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Oldwolf58

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  • Gender
    Male
  • Location
    Florida, USA
  • Interests
    PC Gaming, Modding, Reading, Motorcycle riding

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  1. It's not a bad on your part, the Wayshrines you used from the vanilla game resource doesn't have a statue, none of the wayshrines or wayshrine alters from the vanilla game had statues but Life Like God Statues adds full sized god statues to all the wayshrine alters except the undedicated alter. If I knew the placement of the alters you added statues to and any wayshrines you added I could create a patch for LLGS so that the big statue wouldn't be there only the smaller statue that you place.Like I said it's not game breaking but it would look much better for those few who use LLGS
  2. Not sure if this is the right place to post this but I'll give it a go. There is a conflict between RST and Life Like God Statues I loaded RST and happened to find the town of Grimms Hollow. There is a double of the Dibella statue. One at full size and one at the .6 size RST calls for. Life Like God Statues places a full sized statue of the god on top of all the wayshrines. It's nothing game breaking but it's sort of jaring to see the two statues semi melded together. There are a couple of solutions for this : (1) You could replace any wayshring alters you make changes to with the basic wayshrinealtar01.nif which would prevent the double statue problem but the alter would no longer have the wayshrine script for the god it's dedicated to. (2) You could create new RST versions of whichever wayshrine alters you are changing that have the script but are based on the wayshrinealtar01.nif or (3) Let me know which wayshrines/alters are changed in RST and I'll put out a patch for Life Like God Statues to make it RST compatable.
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