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feanor3791

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  1. Thanks, buddy; going to try this right now. Would've replied sooner, but my computer crashed a few days ago and I just got it up again. Burned out my video card playing Oblivion.
  2. Hi all; I need the assistance of one of you scripting gurus. I've created a Welkynd Stone that can be used to enchant, following the example of the Varla Enchanting mod. I created a script that adds the special Welkynd to inventory when a normal one is picked up, and removes a normal one from the inventory. But it only works if the player already has another normal Welkynd in inventory: otherwise, the game freezes or crashes. I've tried using RemoveMe, getting an item count to make sure one's in inventory before removing, and various other things, all with either the same result or just not removing the stone at all. So how exactly do you get an item to remove itself from inventory? Thanks in advance. Feanor
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