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windclan

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windclan last won the day on August 31 2014

windclan had the most liked content!

About windclan

  • Birthday 09/20/1989

Profile Information

  • Gender
    Male
  • Location
    Washington, USA
  • Interests
    Games, Books, Photography, Writing, NOAH

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windclan's Achievements

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Disciple (5/11)

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  1. Version Interest Check Version

    55 downloads

    After spending a couple years trying to build the Museum of Nirn I finally gave up and turned toward the medium I am more skilled with: Words. This is only an interest check, to ensure that people have enough interest to make the amount of work I put in worth while. With enough interest though this will be what I had intended the Museum to be, both a deeper look into the untold and largely non existent history behind...pretty much everything as well as an insurance that the creations of the modding community from Morrowind through to Skyrim will be preserved and immortalized beyond the lives of individual files. So, download, take a look and above all, give your opinion of the work! Currently the sample book is sitting in Dragonsreach, beside the brazier on the right hand side of the stairs when you enter through the main doors.
  2. Just made this bit of deliciousness today...Definitely one for my permanent recipe collection Salted Caramel Bittersweet Chocolate Tart
  3. windclan

    Trophies

    That...is a lot of helmets...whose souls are in those soul gems?
  4. windclan

    Museum of Nirn Project Gallery

    This is where all screenshots from the museum construction will be uploaded :)
  5. windclan

    Orsimer Hall 8

    Fraid not Lanfear, it is Oblivion
  6. Orsimer Hall is done and work begins on Argonia Hall
  7. The Imperial Hall of the Museum of War is done and work has now begun on the next exhibit area, Orsimer Hall
  8. Thanks! It may have taken an insane amount of time but we are finally starting to make some headway!
  9. Now we come to the Reveal. Quite a while back now I practically gave up, the continuing problems involved in this project driving me to stop working on it altogether. The ideas never stopped though, bits and pieces clicking together and falling apart and reforming again and again. A couple months back I transferred all of the old files into an archive folder, cracked open the Construction Set, and began again...from scratch. Unlike before I chose to keep to the shadows as I worked, showing nothing and speaking of nothing until I had a new base to work atop. The old island has been replaced with a new one, man-made rather then natural. The town has been built atop it over a period of time during which several variations were tried and discarded before I settled on the current and final layout. I have condensed the old ideas down greatly, leaving me with a far smaller area to work with compared to previous versions. There is still a great deal to be done before I can open the doors to players but it will be completed, since I finally stopped trying to overextend myself and actually thought about what I wanted this mod to be. When I first announced this project a few years ago (hard to believe it's been that long) I made a complete mess of things right out of the gate by being more enthusiastic then skilled. Failures and problems and setbacks sharpened the enthusiasm down into organized determination. This will not be one of those mods that burns and dies, my newfound organization and skill with the CS have already given me a good solid start which can be seen in the Project Gallery: http://tesalliance.org/forums/index.php?/gallery/album/366-museum-of-nirn-project-gallery/
  10. I think you may want to be slightly concerned if your donkey is honking Don...Pretty sure that is unusual for donkeys
  11. I think that may have come up at some point Tiger, definitely something to consider once the files start getting sizable again.
  12. Time for another update to keep appetites wheted Been working pretty much in the shadows with Donnato on things lately. Got quite a bit of work done and most importantly: it feels right. Unlike every other attempt I've made, every variation of this idea I've tried, this time I can clearly see in my head how the pieces will look when I fit them all together...even when I first add something new to the mix I can see right away how it should fall into my design. I have also chosen not to do any screenshots of work in progress at this time. I'm going to keep my work concealed until I have something worth showing instead of bits and pieces that could change a minute later. So, not a lot of new information but the mod is still very much alive and kicking
  13. windclan

    Land's End

    Same with me, loved the place a lot and played with using it myself...always thought it sad that the mod community never turned the place into a vibrant life filled world to explore
  14. I would suggest these quest mods: Thieves Guild HQ: Unhealthy Competition The Lost Spires An-Arane Cey: Lost Sword of the Ayleids
  15. Just finished stockpiling the master list of weapons and armor for Elder Scrolls (Morrowind-Skyrim) There are a lot of interesting things I found in the generic magic item lists that will become artifacts...
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