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Files posted by InsanitySorrow
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Insanity's Chrysamere
By InsanitySorrow in Skyrim
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Requirements:
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Skyrim 1.5.24.0
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Description:
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"The Paladin's Blade is an ancient claymore with offensive capabilities surpassed only by its own defenses. It lends the wielder health, protects him or her from fire, and reflects any spells cast against the wielder back to the caster. Seldom has Chrysamere been wielded by any bladesman for any length of time, for it chooses not to favor one champion"
?Yagrum Bagarn, Tamrielic lore
This adds the Tamriellic Artifact Chrysamere to the land of Skyrim.
The mode features a new model and texture for Chrysamere, aswell as my own unique design for it based on my own idea
There is a rumour going around saying Chrysamere's last location was somewhere near an Orphan's Tear.
This time around the artifact is un-enchanted so you can put whatever enchantments you want onto it, you can also upgrade Chrysamere with
3 ebony ingots an a Daedra Heart.
For those who cannot find the location I have included a Spoilers folder with screenshots showing the location.
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Installation
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1. Extract the contents of the ZIP folder into your Data folder
2. Make sure the Insanity's Chrysamere.esp is checked in the Launcher
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Un-Installation:
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1. Delete the files/folders associated with the mod
2. Uncheck the Insanity's Chrysamere.esp is checked in the Launcher
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Contact:
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InsanitySorrow @ TES Alliance
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Credits:
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Thanks to Bethesda for creating Skyrim.
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Tools Used:
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Insanity's ReadMe Generator
Photoshop CS5
Blender
Marmoset Toolbag - For the Render
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Licensing/Legal:
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You may use this as you wish as long as you don't charge money for it and you credit me for any work used.
Please do not re-host this file without my explicit permission.
160 downloads
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0 comments
Updated
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Insanity's Goldbrand
By InsanitySorrow in Skyrim
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Requirements:
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Skyrim 1.5.24.0
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Description:
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"This magical Sword is almost a complete mystery. Thieves tell tales about its golden make and how it was actually forged by ancient dragons of the North.
Their tales claim that it was given to a great knight who was sworn to protect the dragons. The Sword lends its wielder the ability to do fire damage on an enemy. Goldbrand has not been sighted in recent history and is said to be awaiting a worthy hero."
This adds the Tamriellic Artifact Goldbrand to the land of Skyrim. Goldbrand is a golden Katana with the ability to set it's foes on fire.
The mode features a new model and texture for Goldbrand, aswell as my own unique design for it based on my own ideas.
You can find Goldbrand deep within Bleak Coast Cave
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Installation
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1. Extract the contents of the ZIP folder into your Data folder
2. Make sure the Insanity's Goldbrand.esp is checked in the Launcher
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Un-Installation:
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1. Delete the files/folders associated with the mod
2. Uncheck the Insanity's Goldbrand.esp is checked in the Launcher
=================
Contact:
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InsanitySorrow @ TES Alliance
=================
Credits:
=================
Thanks to Bethesda for creating Skyrim.
=================
Tools Used:
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Insanity's ReadMe Generator
Photoshop CS5
Blender
Marmoset Toolbag - For the Render
=================
Licensing/Legal:
=================
You may use this as you wish as long as you don't charge money for it and you credit me for any work used.
Please do not re-host this file without my explicit permission.
243 downloads
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[Skyrim] Insanity's Empire Longswords
By InsanitySorrow in Skyrim
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Requirements:
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Skyrim 1.5.24.0
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Description:
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This brings two of the Empire Longswords from Warhammer Online Concept Art to Skyrim.
You can aquire the Longswords by crating them, they're setup as steel weapons, though they need more of each material, they're also a little strong than
the Steel Weapons. There are gold and silver versions of each available.
Each one can be upgraded too.
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Installation
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1. Extract the contents of the ZIP folder into your Data folder
2. Make sure the Insanity's Empire Longswords.esp is checked in the Launcher
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Un-Installation:
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1. Delete the files/folders associated with the mod
2. Uncheck the Insanity's Empire Longswords.esp is checked in the Launcher
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Contact:
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InsanitySorrow @ TES Alliance
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Credits:
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Thanks to Bethesda for creating Skyrim.
Thanks to Dan Scott for the great Concept Art these are based on - http://www.danscottart.com/index.html
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Tools Used:
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Insanity's ReadMe Generator
Photoshop CS5
Blender
Marmoset Toolbag - For the Render
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Licensing/Legal:
=================
You may use this as you wish as long as you don't charge money for it and you credit me for any work used.
Please do not re-host this file without my explicit permission.
160 downloads
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Insanity's Food Stuffs - Resource
By InsanitySorrow in Skyrim
Name: Insanity's Food Stuffs - Resource
Version: 1.0
Date: 18/04/2012
Category: Resources
Author: InsanitySorrow
Source: TES Alliance
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Requirements:
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Skyrim 1.5.24.0
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Description:
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FOOOOOOOD!!
