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ub3rman123

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Posts posted by ub3rman123

  1. Aw, I was hoping they'd have some achievements that are interesting to get. These are all things you just get while playing. I want to get an achievement for killing two dragons at once by ramming them into each other!

  2. Are you certain that NifSkope has its file paths selected properly? I had a problem with my first mod doing that, but it didn't crash anything like that.

    It could also be a problem with the mesh. Is it made from scratch or a retexture or something?

  3. Common sense works okay for detailing in a cell. Vanilla is a sort of okay measure for it, but they skimped a lot on how much clutter they could have fit.

    As for the soil, Lady_Nerevar is correct. You can try some of the vanilla static objects that have soil-like properties, but they can't be altered like actual landscape.

    The Skingrad castle exterior floor pieces

    Various large rocks

  4. And of course, even if we do guess it right we won't be able to tell until the starting quest is done to get the password.

    And the Dark Brotherhood is operating out in the wilderness now? I dunno.. Lacks the same panache as their Cheydinhal hideout.

  5. I'll paste some of the more interesting bits.

    I've not seen much discussion about download behavior over time, so I thought it would be interesting to share some data I collected over the last few years.

    The graph below is for my oldest mod, the Divine Elegance Showroom. This mod is a not-so-popular-not-so-ignored type and I guess its download stats is typical for mods of this (mid-range) type.

    DESstats.jpg?t=1312243711

    There are several conclusions about player-downloader behavior one may reach from the shapes on the graph.

    Some of the conclusions:

    (the mod is tagged as "Mature" because it allows the player to control NPCs clothing and I don't want parents complaining about their kids looking at naked bodies on my account )

    1. Lots of people look at the mod page (red line) but not so many download it (blue line). I would guess that those are the one that are looking for real mature mods and get disappointed as this one is not what they are looking for.

    2. About the exposure given by the "top list" pages: the bend-up of the views line (red), about two years ago, happened when the Nexus created the "Top 100 most endorsed files (adult only)". At that time this mod was about mid-way on the list. Over time, the mod went down on the list and, finally, dropped off a few months back. The views line returned to its original inclination.

    3. Notice that, although the rate of people looking at the page increased a lot during this period, the rate of downloads was not affected, reinforcing the aforementioned "disappointment" theory.

    4. It is surprising that after 3+ years, the mod still has a steady download average of about 5 downloads per day (green line). It is surprising how slowly it falls and how steady it is. If I did not have the numbers, I would guess a much quick exhaustion of the interest and an erratic download curve after that.

    The green line is the rate of downloads (number of downloads per day) for the last 3 years. So we see that the mod was, at the beginning after the first surge, downloaded at a rate of about 20 per day. Nowadays it is downloaded about 5 times per day, on the average.

    The red and blue lines are cumulative counts of views and downloads (collected every weekend).

    Thanks, sendo. Not really a big deal. Just a few minutes per Sunday.

    As for the erratic vs. smooth curve, it is because up to that date I was collecting data daily.

    In Oct 2009 I got tired of the process and started collecting data weekly and plotted the daily average for the week (more spaced points = smoother curve).

    Btw, the two small spikes in April and May-2009, as far as I can guess, were caused by (1) a Japanese site mentioned the mod and (2) I added a video to the Nexus page.

    Yeah, I forgot about the bots. They must account for some of the views.

    The green line is the rate of downloads (number of downloads per day) for the last 3 years. So we see that the mod was, at the beginning after the first surge, downloaded at a rate of about 20 per day. Nowadays it is downloaded about 5 times per day, on the average.

    The red and blue lines are cumulative counts of views and downloads (collected every weekend).

    ???

  6. Nehrim had a ton of publicity for it. For one thing, it was a sequel to an already hugely popular Morrowind TC, Arktwend. So they have people who care about the mod right out the door. Second, they released a trailer just about every year which thousands of people watched. And third, it was actually a good mod. Few modders take the time to do what Nehrim did, and for that kind of quality Nehrim got a lot of publicity.

    For those able to see it, QQuix posted an interesting topic in the Nexus modders' forum that has some interesting details about publicity affecting downloads.

  7. I've found that high-contrast lighting works well. Use a vivid blue right beside a window with reddish candles beside it, etc. The upper-class furniture worked well when I was making an evil castle, but I was leaning more towards the 'less evil on top' variety, and I relied on architecture more on the evil areas.

    Also, the elven furniture set looks the part if you retexture it to look more dark.

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