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sa547

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Everything posted by sa547

  1. Being a bit bored, I decided to do a little shout on a certain last-year flop.
  2. Before I go out for a break by browsing at the local bookstore or try to catch a movie, I'll leave this picture here: http://photography.nationalgeographic.com/photography/photo-of-the-day/house-river-serbia/ When I come back I'll finish the player home mod based on that famous river house.
  3. Sounds like Skyrim is running slow with Dawnguard. I think you may have to exit all other programs before playing, because the game can eat up lots of memory. What's the specs of your PC? I hope it ain't below 2gb of memory and uses an older video card.
  4. Once you merge the mods, you have to reassign the IDs and then remove the dependency of the merged esp from the originals; every ESP has a portion of the header where you use TES5edit to remove the parent .ESP
  5. Strange, but have you mentioned anything about the navmesh? Or the inclusion of update.esm?
  6. Found this here XnView, which includes the ability to handle and view DDS files: http://www.xnview.com/en/index.php Gonna try this out and if it's very good, I'll make it as a replacement for ACDSee 12, which has been limited to some formats but no DDS support.
  7. For over a decade I fix computers on both hardware and software (installation/configuration) as a freelancer. Although I have a compsci degree, I wasn't able to develop my programming skills further because I was only able to use a PC at college (much to our chagrin we studied COBOL when every other school were teaching OOP), but never had my own because PCs were then very expensive at the time I graduated ('98), so I wasn't able to catch up with, say, Java or C++ programming and other newfangled arcana, and eventually forgot most of it, except for some batch file commands in the DOS window. Instead I developed a knack for fixing rigs, and then was employed for a time as a resident tech at an Internet cafe, which then allowed me to learn Photoshop and DTP software.
  8. In the interest of our finest master swordsmiths and armorers, I present to you exotic weapon designs that have not yet made it to our games: http://en.wikipedia.org/wiki/Kalis http://en.wikipedia.org/wiki/Kris http://www.fmaforum.org/index.php?showtopic=3276
  9. Perfect. Best suited in the jungles of Tropical Skyrim. Also, I think the wavy kris (Google for Weapons of Moroland) might be up your alley as it's also an exotic design.
  10. About the only powerful tool that can be used safely for mod merging is TES5edit. Just back up the to-be-merged mod(s) first before doing so.
  11. Now if only I have some fresh milk there so that I could dunk a Chips Ahoy in... Anyway, all three of my Hearthfire pool mods are now uploaded, plus a couple of my player homes, and from hereforward this'll be my official residence (in the wake of recent server troubles over at the Other Side). By profession I'm a computer technician, but dabbles in Photoshop and video editing. Also listens to 70s and 90s rock.
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