This is as the name suggests a food resource , This resource contains a lot of new food for you to use in your mods, it adds .... :
Muffins
Cup Cakes
Battenburg Cake
Cookies
Doughnuts
Filled Bowls (Bowls of soup, stew, rice ect)
Pies
Tarts
Chocolate Bar
Fig Rolls (Or Fig Newton's depending on where you're from)
And a ... Pumpkin ... I know that excites you
You aren't stuck with one of each either, there are varieties of each food, for example the Doughnuts come with 15 different toppings.
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Installation
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1. Extract the contents of the ZIP folder into your Data folder
2. Make use of them in your project
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Un-Installation:
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Not sure why you wanna do this, but ok ..
1. Take them out of your ESP
2. Delete the files/folders associated with the mod
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Contact:
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InsanitySorrow @ TES Alliance
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Credits:
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Thanks to Bethesda for creating Skyrim.
Thanks to Lilith for all the food ideas
Thanks to all that commented on the WIPz pictures and gave ideas
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Tools Used:
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Insanity's ReadMe Generator
Photoshop CS5
Blender
Creation Kit
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Licensing/Legal:
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You may use this as you wish as long as you don't charge money for it and you credit me for any work used.
Please do not re-host this file without my explicit permission.
1,497 downloads
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Insanity's Texture Pack - Skyrim
By InsanitySorrow in Skyrim
Note: Please note this is still a work in progress, I'll be updating it over time as I make more textures. But for now, enjoy these
Insanity's Texture Pack is just that, it's my very own texture pack for Skyrim.
Now I;m not going to mention the usual HD, HQ, more detailed ect crap people put on their mods now, instead I will simple say this. The textures are high resolution, most range from 1024x1024 for small clutter items right through to 2048x2048 for things like landscape, they are all new (not used any originals except for reference) and more vibrant.
The textures have been designed with Skyrim's style in mind, so all the new textures will fir perfectly fine. So don't worry about jarring differences.
What does it change:
Landscape textures - roughly 60% of them have been changed
Caves
Farmhouses - Riverwood, Winterhold ect
Clutter - Some random clutter, like barrels and the cart
Azura's Star Interior
Water
Sunglare
Snowflakes
Whiterun - About 50%-ish, enough to make a big difference
Secondary note: The reduced version will take a little while to setup and upload, so please be patient.
Extract this archive to any folder and then copy the contents to Skryim's Data folder.
Delete the files/folders associated with the mod.
InsanitySorrow @ TES Alliance
You may use this as you wish but you must credit me for my work. Please do not re-host this file without my explicit permission.
16,667 downloads
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0 comments
Updated
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0 comments
Submitted
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Insanity's Cave Texture replacer
By InsanitySorrow in Skyrim
This is a texture replacer for Skyrim's Caves, covers both normal and frozen versions.
Textures are the usual fare, higher resolution, sharper detail, more depth and for most there is more colour. The overall style/feel of the
textures have been designed to fit in with Skyrim's style/feel, so they shouldn't feel out of place.
Enjoy!
Extract this archive to any folder and then copy the contents to Skryim's Data
folder.
Start the Launcher, Open the Data Files screen and check the "Load Loose Files" Option
Delete the files/folders associated with the mod.
InsanitySorrow @ TES Alliance
You may use this as you wish but you must credit me for my work. Please do not re-host this file without my explicit permission.
339 downloads
0 comments
Updated
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Skyrim Save Manager
By InsanitySorrow in Skyrim
.Net Framework 4.0
Skyrim Save Manger is a utility for managing multiple characters (called Profiles) saved games. SSM allows you to create new character profiles and associate saves with each one, the saves for each profile are saved in their own folder out of the way of the main saves folder, So only the active profile's saves are displayed in-game.
Upon first run SSM will a folder called "Managed" inside the My Games/Skyrim folder, this is where all saves will be stored for each inactive profile., an easy and clean setup.
Profile Options:
New: Creates a new profile
Backup: Backs up a profile and all its saves, saves are placed in the Backup folder.
Delete: Deletes a profile and all its saves, including backed up files.
Restore: Restores a backed up profile
Set Active: Sets the currently selected Profile to the active one, which swaps in the saves related to this profile and places the saves to the previous profile in the Managed folder.
Assigning saves: To add saves to a profile, you first select your profile from the drop down box, then you drag and drop your saves onto the saves list. The saves are copied to the selected profiles Managed Folder.
Saved Game options:
The saved game options are located in a slightly different place than what you'd usually expect, instead of there being a set of buttons on screen you have to right-click the Saved Game list, a small menu will popup showing the saved game options.
Open Saves Folder: Does what the name suggests, opens up the saved game folder
Delete Save:
Backup Save: Backups selected save file, goes into a Backup folder inside the My Games\Skyrim Folder, all saves are added to a folder for each profile.
Delete Save: Deletes selected save file.
Restore: Brings up the restore saves screen where you can choose to restore backed up saved games for your chosen profile.
