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samusaran589

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Layman

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  1. I've had this issue in 7 as well. When I open up a downloaded file that is a zip file that I did not save, it gets put into your temporary folder. For example, if you were to download a mod that was a zip file and instead of saving, you just clicked "Open", it would place it in a temporary folder so you could access it. If I install said mod and try to edit and save it, this window pops up. I found that, when you install the mod, if you delete it from this temp folder, this issue doesn't happen. I think the computer sees it open in 2 places for some reason and doesn't know which one to save, since it sees both files as open. Again, I've only seen this with unsaved ZIP files. If I save the ZIP file or the download is a 7z or Rar file, I don't have this issue. No idea why. I never had this problem when I ran Oblivion on XP, so I think its a incompatability with newer operating systems.
  2. I know factions can screw things up. If they were unintentionally put into a begger faction, it may automatically assign animations for them. Not positive, as my AI experience is minimal at best, but it's an idea, since Oblivion is very faction-driven behind the scenes.
  3. Looking for help with landscape editing. I'm building a house off the oranghe road and trying to make a grass-less path to the front door. My issue is that the CS doesn't paint a terrain texture. I picked a grass-less texture and right clicked and everything, but it doesn't paint. If I expand the circle, it makes a small painted area to the left of the door, but stops at what looks like a seam/border. There is an obvious line. Not sure what the issue is. For this particular mod, I'm just moving the whole house forward a few feet so the door is in a clearing, but I'd like to know how to fix this for the future.
  4. Welcome to TESA! :D

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