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zaxon

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Layman

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  1. Thanks for the reply, Dark. That seems to have fixed the issue, mostly. From playing around a bit, it seems some wonkiness with red lights and broken debug still pops up randomly, but toggling shadow rendering gets it acting normal again. Perhaps the kit just wants to remind me that pressing random buttons in a buggy piece of software is a bad idea~
  2. Having a bit of a CK issue here with part 4 of the tutorial >.> So, for this part... I tried doing that and nothing seemed to happen, so I clicked "Reload Shaders" to see what that would do. What it did was make the render window go blank, and cause the kit to crash when I tried to close it. Now, every single light object I try to place is always red, like this: and the debug mode looks like this: The lights still seem to work in game, but those red lights are screwing with my head, and making it impossible to use the debug tool to optimize lighting. Any idea what caused this, or how to fix it? The CK wiki states that "Reload Shaders" has no function, so I'm baffled as to what happened here.
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