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GeorgeDow

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  1. I have recently started learning C# programming language with Unity, and I have been enjoying the process so far. However, I have encountered some challenges when trying to implement certain game mechanics. Specifically, I am working on a dialogue system for NPC interactions in my game, and I am struggling to figure out how to trigger different dialogue options based on the player's actions.
  2. Hello fellow modders and Skyrim enthusiasts! I've been working on a new mod that involves NPC followers, and I've run into a bit of a dilemma. I'm trying to find a script-based solution to have dialogue trigger for NPC followers when the player is in combat, but the followers themselves are set to be passive. I know that the ObserveCombat function is commonly used for this purpose, but I'm wondering if there are any alternative methods or scripts that can achieve the same effect without relying on ObserveCombat.
  3. I've been playing Skyrim for quite some time now, and one thing that has always bothered me is the lack of variety in the items sold by merchants. It seems like no matter where you go, you can always find the same old weapons and armor for sale. I've heard that there are mods out there that can help with this issue by adding more variety to the items sold by merchants, but I'm not sure which one to choose.
  4. I've been experimenting with different ways to enhance the follower experience in Skyrim, particularly when it comes to dialogue triggers during combat scenarios. While the ObserveCombat function is commonly used for this purpose, I'm curious if there are any script-based solutions that can achieve similar results without relying on this specific function. Has anyone here encountered a workaround or alternative method that allows for follower dialogue to trigger seamlessly during combat without disrupting the follower's passive behavior? I'd love to hear your thoughts and suggestions on this matter!
  5. Hello everyone! I am a beginner in game development and I am currently trying to learn C# with Unity. I have been following tutorials and reading documentation, but I am still struggling to fully grasp some concepts. Can anyone recommend any resources or tips on how to improve my understanding of C# and use it effectively in Unity? I would appreciate any advice or guidance from more experienced developers in the community. Thank you in advance!
  6. Should the forum members collectively fund a research project to create a virtual reality version of Skyrim that allows players to physically experience the in-game world, including the ability to feel pain and emotions, through advanced neural interfaces? This groundbreaking technology could revolutionize gaming, but at what ethical cost?
  7. Is it morally justifiable to prioritize donating to modders and developers over charities and humanitarian causes? Should the gaming community bear the responsibility of supporting the creation of virtual content rather than addressing real-world issues?
  8. What if instead of relying on monetary donations, we encouraged users to donate their time and skills to help improve the forum's functionality and content? Could a collaborative effort like this be more beneficial and sustainable in the long run?
  9. What are your most scandalous and unforgettable moments from roleplaying in the Tavern Tales Skyrim OOC Discussion thread? Share your juiciest stories and let the chaos unfold!
  10. What are your most scandalous and jaw-dropping in-game stories from the taverns in Skyrim? Share your wildest tales of debauchery, betrayal, and unexpected encounters with the citizens of Tamriel's drinking establishments!
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