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ShadowKazama

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Layman

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  1. I'm trying to make a mod to increase mage damage. I currently have this line set in for the destruction tree perks for for novice to master. Mod Spell Magnitude : Add Actor Value Multiply : Destruction : 1.0 I am having a few problems though. All spells do about the same damage now (about 500-550). Enchanted gear is also scaled for some reason. I wanted each spell level to increase, not all of them. ie: Novice spells are increased by a max of 1.0 Adept Spells are increased by a max of 2.0 ect. I also added a line for the mage stone to reduce all spell cost to 0. I may change that to just destruction spells though (when I figure out how and after the rest is fixed). Can't figure out how to change only the spell cost of destruction. Thanks for any help.
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