. I also added a couple bug fixes from Nexus: https://www.nexusmods.com/skyrimspecialedition/mods/20061/?tab=forum&topic_id=7197106 https://www.nexusmods.com/skyrimspecialedition/mods/2786?tab=description These did not help. I tried running the kit from different folders, which did nothing. I tried uninstalling and reinstalling, and then it wouldn't run at all. So, I am out of ideas and hope someone here knows what's going on.
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