Misc Options:
Launch: Launches Skyrim
Settings: Opens the settings Menu where you can set directory paths and choose if SSM closes after launching Skyrim.
1. Extract the Archive to somewhere on your PC, make sure the SSM.exe and the included DLL file are together.
2. Run the SSM.exe file to start the program.
1. Delete the SSM.exe and the included DLL file
2. Backup all your save files then remove the Backup and Managed folders
InsanitySorrow @ TES Alliance
You can do whatever you want with the app as long as credit is given, Visual Studio source is available via PM if you want it.
Do NOT re-host this anywhere else without my permission though.
303 downloads
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The Arsenal: Mercenary Weaponry
By InsanitySorrow in Oblivion
The Arsenal: Mercenary Weaponry is a small weapons pack that adds two special weapons into the game world.
The two weapons inlcuded are: Kodiak and Wolfblade.
Wolfbade is a Two-Handed weapon, meant for the mightiest of warriors, while kodiak comes in two forms, either a single-handed weapon or a two-handed weapon and requires a stronger than average swinging arm.
Stats:
Kodiak 1H/2H
Weight: 52
Health: 1200
Reach: 1.1
Speed: 0.6
Damage: 31
Value: You have to see yourself
Requirements: Due to it's large size and longer blade, Kodiak requires a stronger arm to wield it (Strength value of 60)
WolfBlade 2H
Weight: 48
Health: 1300
Reach: 1
Speed: 0.85
Damage: 27
Value: You have to see yourself
Requirements: None
Location:
If you want to get your hands on these priceless weapons then you'll need to search, both of the weapons have been hand placed in vanilla Fort Ruins. We were very careful and avoided any quest related ones.
For those that don't wanna search for days , There is a spoiler text file included that'll tell you roughly where they are, you still need to do a little looking though, not gonna make it too easy
1. Extract this archive to any folder and then copy the following to your Oblivion Data Folder
Meshes
Textures
The Arsenal - Mercenary Weaponry.esp
2. Start Oblivion Launcher, click Data Files, and enable the The Arsenal - Mercenary Weaponry.esp.
1. Start Oblivion Launcher, click Data Files, and disable the The Arsenal - Mercenary Weaponry.esp.
2. Remove the following files from your Oblivion Data Folder
Remove the Arsenal folders found in your Meshes and Textures folders. You will find them under Weapons, Clutter and in your Menus/Icons folder.
remove The Arsenal - Mercenary Weaponry.esp
StarX @ TES Alliance
InsanitySorrow @ TES Alliance
Models: InsanitySorrow
Textures: StarX
Thanks to Bethesda for creating Oblivion.
Thanks to Hanaisse for the in-game screenshots.
Thanks to all who have shown an interest in all versions of The Arsenal and gave support, feedback and suggestions.
366 downloads
0 comments
Submitted
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Submitted
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Updated
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0 comments
Updated
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0 comments
Updated
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0 comments
Submitted
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The Arsenal - Ancient Ayleid Weaponry
By InsanitySorrow in Oblivion
The Arsenal Ancient Ayleid Weaponry is a weapon pack that focuses on Ayleid Weaponry.
The weaponry included in the mod were designed by it's authors and have a unique look and feel about them that is different to anything that has been shown before. The designs take some elements from the Ayleid structures and clutter already in-game, but then adds a new twist to it.
In version 1.0 there is almost a complete set of weapons, we're only missing a couple, which isn't bad
Weapons in this version:
Longsword
Shortsword
Dagger
War Axe
Battle Axe
Bow
Claymore
Mace
Great Mace
Missing Weapons:
WarHammer
Staff
Arrows/Quiver
Location:
If you want to get your hands on these priceless weapons then you'll need to search, all the weapons have been hand placed in vanilla Ayleid dungeons. We were very careful and avoided any quest related ones.
For those that don't wanna search for days , There is a spoiler text file included that'll tell you roughly where they are, you still need to do a little looking though, not gonna make it too easy
1. Extract this archive to any folder and then copy the following to your Oblivion Data Folder
Meshes
Textures
The Arsenal - Ancient Ayleid Weaponry.esp
2. Start Oblivion Launcher, click Data Files, and enable the The Arsenal - Ancient Ayleid Weaponry.esp.
1.[/b ]Start Oblivion Launcher, click Data Files, and disable the The Arsenal - Ancient Ayleid Weaponry.esp.
2. Remove the following files from your Oblivion Data Folder
Remove the Arsenal folders found in your Meshes and Textures folders. You will find them under Weapons, Clutter and in your Menus/Icons folder.
remove The Arsenal - Ancient Ayleid Weaponry.esp
StarX @ TES Alliance
InsanitySorrow @ TES Alliance
Models: InsanitySorrow
Textures: StarX
Thanks to Bethesda for creating Oblivion.
Thanks to all who have shown an interest in all versions of The Arsenal and gave support, feedback and suggestions.
1,491 downloads
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0 comments
Submitted