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King Aaron

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About King Aaron

  • Birthday 01/07/1996

Profile Information

  • Gender
    Male
  • Location
    U.S.
  • Interests
    Morrowind, Oblivion, Morroblivion, modding.

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  1. Ok, I couldn't fix my monster, but I finally got the summoning script to work, so I've decided just to use a vanilla/SI monster. Now, one more script question...would it be possible to script him to ignore 3 friendly hits, attack enemies on sight, and ignore all of my hits?
  2. I'm having a lot of trouble with this little project, now my creature is messed up! I dropped him into a shop in the Imperial City to see if he was just invisible or something, and every time I did my game crashed. I took a look at him in the Construction Set and a bunch of errors popped up, and where he should be was that nice little exclamation-point-on-a-piece-of-cheese. I know that means there is a mesh missing, and I checked and saw that all the meshes were in their correct place. I'm going to try my new script with a random monster and see if it works, then move on to fixing my monster.
  3. I copied down everything in that script, with the exception of renaming Creature to aaaKAPet and HoldingCell to aaaKAPetHoldingCell and it didn't work. Does the script have to be exactly as you wrote it or is there just something weird going on? -KA
  4. Hi, I'm new to modding and have very little knowledge about scripting, but I want to make a "pet" creature and a spell that summons him permanently until I cast the spell again. I already have my creature, and the FollowPlayer AI, I just need some help with the script. I know that this is possible, because it's pretty much just going to be a spell version of the summoning altar in Frostcrag Spire. Any help would be very much appreciated and I will give credit to whoever helps me when I release the mod, if I decide to release it. Thanks for reading! -KA
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