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thewap

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Layman

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  1. I have a mod which works *almost* perfectly. It's a couple of potions, one turns you into a vampire and the other cures vampirism. they work pretty well except for in dawnguard where on meeting the dawnguard, they completely fail to recognise my vampire status. I looked at dawnguard dialogues and the conditions look for a keyword called "isvampire" I found a papryus function for reading them "Haskeyword" but nothing for assigning them. In the debug info below. "Not a vampire" always shows up but dawnguard dialog looks for for the "isvampire" keyword. I want to make this mod Dawnguard compatible. See below. Thanks muchly (PlayerVampireQuest as PlayerVampireQuestScript).VampireChange(Game.GetPlayer()) PlayerIsVampire.SetValue(1) me= Game.GetPlayer() if me.HasKeyword(Vampire) Debug.MessageBox ("Vampire!") else Debug.MessageBox ("Not a vampire!") endif
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