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Tamira

Senior Allies
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Everything posted by Tamira

  1. HAPPY BIRTHDAY RON !!! I am not quite sure what these red things are ...
  2. Tamira

    Clover flowering

    Thanks! Yes, this one came up quite nice. Other vanilla plant meshes are not so convenient for retexturing.
  3. Tamira

    Clover flowering

    From the album: Tamiras Skyrim Album

    Clover with blue blossoms, for a little more variety.
  4. Tamira

    almost day

    Bury my heart .... ... indeed, it is still there, need to go back, look for it ...
  5. Tamira

    Pink Bellflower

    From the album: Tamiras Skyrim Album

    New variety
  6. Welcome to TESA! And have a welcome cookie
  7. There is Hel Borne's filled chest resource: http://www.ei-der-zeit.com/portal/index.php?option=com_content&view=article&id=965 If you want them empty, it is easy to remove the content with NifSkope. And if you don't know how to do this, I can do it for you
  8. HAPPY BIRTHDAY ITHLIA And many thanks for your wonderful creations !
  9. I made several translations for Oblivion but have no clue how that works for Skyrim. I make a suggestion: If you have enough German to translate you may be able to register and ask for help in the German Scharesoft forum http://forum.scharesoft.de/ , where there are several good and experienced translators.
  10. I don't know if this helps, but have a look at how Mr Siika set up fake panoramas with screenshots behind his see-through windows: https://picasaweb.google.com/lh/photo/s9-XVp-Ua8pFn4nDWWJSK9MTjNZETYmyPJy0liipFm0?feat=directlink You can additionally script that at day- and nighttime different screenshots are enabled. But to be honest, I don't think you will see very much through that small gap that is visible when a load door opens.
  11. Tamira

    New Ivy

    From the album: Tamiras Skyrim Album

    Replaced leaves textures with flower textures on the vanilla ivy. Well, at least it's a start
  12. Tamira

    Rose Climber

    From the album: Tamiras Skyrim Album

    Replaced leaves textures with flower textures in the climber of my antique statue.
  13. Welcome Ragna_Rok. TESA is a nice cozy place for a retired adventurer. Make yourself at home at the fireside. And munch a cookie or two or three ...
  14. Tamira

    Climbing Rose

    From the album: Tamiras Skyrim Album

    Hey: Why don't you modelers create some (badly needed) new low-poly flowers and plants, maybe as statics like they can be found in Oblivion? I found and converted these roses, they look nice but are far too high poly for a game.
  15. This is adressed at me. I did not "impugn your character" or assume you want to steal something. I only wanted to give you a heads up as you asked if "...there any thing i should be aware of while doing this?". And the permission tags on the Nexus tells us a different thing than the permission in the readme, which is not published on the Nexus. To show you that I did not intend what you implied to me, I converted the ancientscroll01.nif and the spire01.nif for you. I used the NifUtilsSuite to do this. Load the Oblivion nifs in your 3D program and export them as Morrowind nifs, including the original collision. Then let NifConvert and ChunkMerge do the job. Even the AlphaProperty will be added by NifConvert. I recommend to remove the BSLightingShaderProperty that is added by NifConvert and copy over a matching BSLightingShaderProperty from a vanilla Skyrim nif. Then adjust the texture paths. As for the glow: I simply copied over the GlowShader BSLightingShaderProperty from a whiterun window and adjusted the texture paths. Here they are: http://en.file-upload.net/download-8625518/Scroll-and-Spire.7z.html Screenshots: https://picasaweb.google.com/lh/photo/TQky68sYdDwZN1wRrmNOy9MTjNZETYmyPJy0liipFm0?feat=directlink https://picasaweb.google.com/lh/photo/z2fnRAx60P8T207BKA4Ox9MTjNZETYmyPJy0liipFm0?feat=directlink
  16. Oooh...! She is adorable, soo cute Congratulations Echo! Enjoy her babyhood.
  17. Woo! Looks pretty much like the road I have to drive when we have "real" winters here. (This winter was a spring). The only difference is: I have a tiny Renault Clio to manage the road
  18. Tamira

    Nicki The Ranger`s Fox

    Hey! Looks like you have a travelling menagerie meanwhile LOL
  19. Well maybe due to my clumsyness with the English language did not make it clear what I wanted to say above. All orc females in the vanilla game use the male walk (stride). Have a look yourself and go in any orc camp and watch the females there. It is because in the CK the orc race females use the behaviour graph of the male orcs (Actors\Character\DefaultMale.hkx) https://picasaweb.google.com/lh/photo/bnPoO9eOB5RvfCWn3moCgNMTjNZETYmyPJy0liipFm0?feat=directlink For comparison, this is the female Nord race: https://picasaweb.google.com/lh/photo/QCpFCm_2chbBM6DWDzZ1R9MTjNZETYmyPJy0liipFm0?feat=directlink As I mentioned already, this seems to be a game bug, because some of the orc females who have a "manly" job, have the "opposite gender anims" checked, although the female orc race already uses these. https://picasaweb.google.com/lh/photo/OEzJGYjvrEIDbRUoRmZeP9MTjNZETYmyPJy0liipFm0?feat=directlink *sigh* I wish I could write it down more comprehensable.
  20. Most likely, yes. No idea what the custom race needs to work properly. I changed the behaviour graph to female for the orcs in my private Skyrim patch and they walk like - eh females now. Seems to be a game bug, as there is a female warrior/hunter (Arob) where the "opposite gender anims" is checked, although the orc females share their anims with the males ....
  21. Well, if the meshes and textures are made from scratch like all the Stroti's stuff that I converted for Skyrim (which we do not know in this case), they may be ported of course. But if the objects are based on original Oblivion stuff (i. e. retextures) they may not be distributed.
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