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digital_trucker

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Layman

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  1. I had an inspiration this morning. If there's no native function, I can probably have the newly-conjured critter write it's own unique ID intao a global variable (or possibly an array). Then I could read that from any script.
  2. I'm working on a conjuration mod, and I have most of the features worked out and functioning. The only thing left on my to-do list requires that creatures conjured by the player can be identified and interacted with through scripting. For example, suppose the player conjures a familiar and a papyrus script needs to cast a spell on that specific familiar. Is that even possible? I've dug extensively around the papyrus reference pages on the CK wiki and I haven't yet found a way to do it. I was hoping to use the aktarget parameter from OnEventStart, but unfortunately that doesn't work (obviously the creature summoned isn't the actual target of the summon effect). I haven't found anything in the Actor Script that looks to do the trick either. Thanks in advance for any ideas.
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