Jump to content

DOWNLOAD MODS

Are you looking for something shiny for your load order? We have many exclusive mods and resources you won't find anywhere else. Start your search now...

LEARN MODDING

Ready to try your hand at making your own mod creations? Visit the Enclave, the original ES/FO modding school, and learn the tricks of the trade from veteran modders...

JOIN THE ALLIANCE

Membership is free and registering unlocks image galleries, project hosting, live chat, unlimited downloads, & more...

phosphor

Allies
  • Posts

    96
  • Joined

  • Last visited

Posts posted by phosphor

  1. When I look at my mod in the 'details' tab I notice that there are a few other cells that have been 'changed' along with the ones I meant to change. This means that my mod is 'dirty' I believe. How do I fix it up? I tried deleting the changes from the 'details' tab but when I do things like that it ends up doing strange things to other cells. Things float... that kind of thing...

  2. Okay... the file is uploaded. It is called "Embershard Home." The point of the Mod is to tell the story of the family that owned the Embershard Mine and their fate. The home is not yet prepared to be a fully functioning player home as I need to learn how to script certain events to make it happen. But for the purposes of this Exam it should be fully functional and then some.

    http://tesalliance.org/forums/index.php?/gallery/image/22246-embershard-home-01/

    I've uploaded almost thirty screens of the house with details beneath each image. I didn't want to add a link to all of them so that it doesn't spam this section too much. If you wish it I can add the links in through an edit.

    Let me know if you need anything else.

  3. Hey, I just wanted to give an update about my final exam project and let you know it's going to be uploaded soon.

    I uploaded it onto the Nexus first because I understand their setup a little better than here. I plan on uploading it to both TES Alliance and Steam. It's done, so far as a house mod is concerned, but there's plenty more I want to add to it.

    Pictures will follow when I return from a meeting tonight.

    • Upvote 1
  4. Hey, Is there any way to force something to remain 'un-havokable'? I used a shield and sword to decorate a wall on my final exam. While I was in game I grabbed the shield and the sword fell from the wall. Is there a way to keep that sword there permanently or until it is taken down?

×
×
  • Create New...